Player Matchup

Izanami
Izanami
DnY2199
Izanami
Level 24
God Stats
10W - 17L
1,390 SR
Queue Stats
37W - 48L
1,425 Elo+
Party 1
Hel
Hel
DobbyBrainlag
Hel
Level 8
God Stats
6W - 9L
1,472 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 1
Anubis
Anubis
Dyynaamo
Anubis
Level 20
God Stats
6W - 4L
1,490 SR
Queue Stats
28W - 30L
1,482 Elo+
Party 1
Hercules
Hercules
Ksaos
Hercules
Level 26
God Stats
1W - 3L
1,216 SR
Queue Stats
32W - 43L
1,434 Elo+
Party 1
Kali
Kali
wwewa
Kali
Level 24
God Stats
4W - 6L
1,378 SR
Queue Stats
37W - 47L
1,438 Elo+
Party 1
Team Averages
Level 20
1,389 SR
1,448 Elo+

VS

Team Averages
Level 20
1,452 SR
1,416 Elo+
Medusa
Medusa
BlueBanana2
Medusa
Level 27
God Stats
0W - 3L
1,251 SR
Queue Stats
6W - 11L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Fetzerr
Kukulkan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 228L
1,551 Elo+
Solo
Mercury
Mercury
Troels2
Mercury
Level 28
God Stats
12W - 13L
1,510 SR
Queue Stats
48W - 39L
1,477 Elo+
Solo
Ares
Ares
Warcraftcool
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,180 Elo+
Solo
Sun Wukong
Sun Wukong
阎罗邱霞
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 137L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DnY2199
Izanami
17
14 / 0 / 6
11,263
663
16,513
9,581
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 0 / 9
10,712
630
5,701
8,092
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Dyynaamo
Anubis
14
2 / 3 / 4
8,700
512
6,632
7,548
3,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Ksaos
Hercules
14
2 / 2 / 4
9,068
533
5,620
10,459
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
wwewa
Kali
14
3 / 3 / 7
9,287
546
5,874
13,936
5,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 6 / 1
5,588
329
2,216
5,615
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Fetzerr
Kukulkan
15
5 / 3 / 1
9,017
530
11,984
10,096
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Troels2
Mercury
14
2 / 4 / 3
8,192
482
4,102
12,219
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 2
5,811
342
1,319
10,831
8,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
阎罗邱霞
Sun Wukong
12
1 / 6 / 3
7,520
442
8,432
14,443
9,454
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
26
Kills
8
8
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
1
0.08
W
Izanami
DnY2199
Izanami
14
0
6
17
W
5
0
9
9.5
W
Anubis
Dyynaamo
Anubis
2
3
4
1.33
L
Kukulkan
Fetzerr
Kukulkan
5
3
1
1.83
W
Hercules
Ksaos
Hercules
2
2
4
2
L
Mercury
Troels2
Mercury
2
4
3
0.88
L
0
7
2
0.14
W
Kali
wwewa
Kali
3
3
7
2.17
L
Sun Wukong
阎罗邱霞
Sun Wukong
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
28,053
49,616
Taken
53,204
24,165
Mitigated
27,300
26,357
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,216
969
0
0
5,615
1,030
0
2,144
3,471
0
12,252
W
Izanami
DnY2199
Izanami
16,513
12,987
0
3,498
9,581
3,764
3,265
2,858
6,576
0
98,219
W
5,701
1,038
5,814
5,206
8,092
6,180
1,443
2,899
5,193
45,289
0
W
Anubis
Dyynaamo
Anubis
6,632
282
0
2,906
7,548
3,448
745
2,913
4,635
44,586
0
L
Kukulkan
Fetzerr
Kukulkan
11,984
1,134
0
2,330
10,096
3,445
286
2,734
7,362
66,844
0
W
Hercules
Ksaos
Hercules
5,620
1,463
0
3,702
10,459
5,313
567
1,574
8,885
0
34,856
L
Mercury
Troels2
Mercury
4,102
1,891
0
410
12,219
4,372
0
688
11,531
0
59,718
L
1,319
75
0
0
10,831
8,999
0
2,546
8,285
8,669
0
W
Kali
wwewa
Kali
5,874
2,857
0
5,231
13,936
5,460
1,501
3,115
10,821
0
49,538
L
Sun Wukong
阎罗邱霞
Sun Wukong
8,432
1,316
0
3,664
14,443
9,454
0
4,221
10,222
0
31,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
36,128
493
Minions Killed
311
0
Camps Cleared
0
1,517,162
Distance Traveled
1,377,709
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,588
329
21
1
0
138,512
0
W
Izanami
11,263
663
162
10
0
308,609
5
W
Hel
10,712
630
69
4
0
313,996
5
W
Anubis
8,700
512
81
5
0
275,611
6
L
Kukulkan
9,017
530
122
7
0
319,357
6
W
Hercules
9,068
533
91
5
0
328,740
4
L
Mercury
8,192
482
95
6
0
318,438
0
L
Ares
5,811
342
12
1
0
286,292
1
W
Kali
9,287
546
90
5
0
290,206
1
L
Sun Wukong
7,520
442
61
4
0
315,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role