Player Matchup

Mulan
Mulan
AaronVen
Mulan
Level 74
God Stats
14W - 7L
1,649 SR
Queue Stats
452W - 402L
1,560 Elo+
Party 1
Artemis
Artemis
Bloodscream_1986
Artemis
Level 29
God Stats
35W - 23L
1,571 SR
Queue Stats
93W - 101L
1,378 Elo+
Party 1
Pele
Pele
DerFetteRonaldo
Pele
Level 28
God Stats
1W - 1L
1,374 SR
Queue Stats
66W - 60L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
Poekenstein
Aphrodite
Level 33
God Stats
24W - 22L
1,529 SR
Queue Stats
121W - 110L
1,496 Elo+
Solo
Janus
Janus
xEinfachderHuso
Janus
Level 71
God Stats
40W - 37L
1,552 SR
Queue Stats
558W - 549L
1,498 Elo+
Party 1
Team Averages
Level 47
1,535 SR
1,469 Elo+

VS

Team Averages
Level 52
1,607 SR
1,494 Elo+
Set
Set
Arkosch
Set
Level 37
God Stats
4W - 7L
1,533 SR
Queue Stats
133W - 149L
1,437 Elo+
Party 3
Bellona
Bellona
Belie96
Bellona
Level 33
God Stats
1W - 2L
1,729 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 2
Bacchus
Bacchus
LlamaOfLegend
Bacchus
Level 69
God Stats
1W - 2L
1,889 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 2
Scylla
Scylla
Sin-of-Pride770
Scylla
Level 109
God Stats
14W - 11L
1,385 SR
Queue Stats
347W - 343L
1,564 Elo+
Party 3
Heimdallr
Heimdallr
xXPUR3HUNT3RXx
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AaronVen
Mulan
15
7 / 0 / 5
9,916
522
5,759
9,893
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 6
9,700
511
8,387
8,502
3,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 6
9,665
509
3,508
11,715
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Poekenstein
Aphrodite
18
3 / 0 / 3
10,853
571
8,101
12,950
8,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 2 / 4
11,360
598
11,686
9,719
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
5 / 5 / 0
9,332
491
7,345
12,874
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Belie96
Bellona
17
1 / 4 / 0
10,199
537
9,048
11,739
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
10
0 / 1 / 3
7,512
395
4,045
7,890
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 5 / 1
9,471
498
7,550
12,385
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xXPUR3HUNT3RXx
Heimdallr
13
2 / 5 / 0
8,323
438
2,354
7,909
3,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
8
8
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
AaronVen
Mulan
7
0
5
9.5
L
Set
5
5
0
1
L
Bellona
Belie96
Bellona
1
4
0
0.25
W
1
3
6
1.33
W
3
3
6
2
L
Bacchus
0
1
3
1.5
W
Aphrodite
Poekenstein
Aphrodite
3
0
3
4.5
L
0
5
1
0.1
W
6
2
4
4
L
Heimdallr
xXPUR3HUNT3RXx
Heimdallr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,441
Damage
30,342
52,779
Taken
52,797
28,907
Mitigated
28,362
20,065
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AaronVen
Mulan
5,759
1,258
0
3,982
9,893
10,318
395
1,865
7,984
0
32,597
L
Set
7,345
3,070
0
4,496
12,874
6,686
0
3,465
9,409
0
51,204
L
Bellona
Belie96
Bellona
9,048
2,909
0
2,527
11,739
9,703
958
6,927
4,812
0
72,278
W
8,387
4,671
0
3,124
8,502
3,266
282
2,259
6,243
0
60,302
W
3,508
690
0
1,219
11,715
3,695
666
2,665
8,956
0
51,377
L
Bacchus
4,045
604
0
2,511
7,890
5,126
0
2,444
5,446
21,212
0
W
Aphrodite
Poekenstein
Aphrodite
8,101
2,284
1,619
9,274
12,950
8,301
1,451
279
11,809
71,597
0
L
7,550
845
0
2,898
12,385
3,641
0
6,421
5,964
72,561
0
W
11,686
291
0
847
9,719
3,327
1,012
4,678
5,041
89,166
0
L
Heimdallr
xXPUR3HUNT3RXx
Heimdallr
2,354
331
0
0
7,909
3,206
426
530
7,379
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,494
Gold Earned
44,837
546
Minions Killed
516
0
Camps Cleared
0
1,784,544
Distance Traveled
1,567,641
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,916
522
45
2
0
318,542
4
L
Set
9,332
491
93
5
0
348,168
4
L
Bellona
10,199
537
167
9
0
342,787
6
W
Artemis
9,700
511
109
6
0
315,103
0
W
Pele
9,665
509
76
4
0
429,192
4
L
Bacchus
7,512
395
30
2
0
250,633
3
W
Aphrodite
10,853
571
156
8
0
357,188
0
L
Scylla
9,471
498
143
8
0
310,940
8
W
Janus
11,360
598
160
8
0
364,519
10
L
Heimdallr
8,323
438
83
4
0
315,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role