Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Figoarena
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,712 Elo+
Party 2
Poseidon
Poseidon
MagusBoy
Poseidon
Level 29
God Stats
3W - 3L
1,766 SR
Queue Stats
36W - 45L
1,353 Elo+
Solo
Nemesis
Nemesis
RAGEQUIT7
Nemesis
Level 28
God Stats
1W - 1L
1,810 SR
Queue Stats
46W - 24L
1,659 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
Level 27
God Stats
54W - 41L
1,595 SR
Queue Stats
207W - 207L
1,512 Elo+
Solo
Team Averages
Level 43
1,634 SR
1,547 Elo+

VS

Team Averages
Level 30
1,596 SR
1,573 Elo+
Thor
Thor
 
Thor
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bu1kaay
Morgan Le Fay
Level 5
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 0L
1,771 Elo+
Solo
Neith
Neith
Fallaster
Neith
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JelliX
Cthulhu
Level 118
God Stats
2W - 1L
1,668 SR
Queue Stats
22W - 19L
1,520 Elo+
Party 1
Zeus
Zeus
KenzoYHH
Zeus
Level 18
God Stats
12W - 5L
1,604 SR
Queue Stats
188W - 136L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 7 / 19
15,632
1,042
19,188
26,651
8,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 11 / 16
12,757
850
8,193
20,013
6,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MagusBoy
Poseidon
20
2 / 9 / 18
13,526
902
17,824
25,474
8,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RAGEQUIT7
Nemesis
20
12 / 3 / 16
16,122
1,075
22,963
28,427
13,706
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
20
13 / 4 / 15
16,946
1,130
34,194
25,967
10,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
12 / 6 / 15
16,481
1,099
30,731
24,645
19,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Morgan Le Fay
Bu1kaay
Morgan Le Fay
20
1 / 6 / 14
13,057
870
18,718
19,123
15,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Fallaster
Neith
20
1 / 9 / 9
12,352
823
9,111
16,209
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
JelliX
Cthulhu
20
11 / 7 / 18
16,267
1,084
26,209
31,585
46,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
20
9 / 7 / 9
15,800
1,053
37,131
16,945
6,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
99
35
Kills
34
34
Deaths
35
84
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
8
7
19
2.5
W
Thor
 
Thor
12
6
15
3.25
W
Morgan Le Fay
Bu1kaay
Morgan Le Fay
1
6
14
1.33
W
Neith
Fallaster
Neith
1
9
9
0.61
L
0
11
16
0.73
W
Cthulhu
JelliX
Cthulhu
11
7
18
2.86
W
Zeus
9
7
9
1.93
L
Poseidon
MagusBoy
Poseidon
2
9
18
1.22
L
Nemesis
RAGEQUIT7
Nemesis
12
3
16
6.67
L
Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,362
Damage
121,900
126,532
Taken
108,507
47,544
Mitigated
95,109
18,792
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,188
1,331
0
4,054
26,651
8,641
0
16,976
9,675
54,326
0
W
Thor
 
Thor
30,731
6,643
0
0
24,645
19,502
0
11,164
13,481
0
61,029
W
Morgan Le Fay
Bu1kaay
Morgan Le Fay
18,718
2,377
702
1,818
19,123
15,860
0
7,105
12,018
31,951
0
W
Neith
Fallaster
Neith
9,111
3,121
0
963
16,209
6,463
0
7,850
8,359
0
26,940
L
8,193
903
3,804
1,306
20,013
6,985
0
12,092
7,921
25,525
0
W
Cthulhu
JelliX
Cthulhu
26,209
752
1,060
867
31,585
46,586
0
16,200
15,385
47,417
0
W
Zeus
37,131
3,620
0
1,197
16,945
6,698
0
2,886
14,059
81,621
0
L
Poseidon
MagusBoy
Poseidon
17,824
3,401
0
2,244
25,474
8,008
0
15,533
9,941
40,204
0
L
Nemesis
RAGEQUIT7
Nemesis
22,963
12,390
0
3,248
28,427
13,706
0
18,228
10,199
0
41,298
L
Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
34,194
11,082
0
4,136
25,967
10,204
0
19,229
6,738
0
70,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,983
Gold Earned
73,957
304
Minions Killed
346
10
Camps Cleared
4
1,460,857
Distance Traveled
1,293,699
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,632
1,042
82
5
0
279,933
0
W
Thor
16,481
1,099
85
6
2
286,937
0
W
Morgan Le Fay
13,057
870
32
2
0
224,028
1
W
Neith
12,352
823
36
2
0
219,899
1
L
Ra
12,757
850
50
3
0
253,006
0
W
Cthulhu
16,267
1,084
55
4
1
296,219
0
W
Zeus
15,800
1,053
138
9
1
266,616
2
L
Poseidon
13,526
902
50
3
1
268,983
3
L
Nemesis
16,122
1,075
38
3
5
353,185
3
L
Ah Muzen Cab
16,946
1,130
84
6
4
305,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role