Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AscendingVenus
Eset
Level 121
God Stats
3W - 5L
1,469 SR
Queue Stats
184W - 179L
1,575 Elo+
Party 1
Medusa
Medusa
FunnyMan23
Medusa
Level 144
God Stats
1W - 0L
1,790 SR
Queue Stats
35W - 26L
1,601 Elo+
Solo
Ymir
Ymir
Scampzzy
Ymir
Level 79
God Stats
13W - 8L
1,568 SR
Queue Stats
351W - 360L
1,568 Elo+
Solo
Nu Wa
Nu Wa
lForepIay
Nu Wa
Level 101
God Stats
66W - 43L
1,673 SR
Queue Stats
295W - 257L
1,645 Elo+
Party 1
Team Averages
Level 121
1,600 SR
1,578 Elo+

VS

Team Averages
Level 130
1,618 SR
1,549 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
NeonJamJar
Chiron
Level 141
God Stats
0W - 2L
1,709 SR
Queue Stats
647W - 603L
1,569 Elo+
Solo
Kali
Kali
RxSwift
Kali
Level 121
God Stats
4W - 7L
1,550 SR
Queue Stats
338W - 325L
1,661 Elo+
Solo
Merlin
Merlin
TonFurms
Merlin
Level 93
God Stats
2W - 1L
1,830 SR
Queue Stats
6W - 11L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
6 / 0 / 5
6,775
616
5,124
5,921
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 6
5,254
478
1,690
4,519
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
FunnyMan23
Medusa
11
3 / 1 / 1
6,100
555
5,010
5,640
1,522
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
1 / 2 / 2
6,397
582
4,208
6,858
4,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
lForepIay
Nu Wa
10
7 / 1 / 4
6,573
598
8,268
5,224
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 2 / 0
6,370
579
4,301
9,544
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
 
Ares
8
0 / 2 / 3
5,019
456
2,533
7,290
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
NeonJamJar
Chiron
10
1 / 3 / 1
5,832
530
3,362
6,304
1,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
RxSwift
Kali
9
1 / 6 / 3
5,924
539
3,980
8,269
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
TonFurms
Merlin
10
2 / 4 / 0
5,828
530
3,563
5,404
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
6
6
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
5
8.5
L
Vamana
 
Vamana
2
2
0
1
L
Ares
 
Ares
0
2
3
0.75
W
0
2
6
1.5
W
Medusa
FunnyMan23
Medusa
3
1
1
3.5
L
Chiron
NeonJamJar
Chiron
1
3
1
0.5
L
Kali
RxSwift
Kali
1
6
3
0.42
W
Ymir
1
2
2
1
L
Merlin
TonFurms
Merlin
2
4
0
0.5
W
Nu Wa
lForepIay
Nu Wa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
17,739
28,162
Taken
36,811
12,452
Mitigated
16,331
7,496
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,124
1,207
0
1,659
5,921
2,136
0
894
5,027
0
33,458
L
Vamana
 
Vamana
4,301
1,769
0
4,879
9,544
5,572
212
4,269
5,163
0
35,349
L
Ares
 
Ares
2,533
75
0
1,810
7,290
4,456
0
3,180
3,912
8,930
0
W
1,690
358
146
909
4,519
2,535
0
2,244
2,275
11,133
0
W
Medusa
FunnyMan23
Medusa
5,010
1,815
0
1,544
5,640
1,522
54
550
5,090
0
36,859
L
Chiron
NeonJamJar
Chiron
3,362
1,109
218
2,366
6,304
1,593
0
788
5,389
0
33,989
L
Kali
RxSwift
Kali
3,980
1,272
0
2,340
8,269
3,201
0
2,474
5,672
0
35,190
W
Ymir
4,208
1,272
0
1,990
6,858
4,839
0
0
6,858
31,055
0
L
Merlin
TonFurms
Merlin
3,563
195
0
783
5,404
1,509
0
2,714
2,452
34,470
0
W
Nu Wa
lForepIay
Nu Wa
8,268
1,953
0
1,248
5,224
1,420
60
2,408
2,816
30,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
28,973
292
Minions Killed
306
0
Camps Cleared
0
990,315
Distance Traveled
968,211
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,775
616
65
6
0
233,705
2
L
Vamana
6,370
579
88
8
0
182,295
3
L
Ares
5,019
456
10
1
0
206,917
5
W
Eset
5,254
478
20
2
0
180,054
5
W
Medusa
6,100
555
75
7
0
188,349
0
L
Chiron
5,832
530
77
7
0
187,326
3
L
Kali
5,924
539
68
6
0
199,118
2
W
Ymir
6,397
582
83
8
0
185,845
4
L
Merlin
5,828
530
63
6
0
192,555
2
W
Nu Wa
6,573
598
49
4
0
202,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role