Player Matchup

Mercury
Mercury
Chrisguzva
Mercury
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 189L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
TaTiYaLuu
Tsukuyomi
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 10L
1,186 Elo+
Party 1
Vamana
Vamana
Uunoll
Vamana
Level 14
God Stats
1W - 3L
1,507 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
nga_ye_myo
Cernunnos
Level 14
God Stats
1W - 3L
1,720 SR
Queue Stats
3W - 12L
1,157 Elo+
Party 1
Khepri
Khepri
tarr_nyii
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,113 Elo+
Party 1
Team Averages
Level 16
1,585 SR
1,243 Elo+

VS

Team Averages
Level 24
1,459 SR
1,305 Elo+
Sun Wukong
Sun Wukong
Atayd
Sun Wukong
Level 6
God Stats
2W - 2L
1,368 SR
Queue Stats
2W - 4L
1,239 Elo+
Solo
Ra
Ra
Aurelion687
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 60L
1,287 Elo+
Solo
Kali
Kali
Eiswolfspeer
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 145L
1,362 Elo+
Solo
Chernobog
Chernobog
ThatRyftPerson
Chernobog
Level 28
God Stats
13W - 12L
1,476 SR
Queue Stats
33W - 40L
1,346 Elo+
Party 2
Chang'e
Chang'e
Vnami
Chang'e
Level 28
God Stats
2W - 0L
1,451 SR
Queue Stats
43W - 52L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chrisguzva
Mercury
20
3 / 3 / 9
16,133
520
19,222
29,360
13,590
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
TaTiYaLuu
Tsukuyomi
18
4 / 6 / 2
12,945
418
10,085
25,320
10,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
Uunoll
Vamana
19
10 / 3 / 3
15,071
486
15,709
26,798
22,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
nga_ye_myo
Cernunnos
18
2 / 4 / 10
12,674
409
16,414
23,883
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
tarr_nyii
Khepri
18
1 / 8 / 8
11,901
384
6,180
23,510
21,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atayd
Sun Wukong
20
2 / 3 / 6
14,235
459
11,011
21,581
18,845
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 0 / 8
14,015
452
21,632
15,715
7,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 13 / 7
15,826
511
18,453
29,593
16,934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
ThatRyftPerson
Chernobog
19
4 / 5 / 7
13,077
422
19,691
17,656
7,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Vnami
Chang'e
20
3 / 2 / 10
13,218
426
15,130
21,983
24,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
62
20
Kills
24
24
Deaths
23
32
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Atayd
Sun Wukong
2
3
6
1.67
W
7
0
8
11
L
Mercury
Chrisguzva
Mercury
3
3
9
2.5
W
8
13
7
0.88
L
Tsukuyomi
TaTiYaLuu
Tsukuyomi
4
6
2
0.83
W
Chernobog
ThatRyftPerson
Chernobog
4
5
7
1.5
L
Vamana
Uunoll
Vamana
10
3
3
3.83
W
Chang'e
Vnami
Chang'e
3
2
10
4
L
Cernunnos
nga_ye_myo
Cernunnos
2
4
10
1.75
L
Khepri
tarr_nyii
Khepri
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,610
Damage
85,917
128,871
Taken
106,528
78,850
Mitigated
75,296
23,205
Healing
38,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Atayd
Sun Wukong
11,011
4,618
0
4,068
21,581
18,845
2,717
1,319
20,262
384
92,076
W
21,632
2,549
3,472
4,254
15,715
7,230
2,662
1,534
14,181
85,457
0
L
Mercury
Chrisguzva
Mercury
19,222
4,096
0
6,349
29,360
13,590
848
6,663
22,328
0
158,789
W
18,453
8,691
0
7,620
29,593
16,934
333
1,784
27,754
0
118,591
L
Tsukuyomi
TaTiYaLuu
Tsukuyomi
10,085
1,887
0
5,989
25,320
10,699
1,044
5,684
19,442
0
88,401
W
Chernobog
ThatRyftPerson
Chernobog
19,691
10,299
0
4,005
17,656
7,661
2,259
1,707
15,949
0
64,865
L
Vamana
Uunoll
Vamana
15,709
4,762
0
7,809
26,798
22,890
284
7,009
19,088
16,201
54,549
W
Chang'e
Vnami
Chang'e
15,130
3,052
3,674
11,020
21,983
24,626
1,797
3,579
18,404
54,519
0
L
Cernunnos
nga_ye_myo
Cernunnos
16,414
5,098
0
2,319
23,883
10,542
546
7,151
16,414
0
72,306
L
Khepri
tarr_nyii
Khepri
6,180
991
0
739
23,510
21,129
176
8,184
14,557
40,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,724
Gold Earned
70,371
623
Minions Killed
597
0
Camps Cleared
0
2,588,094
Distance Traveled
2,837,999
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,235
459
159
5
0
652,298
3
W
Ra
14,015
452
105
3
0
617,787
7
L
Mercury
16,133
520
224
7
0
608,291
1
W
Kali
15,826
511
143
5
0
503,642
3
L
Tsukuyomi
12,945
418
129
4
0
507,837
2
W
Chernobog
13,077
422
104
3
0
545,918
0
L
Vamana
15,071
486
105
3
0
446,992
1
W
Chang'e
13,218
426
86
3
0
518,354
0
L
Cernunnos
12,674
409
112
4
0
541,614
0
L
Khepri
11,901
384
53
2
0
483,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role