Player Matchup

Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BlackHeller
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,236 Elo+
Party 2
Neith
Neith
iRipper
Neith
Level 6
God Stats
3W - 6L
1,508 SR
Queue Stats
6W - 11L
1,363 Elo+
Party 2
Team Averages
Level 34
1,503 SR
1,366 Elo+

VS

Team Averages
Level 98
1,476 SR
1,430 Elo+
Athena
Athena
LittleMaddox
Athena
Level 75
God Stats
180W - 141L
1,578 SR
Queue Stats
341W - 336L
1,441 Elo+
Party 1
Izanami
Izanami
XEKTOR
Izanami
Level 127
God Stats
123W - 150L
1,438 SR
Queue Stats
172W - 246L
1,360 Elo+
Solo
Zeus
Zeus
YourBoyArnas
Zeus
Level 92
God Stats
5W - 3L
1,412 SR
Queue Stats
350W - 341L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 5 / 1
7,033
703
8,438
8,010
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 2
6,112
611
2,614
12,714
10,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
iRipper
Neith
10
1 / 1 / 3
6,819
682
4,745
7,168
3,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 1 / 8
8,367
837
4,417
12,565
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
XEKTOR
Izanami
11
2 / 1 / 3
7,567
757
1,787
8,430
2,764
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 3
8,766
877
17,106
3,289
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
1
0.7
L
0
3
2
0.33
W
Athena
1
1
8
5
W
Izanami
XEKTOR
Izanami
2
1
3
3.5
W
6
2
3
3.75
L
Neith
iRipper
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
23,310
27,892
Taken
24,284
17,377
Mitigated
14,879
4,000
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,438
913
0
500
8,010
3,245
0
5,761
1,913
24,999
0
L
2,614
611
0
0
12,714
10,946
0
9,513
2,703
5,305
0
W
Athena
4,417
980
0
2,251
12,565
10,913
456
4,888
6,877
10,855
0
W
Izanami
XEKTOR
Izanami
1,787
1,310
0
478
8,430
2,764
1,511
3,953
4,114
0
22,254
W
17,106
2,974
0
90
3,289
1,202
655
1,681
1,453
45,535
0
L
Neith
iRipper
Neith
4,745
1,746
0
3,500
7,168
3,186
0
5,149
1,753
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,964
Gold Earned
24,700
94
Minions Killed
132
0
Camps Cleared
0
529,061
Distance Traveled
557,558
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,033
703
45
5
0
171,737
2
L
Ares
6,112
611
5
1
0
193,574
0
W
Athena
8,367
837
9
1
0
207,395
2
W
Izanami
7,567
757
46
5
0
172,514
1
W
Zeus
8,766
877
77
8
0
177,649
1
L
Neith
6,819
682
44
4
0
163,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role