Player Matchup

Guan Yu
Guan Yu
BlackFoot612
Guan Yu
Level 128
God Stats
22W - 21L
1,549 SR
Queue Stats
624W - 693L
1,355 Elo+
Solo
Vulcan
Vulcan
Breezo RT
Vulcan
Level 33
God Stats
9W - 4L
1,700 SR
Queue Stats
106W - 94L
1,535 Elo+
Solo
Artemis
Artemis
JEDI GzUS
Artemis
Level 57
God Stats
11W - 15L
1,450 SR
Queue Stats
489W - 576L
1,315 Elo+
Solo
Khepri
Khepri
Tunel_vital2
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 249L
1,225 Elo+
Solo
Arachne
Arachne
joinermane
Arachne
Level 46
God Stats
26W - 16L
1,659 SR
Queue Stats
400W - 399L
1,534 Elo+
Solo
Team Averages
Level 60
1,572 SR
1,393 Elo+

VS

Team Averages
Level 79
1,560 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Kianye
Gilgamesh
Level 107
God Stats
17W - 14L
1,560 SR
Queue Stats
234W - 178L
1,634 Elo+
Party 1
Ne Zha
Ne Zha
RIVANILDO179
Ne Zha
Level 83
God Stats
1W - 1L
1,471 SR
Queue Stats
128W - 139L
1,295 Elo+
Solo
Cthulhu
Cthulhu
SalsaNBean
Cthulhu
Level 32
God Stats
31W - 15L
1,840 SR
Queue Stats
201W - 127L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
VGZephyii
Danzaburou
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 155L
1,555 Elo+
Party 1
Tiamat
Tiamat
llanto209
Tiamat
Level 69
God Stats
7W - 4L
1,429 SR
Queue Stats
146W - 131L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackFoot612
Guan Yu
8
2 / 2 / 3
5,073
507
3,402
7,372
5,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Breezo RT
Vulcan
10
1 / 2 / 0
5,418
542
3,827
4,425
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JEDI GzUS
Artemis
8
0 / 5 / 0
4,815
482
2,743
7,032
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
3
0 / 7 / 0
3,721
372
714
6,264
2,078
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
joinermane
Arachne
10
5 / 1 / 1
6,030
603
4,199
7,194
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kianye
Gilgamesh
9
0 / 3 / 2
5,417
542
3,288
7,605
3,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
9
1 / 2 / 0
5,492
549
1,379
5,781
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SalsaNBean
Cthulhu
9
5 / 1 / 6
6,586
659
4,771
8,368
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VGZephyii
Danzaburou
12
10 / 0 / 5
8,121
812
9,503
4,650
1,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
llanto209
Tiamat
11
1 / 2 / 1
6,023
602
3,838
5,225
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
17
17
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BlackFoot612
Guan Yu
2
2
3
1.75
L
Vulcan
Breezo RT
Vulcan
1
2
0
0.5
L
Artemis
JEDI GzUS
Artemis
0
5
0
0
W
Gilgamesh
Kianye
Gilgamesh
0
3
2
0.33
W
Ne Zha
1
2
0
0.5
W
Cthulhu
SalsaNBean
Cthulhu
5
1
6
8
L
Khepri
0
7
0
0
W
Danzaburou
VGZephyii
Danzaburou
10
0
5
12.5
L
Arachne
joinermane
Arachne
5
1
1
5.5
W
Tiamat
llanto209
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
22,779
32,287
Taken
31,629
13,195
Mitigated
15,559
10,739
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BlackFoot612
Guan Yu
3,402
623
262
4,554
7,372
5,574
0
1,730
5,608
0
14,410
L
Vulcan
Breezo RT
Vulcan
3,827
1,428
0
828
4,425
1,165
0
2,232
1,971
28,549
0
L
Artemis
JEDI GzUS
Artemis
2,743
1,263
0
1,408
7,032
1,673
0
1,987
5,045
0
18,634
W
Gilgamesh
Kianye
Gilgamesh
3,288
868
0
2,208
7,605
3,756
68
0
7,479
1,080
22,746
W
Ne Zha
1,379
667
0
2,070
5,781
1,647
147
0
5,696
0
22,768
W
Cthulhu
SalsaNBean
Cthulhu
4,771
685
190
2,834
8,368
6,735
264
709
7,607
17,694
0
L
Khepri
714
440
0
100
6,264
2,078
0
753
5,511
5,625
0
W
Danzaburou
VGZephyii
Danzaburou
9,503
5,665
0
2,047
4,650
1,401
2,630
718
3,920
0
37,896
L
Arachne
joinermane
Arachne
4,199
2,748
0
3,587
7,194
2,705
0
1,940
5,176
0
31,945
W
Tiamat
llanto209
Tiamat
3,838
636
0
2,294
5,225
2,020
1,076
2,894
2,089
32,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
31,639
203
Minions Killed
281
0
Camps Cleared
0
883,958
Distance Traveled
963,588
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,073
507
26
3
0
177,402
0
L
Vulcan
5,418
542
60
6
0
181,178
2
L
Artemis
4,815
482
46
5
0
163,472
0
W
Gilgamesh
5,417
542
60
6
0
201,160
1
W
Ne Zha
5,492
549
46
5
0
192,685
0
W
Cthulhu
6,586
659
34
3
0
191,272
0
L
Khepri
3,721
372
8
1
0
129,294
0
W
Danzaburou
8,121
812
73
7
0
183,944
0
L
Arachne
6,030
603
63
6
0
232,612
0
W
Tiamat
6,023
602
68
7
0
194,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role