Player Matchup

Morgan Le Fay
Morgan Le Fay
GVNS N R0SES656
Morgan Le Fay
Level 108
God Stats
23W - 25L
1,530 SR
Queue Stats
293W - 295L
1,485 Elo+
Solo
Ne Zha
Ne Zha
JapaneseGirl17
Ne Zha
Level 29
God Stats
1W - 1L
1,332 SR
Queue Stats
21W - 21L
1,596 Elo+
Solo
Chaac
Chaac
but_tub
Chaac
Level 17
God Stats
11W - 2L
1,724 SR
Queue Stats
171W - 63L
1,777 Elo+
Solo
Team Averages
Level 51
1,528 SR
1,619 Elo+

VS

Team Averages
Level 79
1,674 SR
1,636 Elo+
Xing Tian
Xing Tian
CitricPompano17
Xing Tian
Level 131
God Stats
5W - 1L
2,021 SR
Queue Stats
116W - 82L
1,657 Elo+
Party 1
Medusa
Medusa
El Quetza2892
Medusa
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
VELIKANHC
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GVNS N R0SES656
Morgan Le Fay
12
6 / 3 / 8
8,116
812
12,356
8,384
3,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 5
8,308
831
6,983
7,077
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
but_tub
Chaac
11
4 / 2 / 8
7,464
746
9,658
13,997
11,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CitricPompano17
Xing Tian
10
2 / 3 / 3
7,372
737
4,881
12,612
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 8 / 2
7,213
721
5,863
10,349
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
VELIKANHC
Baron Samedi
10
0 / 5 / 4
6,216
622
5,546
10,639
4,965
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
6
6
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CitricPompano17
Xing Tian
2
3
3
1.17
L
4
8
2
0.63
W
Morgan Le Fay
GVNS N R0SES656
Morgan Le Fay
6
3
8
3.33
W
6
1
5
8.5
L
Baron Samedi
VELIKANHC
Baron Samedi
0
5
4
0.4
W
Chaac
but_tub
Chaac
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
16,290
29,458
Taken
33,600
18,277
Mitigated
20,100
9,132
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CitricPompano17
Xing Tian
4,881
653
0
2,200
12,612
11,061
0
3,512
9,100
14,530
0
L
5,863
2,501
0
1,146
10,349
4,074
0
3,777
6,572
0
16,923
W
Morgan Le Fay
GVNS N R0SES656
Morgan Le Fay
12,356
1,042
0
3,467
8,384
3,898
318
4,010
4,374
32,021
0
W
6,983
2,028
0
1,604
7,077
3,174
0
2,284
4,793
0
27,529
L
Baron Samedi
VELIKANHC
Baron Samedi
5,546
783
1,430
4,329
10,639
4,965
0
5,067
5,572
19,990
0
W
Chaac
but_tub
Chaac
9,658
2,225
382
3,679
13,997
11,205
52
4,133
9,864
0
20,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
20,801
119
Minions Killed
78
0
Camps Cleared
0
569,654
Distance Traveled
494,108
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,372
737
20
2
0
178,605
1
L
Medusa
7,213
721
23
2
0
155,748
1
W
Morgan Le Fay
8,116
812
47
5
0
176,890
3
W
Ne Zha
8,308
831
37
4
0
206,298
0
L
Baron Samedi
6,216
622
35
4
0
159,755
1
W
Chaac
7,464
746
35
4
0
186,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role