Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bigdaddytoke
Agni
Level 144
God Stats
5W - 9L
1,241 SR
Queue Stats
942W - 828L
1,512 Elo+
Solo
Awilix
Awilix
Daviscity01
Awilix
Level 146
God Stats
2W - 2L
1,298 SR
Queue Stats
227W - 212L
1,520 Elo+
Solo
Ah Puch
Ah Puch
KickingArtist75
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,652 Elo+
Solo
Team Averages
Level 118
1,408 SR
1,537 Elo+

VS

Team Averages
Level 95
1,475 SR
1,434 Elo+
Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Andalve
Persephone
Level 41
God Stats
10W - 5L
1,761 SR
Queue Stats
282W - 318L
1,458 Elo+
Solo
Nox
Nox
BleakSauce38608
Nox
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,263 Elo+
Solo
Artio
Artio
GroovyPAN
Artio
Level 95
God Stats
0W - 6L
1,116 SR
Queue Stats
222W - 248L
1,533 Elo+
Solo
Neith
Neith
TurtleOnSpeed
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 258L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 2 / 11
9,322
932
11,844
6,014
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
13
1 / 4 / 17
7,956
796
2,438
12,183
12,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 3 / 16
9,181
918
8,943
6,724
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
14
2 / 3 / 16
8,322
832
6,674
7,490
3,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 1 / 12
10,035
1,004
13,664
8,077
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 4 / 5
7,721
772
6,460
8,135
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Andalve
Persephone
13
3 / 4 / 6
7,674
767
9,048
7,470
2,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 0
6,954
695
2,461
7,895
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
GroovyPAN
Artio
14
0 / 6 / 3
7,178
718
2,099
16,542
16,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 3
6,758
676
4,608
8,659
3,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
26
Kills
10
13
Deaths
26
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
11
7.25
W
Geb
 
Geb
1
4
17
2.38
L
Anhur
 
Anhur
5
4
5
1.88
L
Persephone
Andalve
Persephone
3
4
6
1.5
W
5
3
16
4.33
L
1
7
0
0.14
W
Awilix
2
3
16
3.33
L
Artio
GroovyPAN
Artio
0
6
3
0.25
W
9
1
12
15
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
24,676
40,488
Taken
48,701
24,791
Mitigated
28,888
12,818
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,844
361
669
688
6,014
2,711
667
1,825
4,095
22,848
0
W
Geb
 
Geb
2,438
262
1,306
2,150
12,183
12,091
271
2,601
9,356
5,070
0
L
Anhur
 
Anhur
6,460
2,245
1,222
1,259
8,135
3,041
326
6,326
1,809
0
10,852
L
Persephone
Andalve
Persephone
9,048
666
1,122
1,234
7,470
2,784
156
6,201
1,265
13,687
0
W
8,943
307
1,581
1,211
6,724
3,036
898
3,115
3,491
19,247
0
L
2,461
165
96
446
7,895
2,989
138
7,273
622
13,976
0
W
Awilix
6,674
1,646
640
667
7,490
3,524
1,403
2,437
4,973
0
11,679
L
Artio
GroovyPAN
Artio
2,099
237
396
1,354
16,542
16,697
0
9,886
6,656
7,703
0
W
13,664
527
242
3,664
8,077
3,429
1,226
2,972
4,965
28,809
0
L
4,608
697
360
1,963
8,659
3,377
711
7,199
1,460
0
12,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
36,285
99
Minions Killed
88
0
Camps Cleared
0
936,857
Distance Traveled
851,550
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,322
932
32
3
0
172,978
0
W
Geb
7,956
796
8
1
0
179,893
0
L
Anhur
7,721
772
10
1
0
174,030
1
L
Persephone
7,674
767
19
2
0
200,324
0
W
Agni
9,181
918
18
2
0
199,087
2
L
Nox
6,954
695
25
3
0
136,603
0
W
Awilix
8,322
832
9
1
0
196,727
1
L
Artio
7,178
718
8
1
0
189,388
1
W
Ah Puch
10,035
1,004
32
3
0
188,172
1
L
Neith
6,758
676
26
3
0
151,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role