Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Highkeyy
Fafnir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 14L
1,548 Elo+
Party 2
Discordia
Discordia
Zafira98
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 191L
1,384 Elo+
Party 3
Bellona
Bellona
omnishow
Bellona
Level 65
God Stats
31W - 23L
1,515 SR
Queue Stats
415W - 485L
1,415 Elo+
Party 3
Team Averages
Level 77
1,503 SR
1,470 Elo+

VS

Team Averages
Level 79
1,696 SR
1,616 Elo+
Xbalanque
Xbalanque
Avatuur
Xbalanque
Level 29
God Stats
76W - 66L
1,545 SR
Queue Stats
157W - 139L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
Cleindellyyyyyy
Zhong Kui
Level 86
God Stats
24W - 9L
1,783 SR
Queue Stats
339W - 242L
1,711 Elo+
Party 1
Athena
Athena
Herbieee
Athena
Level 96
God Stats
32W - 22L
1,663 SR
Queue Stats
579W - 486L
1,603 Elo+
Party 1
Artemis
Artemis
SylvanusJungle
Artemis
Level 29
God Stats
9W - 1L
1,886 SR
Queue Stats
251W - 123L
1,705 Elo+
Party 1
Sylvanus
Sylvanus
maiqui9800
Sylvanus
Level 153
God Stats
18W - 10L
1,603 SR
Queue Stats
230W - 198L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 7 / 2
8,638
540
7,248
15,526
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
 
Anhur
13
0 / 4 / 2
7,920
495
6,674
11,042
3,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Highkeyy
Fafnir
13
2 / 3 / 6
8,186
512
4,469
14,351
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Zafira98
Discordia
12
1 / 5 / 3
7,203
450
6,690
10,008
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
omnishow
Bellona
12
6 / 4 / 1
8,133
508
13,194
13,040
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avatuur
Xbalanque
15
3 / 1 / 5
8,963
560
5,763
7,572
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Cleindellyyyyyy
Zhong Kui
16
7 / 2 / 6
9,922
620
19,176
12,137
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Herbieee
Athena
15
1 / 5 / 10
9,042
565
8,490
16,230
11,805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 4 / 2
10,072
630
11,089
14,158
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
maiqui9800
Sylvanus
13
4 / 1 / 5
8,354
522
4,788
10,331
10,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
23
23
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
7
2
0.71
L
Anhur
 
Anhur
0
4
2
0.25
W
Xbalanque
Avatuur
Xbalanque
3
1
5
5.5
W
Zhong Kui
Cleindellyyyyyy
Zhong Kui
7
2
6
5
W
Athena
Herbieee
Athena
1
5
10
1.2
L
Fafnir
Highkeyy
Fafnir
2
3
6
1.67
W
8
4
2
2.25
L
Discordia
Zafira98
Discordia
1
5
3
0.5
W
Sylvanus
maiqui9800
Sylvanus
4
1
5
6.5
L
Bellona
omnishow
Bellona
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,275
Damage
49,306
63,967
Taken
60,428
38,996
Mitigated
38,881
10,867
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,248
3,990
0
1,612
15,526
5,933
0
6,209
9,223
0
63,415
L
Anhur
 
Anhur
6,674
3,448
0
3,485
11,042
3,303
784
4,750
6,292
0
57,415
W
Xbalanque
Avatuur
Xbalanque
5,763
2,296
0
3,414
7,572
2,135
2,181
337
7,052
0
47,371
W
Zhong Kui
Cleindellyyyyyy
Zhong Kui
19,176
3,006
0
4,612
12,137
7,855
2,695
5,138
6,906
71,031
0
W
Athena
Herbieee
Athena
8,490
1,321
0
4,826
16,230
11,805
0
989
14,457
43,029
0
L
Fafnir
Highkeyy
Fafnir
4,469
1,197
0
1,993
14,351
13,857
0
8,036
6,125
19,957
0
W
11,089
7,477
0
6,485
14,158
6,197
0
1,811
12,213
0
63,798
L
Discordia
Zafira98
Discordia
6,690
661
526
1,927
10,008
3,613
285
5,828
4,099
36,026
0
W
Sylvanus
maiqui9800
Sylvanus
4,788
1,141
1,903
4,002
10,331
10,889
1,724
2,691
7,640
23,528
0
L
Bellona
omnishow
Bellona
13,194
6,071
0
1,324
13,040
12,290
0
6,773
5,708
0
40,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
46,353
388
Minions Killed
458
0
Camps Cleared
0
1,378,107
Distance Traveled
1,428,432
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,638
540
111
7
0
274,551
2
L
Anhur
7,920
495
121
8
0
283,084
0
W
Xbalanque
8,963
560
105
7
0
287,653
1
W
Zhong Kui
9,922
620
118
7
0
292,470
7
W
Athena
9,042
565
105
7
0
295,429
4
L
Fafnir
8,186
512
30
2
0
287,444
8
W
Artemis
10,072
630
95
6
0
304,867
1
L
Discordia
7,203
450
64
4
0
264,579
6
W
Sylvanus
8,354
522
35
2
0
248,013
2
L
Bellona
8,133
508
62
4
0
268,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role