Player Matchup

Achilles
Achilles
LargeMale
Achilles
Level 120
God Stats
2W - 3L
1,349 SR
Queue Stats
365W - 319L
1,596 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MuddyWonder
Kumbhakarna
Level 20
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 26L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
Risay1
Danzaburou
Level 23
God Stats
2W - 2L
1,440 SR
Queue Stats
11W - 14L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
pugstrz
Jormungandr
Level 108
God Stats
10W - 11L
1,536 SR
Queue Stats
548W - 522L
1,586 Elo+
Party 2
Rama
Rama
scvarii
Rama
Level 38
God Stats
2W - 0L
1,455 SR
Queue Stats
108W - 131L
1,442 Elo+
Solo
Team Averages
Level 62
1,456 SR
1,512 Elo+

VS

Team Averages
Level 37
1,535 SR
1,394 Elo+
Cerberus
Cerberus
Rause1
Cerberus
Level 41
God Stats
2W - 2L
1,319 SR
Queue Stats
186W - 189L
1,430 Elo+
Party 1
Thanatos
Thanatos
Yaxius
Thanatos
Level 28
God Stats
0W - 3L
1,528 SR
Queue Stats
16W - 25L
1,299 Elo+
Party 1
Neith
Neith
Zax1234
Neith
Level 33
God Stats
5W - 5L
1,616 SR
Queue Stats
137W - 122L
1,594 Elo+
Solo
Olorun
Olorun
dragonslayer3x
Olorun
Level 41
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 6L
1,176 Elo+
Solo
Athena
Athena
tidehunter199
Athena
Level 44
God Stats
12W - 16L
1,435 SR
Queue Stats
37W - 48L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LargeMale
Achilles
10
4 / 0 / 4
5,837
730
4,499
4,763
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
MuddyWonder
Kumbhakarna
8
2 / 1 / 4
4,838
605
1,637
5,876
2,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Risay1
Danzaburou
8
1 / 1 / 2
4,725
591
2,158
3,983
1,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
pugstrz
Jormungandr
10
2 / 0 / 4
5,533
692
3,054
3,754
3,168
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
scvarii
Rama
8
0 / 1 / 0
4,490
561
2,100
4,296
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rause1
Cerberus
10
1 / 0 / 0
5,106
638
2,749
4,993
2,399
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Yaxius
Thanatos
6
0 / 3 / 0
4,043
505
672
4,951
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Zax1234
Neith
8
0 / 2 / 0
4,534
567
2,910
4,965
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,569
571
3,532
4,135
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 2 / 0
3,839
480
448
4,267
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
2
3
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
LargeMale
Achilles
4
0
4
6
W
Kumbhakarna
MuddyWonder
Kumbhakarna
2
1
4
4
L
Cerberus
Rause1
Cerberus
1
0
0
1
W
Danzaburou
Risay1
Danzaburou
1
1
2
2
L
Thanatos
Yaxius
Thanatos
0
3
0
0
L
Neith
Zax1234
Neith
0
2
0
0
L
1
2
0
0.5
W
Jormungandr
pugstrz
Jormungandr
2
0
4
4
W
Rama
scvarii
Rama
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
10,311
22,672
Taken
23,311
10,432
Mitigated
7,605
4,738
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
LargeMale
Achilles
4,499
1,226
0
1,246
4,763
2,572
0
131
4,632
0
32,757
W
Kumbhakarna
MuddyWonder
Kumbhakarna
1,637
519
0
0
5,876
2,660
24
2,025
3,851
9,397
0
L
Cerberus
Rause1
Cerberus
2,749
50
0
2,842
4,993
2,399
0
0
4,993
24,920
0
W
Danzaburou
Risay1
Danzaburou
2,158
876
0
1,294
3,983
1,228
1,146
1,799
2,184
0
23,510
L
Thanatos
Yaxius
Thanatos
672
61
0
2,034
4,951
1,213
0
1,286
3,665
0
16,277
L
Neith
Zax1234
Neith
2,910
1,215
0
1,922
4,965
1,254
0
1,390
3,575
0
23,311
L
3,532
1,155
86
1,395
4,135
1,015
0
589
3,546
26,325
0
W
Jormungandr
pugstrz
Jormungandr
3,054
861
0
1,184
3,754
3,168
45
25
3,729
30,348
0
W
Rama
scvarii
Rama
2,100
1,680
0
1,014
4,296
804
390
2,749
1,547
0
18,402
L
448
178
255
611
4,267
1,724
0
1,426
2,841
4,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
22,091
222
Minions Killed
194
0
Camps Cleared
0
831,112
Distance Traveled
757,400
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,837
730
59
7
0
212,908
0
W
Kumbhakarna
4,838
605
11
1
0
167,104
2
L
Cerberus
5,106
638
60
8
0
153,723
0
W
Danzaburou
4,725
591
48
6
0
152,181
0
L
Thanatos
4,043
505
33
4
0
176,433
0
L
Neith
4,534
567
54
7
0
147,224
2
L
Olorun
4,569
571
40
5
0
141,212
2
W
Jormungandr
5,533
692
69
9
0
163,322
2
W
Rama
4,490
561
35
4
0
135,597
0
L
Athena
3,839
480
7
1
0
138,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role