Player Matchup

Loki
Loki
BeJlb3eByJl_1707
Loki
Level 24
God Stats
13W - 11L
1,489 SR
Queue Stats
93W - 97L
1,388 Elo+
Party 1
Neith
Neith
BorovkovTalant
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Set
Set
Praise_The_Cat
Set
Level 23
God Stats
5W - 2L
1,905 SR
Queue Stats
18W - 27L
1,395 Elo+
Party 1
Ymir
Ymir
TOUOSH1
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
denis-ka74
Scylla
Level 24
God Stats
3W - 3L
1,395 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 1
Team Averages
Level 16
1,558 SR
1,442 Elo+

VS

Team Averages
Level 18
1,400 SR
1,391 Elo+
Neith
Neith
Claymax96
Neith
Level 5
God Stats
2W - 3L
1,306 SR
Queue Stats
3W - 3L
1,372 Elo+
Solo
Bellona
Bellona
LeamCompany08
Bellona
Level 8
God Stats
3W - 3L
1,489 SR
Queue Stats
13W - 9L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
Noxy x Drift
Kuzenbo
Level 28
God Stats
12W - 16L
1,435 SR
Queue Stats
81W - 86L
1,379 Elo+
Solo
Bakasura
Bakasura
Taps3274
Bakasura
Level 23
God Stats
2W - 1L
1,469 SR
Queue Stats
26W - 23L
1,382 Elo+
Solo
Vulcan
Vulcan
Zygroh
Vulcan
Level 27
God Stats
2W - 1L
1,304 SR
Queue Stats
104W - 87L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,244
458
5,412
12,277
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 2
9,535
530
9,772
11,051
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 1
8,088
449
5,691
13,076
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
TOUOSH1
Ymir
11
1 / 4 / 3
7,584
421
2,723
14,441
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
denis-ka74
Scylla
12
0 / 6 / 1
7,567
420
4,140
12,467
4,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Claymax96
Neith
14
1 / 2 / 5
8,658
481
6,238
7,111
2,345
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
19
7 / 1 / 4
11,605
645
11,051
13,676
11,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Noxy x Drift
Kuzenbo
12
3 / 2 / 4
8,661
481
7,125
12,014
14,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Taps3274
Bakasura
17
11 / 3 / 2
10,794
600
11,940
13,119
5,376
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
Zygroh
Vulcan
16
3 / 2 / 7
10,076
560
10,615
5,652
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
25
25
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
3
3
2
1.33
W
Neith
Claymax96
Neith
1
2
5
1.75
W
Bellona
7
1
4
9
W
Kuzenbo
Noxy x Drift
Kuzenbo
3
2
4
2.5
L
1
7
1
0.21
L
Ymir
TOUOSH1
Ymir
1
4
3
0.63
W
Bakasura
Taps3274
Bakasura
11
3
2
4
W
Vulcan
Zygroh
Vulcan
3
2
7
3.25
L
Scylla
denis-ka74
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
46,969
63,312
Taken
51,572
29,181
Mitigated
36,594
12,878
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,412
1,541
0
3,690
12,277
3,785
626
2,814
9,345
0
44,666
L
9,772
4,742
0
5,159
11,051
3,311
936
3,618
7,079
0
49,081
W
Neith
Claymax96
Neith
6,238
1,395
0
1,674
7,111
2,345
63
255
6,856
0
48,974
W
Bellona
11,051
2,359
0
6,444
13,676
11,757
224
1,469
12,207
0
85,300
W
Kuzenbo
Noxy x Drift
Kuzenbo
7,125
3,113
0
2,214
12,014
14,873
412
1,227
10,787
26,973
0
L
5,691
1,625
0
833
13,076
6,802
700
1,063
11,881
0
44,953
L
Ymir
TOUOSH1
Ymir
2,723
424
0
750
14,441
10,698
0
3,304
10,522
17,245
0
W
Bakasura
Taps3274
Bakasura
11,940
9,463
0
6,023
13,119
5,376
3,782
3,078
10,041
0
57,486
W
Vulcan
Zygroh
Vulcan
10,615
2,753
0
250
5,652
2,243
1,510
1,089
4,563
59,975
0
L
Scylla
denis-ka74
Scylla
4,140
0
0
2,446
12,467
4,585
840
6,538
5,436
40,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
49,794
411
Minions Killed
500
0
Camps Cleared
0
1,536,314
Distance Traveled
1,744,282
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,244
458
76
4
0
366,540
0
L
Neith
9,535
530
113
6
0
254,541
0
W
Neith
8,658
481
88
5
0
299,311
2
W
Bellona
11,605
645
170
9
0
352,687
5
W
Kuzenbo
8,661
481
29
2
0
335,650
4
L
Set
8,088
449
106
6
0
297,491
0
L
Ymir
7,584
421
35
2
0
326,443
0
W
Bakasura
10,794
600
109
6
0
431,450
2
W
Vulcan
10,076
560
104
6
0
325,184
0
L
Scylla
7,567
420
81
5
0
291,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role