Player Matchup

Hera
Hera
Chapeletada
Hera
Level 47
God Stats
6W - 9L
1,566 SR
Queue Stats
259W - 287L
1,460 Elo+
Party 1
Izanami
Izanami
KrakenExt17
Izanami
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 4L
1,757 Elo+
Party 3
Chang'e
Chang'e
NaldinhoNJ
Chang'e
Level 33
God Stats
6W - 9L
1,291 SR
Queue Stats
52W - 43L
1,420 Elo+
Party 3
Fenrir
Fenrir
Xicuzin
Fenrir
Level 15
God Stats
0W - 3L
1,259 SR
Queue Stats
22W - 33L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hikaku2
Cu Chulainn
Level 11
God Stats
13W - 31L
1,283 SR
Queue Stats
23W - 49L
1,348 Elo+
Party 1
Team Averages
Level 25
1,425 SR
1,476 Elo+

VS

Team Averages
Level 26
1,462 SR
1,478 Elo+
Nike
Nike
Catingao
Nike
Level 40
God Stats
14W - 12L
1,538 SR
Queue Stats
16W - 14L
1,504 Elo+
Party 2
Chang'e
Chang'e
ElricGoD
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 2
Mercury
Mercury
ImTheCapo
Mercury
Level 28
God Stats
6W - 4L
1,138 SR
Queue Stats
113W - 77L
1,485 Elo+
Solo
Scylla
Scylla
MOBAKingUsada
Scylla
Level 18
God Stats
4W - 4L
1,574 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 2
Jing Wei
Jing Wei
TDG LF Mota
Jing Wei
Level 27
God Stats
69W - 67L
1,559 SR
Queue Stats
263W - 251L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 0
12,825
534
23,179
16,174
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KrakenExt17
Izanami
14
1 / 11 / 1
9,383
391
9,991
20,117
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
NaldinhoNJ
Chang'e
14
2 / 10 / 1
9,678
403
12,941
21,600
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Xicuzin
Fenrir
14
1 / 11 / 0
9,173
382
1,321
17,955
7,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
hikaku2
Cu Chulainn
15
1 / 11 / 5
10,576
441
7,925
23,543
17,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
7 / 5 / 10
13,608
567
18,414
24,442
25,156
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ElricGoD
Chang'e
16
3 / 3 / 11
11,137
464
5,112
14,283
10,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ImTheCapo
Mercury
20
17 / 0 / 3
16,371
682
18,563
19,007
12,760
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 4 / 7
10,908
455
5,012
6,820
2,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TDG LF Mota
Jing Wei
20
18 / 1 / 9
15,288
637
26,671
22,857
9,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
12
Kills
47
48
Deaths
13
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nike
7
5
10
2.4
L
7
5
0
1.4
W
Chang'e
ElricGoD
Chang'e
3
3
11
2.83
W
Mercury
ImTheCapo
Mercury
17
0
3
18.5
L
Izanami
KrakenExt17
Izanami
1
11
1
0.14
W
2
4
7
1.38
L
Chang'e
NaldinhoNJ
Chang'e
2
10
1
0.25
W
Jing Wei
TDG LF Mota
Jing Wei
18
1
9
22.5
L
Fenrir
Xicuzin
Fenrir
1
11
0
0.09
L
Cu Chulainn
hikaku2
Cu Chulainn
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,357
Damage
73,772
99,389
Taken
87,409
45,998
Mitigated
60,082
15,071
Healing
31,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
18,414
4,441
0
3,978
24,442
25,156
1,751
10,653
13,789
359
76,763
L
23,179
4,579
53
5,588
16,174
7,683
0
1,483
14,691
104,773
0
W
Chang'e
ElricGoD
Chang'e
5,112
826
5,614
5,460
14,283
10,648
595
7,825
6,458
18,768
0
W
Mercury
ImTheCapo
Mercury
18,563
9,493
0
3,287
19,007
12,760
2,145
6,967
12,040
0
153,338
L
Izanami
KrakenExt17
Izanami
9,991
7,385
0
0
20,117
6,715
0
2,998
17,119
0
67,534
W
5,012
541
0
345
6,820
2,115
1,199
3,660
3,160
36,662
0
L
Chang'e
NaldinhoNJ
Chang'e
12,941
1,500
1,318
6,217
21,600
7,439
50
3,231
18,369
51,889
0
W
Jing Wei
TDG LF Mota
Jing Wei
26,671
23,563
0
13,214
22,857
9,403
9,086
8,918
13,939
0
139,728
L
Fenrir
Xicuzin
Fenrir
1,321
231
0
755
17,955
7,016
111
815
17,140
0
56,361
L
Cu Chulainn
hikaku2
Cu Chulainn
7,925
1,341
0
1,140
23,543
17,145
788
2,866
20,677
862
38,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
67,312
523
Minions Killed
604
0
Camps Cleared
0
1,800,733
Distance Traveled
2,106,057
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,608
567
123
5
0
395,744
0
L
Hera
12,825
534
180
8
0
401,234
4
W
Chang'e
11,137
464
32
1
0
327,521
0
W
Mercury
16,371
682
211
9
0
617,547
6
L
Izanami
9,383
391
102
4
0
365,321
0
W
Scylla
10,908
455
71
3
0
285,950
3
L
Chang'e
9,678
403
86
4
0
333,105
2
W
Jing Wei
15,288
637
167
7
0
479,295
2
L
Fenrir
9,173
382
92
4
0
347,513
0
L
Cu Chulainn
10,576
441
63
3
0
353,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role