Player Matchup

Bellona
Bellona
Juanfri011
Bellona
Level 29
God Stats
33W - 22L
1,558 SR
Queue Stats
199W - 277L
1,422 Elo+
Party 1
Mercury
Mercury
LURKGrossesNein
Mercury
Level 27
God Stats
13W - 10L
1,616 SR
Queue Stats
205W - 229L
1,482 Elo+
Solo
Medusa
Medusa
Trisx000
Medusa
Level 27
God Stats
31W - 54L
1,438 SR
Queue Stats
218W - 333L
1,331 Elo+
Party 1
Freya
Freya
WelshmanDan_
Freya
Level 124
God Stats
7W - 2L
1,681 SR
Queue Stats
606W - 544L
1,550 Elo+
Party 2
Ymir
Ymir
dmcc787_02
Ymir
Level 6
God Stats
10W - 10L
1,418 SR
Queue Stats
10W - 10L
1,376 Elo+
Party 2
Team Averages
Level 43
1,542 SR
1,432 Elo+

VS

Team Averages
Level 19
1,568 SR
1,405 Elo+
Chang'e
Chang'e
JerryTiket
Chang'e
Level 28
God Stats
2W - 2L
1,804 SR
Queue Stats
76W - 89L
1,359 Elo+
Party 3
Ymir
Ymir
Jhdali22
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
King Arthur
King Arthur
LilWeapon7237
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 105L
1,543 Elo+
Party 4
Discordia
Discordia
Nighthawk924471
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 256L
1,447 Elo+
Party 4
Jing Wei
Jing Wei
R1n_Ray
Jing Wei
Level 18
God Stats
25W - 25L
1,537 SR
Queue Stats
29W - 32L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Juanfri011
Bellona
10
3 / 0 / 2
6,503
591
4,192
7,143
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
7 / 2 / 5
7,709
701
5,914
7,007
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Trisx000
Medusa
9
2 / 1 / 3
5,884
535
2,651
4,222
1,108
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
9 / 0 / 3
7,142
649
8,743
4,474
1,882
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 1 / 7
6,042
549
3,057
7,960
5,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JerryTiket
Chang'e
6
1 / 5 / 2
5,002
455
3,439
7,259
2,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
1
0 / 0 / 0
3,567
324
0
0
0
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
LilWeapon7237
King Arthur
8
0 / 5 / 0
5,025
457
4,053
7,432
4,665
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Nighthawk924471
Discordia
8
0 / 6 / 1
4,610
419
2,764
6,513
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
R1n_Ray
Jing Wei
8
3 / 7 / 1
5,422
493
5,766
11,039
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
23
Kills
4
4
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
JerryTiket
Chang'e
1
5
2
0.4
L
Ymir
0
0
0
0
W
Bellona
Juanfri011
Bellona
3
0
2
4
W
7
2
5
4.75
L
King Arthur
LilWeapon7237
King Arthur
0
5
0
0
L
Discordia
Nighthawk924471
Discordia
0
6
1
0.08
L
Jing Wei
R1n_Ray
Jing Wei
3
7
1
0.5
W
Medusa
Trisx000
Medusa
2
1
3
3.5
W
9
0
3
10.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
16,022
30,806
Taken
32,243
14,610
Mitigated
11,682
7,847
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
JerryTiket
Chang'e
3,439
436
492
772
7,259
2,126
280
2,284
4,975
10,960
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Juanfri011
Bellona
4,192
2,131
0
3,755
7,143
3,909
360
189
6,916
0
32,359
W
5,914
3,231
0
705
7,007
2,257
486
1,498
5,429
0
44,170
L
King Arthur
LilWeapon7237
King Arthur
4,053
539
0
60
7,432
4,665
0
0
7,432
0
19,085
L
Discordia
Nighthawk924471
Discordia
2,764
180
0
1,512
6,513
1,779
60
3,952
2,561
13,908
0
L
Jing Wei
R1n_Ray
Jing Wei
5,766
4,734
0
2,184
11,039
3,112
50
5,564
5,475
0
22,440
W
Medusa
Trisx000
Medusa
2,651
1,354
0
315
4,222
1,108
1,373
501
3,721
0
20,279
W
8,743
3,842
0
2,082
4,474
1,882
2,130
1,730
2,358
29,476
0
W
3,057
730
0
990
7,960
5,454
0
1,618
6,179
13,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
23,626
248
Minions Killed
133
0
Camps Cleared
0
981,730
Distance Traveled
690,834
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,002
455
20
2
0
148,896
0
L
Ymir
3,567
324
0
0
0
14,608
0
W
Bellona
6,503
591
73
7
0
186,317
0
W
Mercury
7,709
701
79
7
0
238,112
0
L
King Arthur
5,025
457
47
4
0
194,085
0
L
Discordia
4,610
419
30
3
0
144,363
1
L
Jing Wei
5,422
493
36
3
0
188,882
0
W
Medusa
5,884
535
27
2
0
166,962
1
W
Freya
7,142
649
50
5
0
207,003
2
W
Ymir
6,042
549
19
2
0
183,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role