Player Matchup

Ares
Ares
Aerolotic
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,377 Elo+
Party 3
Izanami
Izanami
BasedBrandon166
Izanami
Level 87
God Stats
1W - 3L
1,344 SR
Queue Stats
50W - 43L
1,469 Elo+
Party 1
Poseidon
Poseidon
Seleiv
Poseidon
Level 115
God Stats
15W - 22L
1,517 SR
Queue Stats
461W - 449L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
Stremer btw5546
Zhong Kui
Level 68
God Stats
0W - 1L
1,381 SR
Queue Stats
115W - 133L
1,395 Elo+
Party 3
Erlang Shen
Erlang Shen
harryx66x
Erlang Shen
Level 78
God Stats
18W - 8L
1,660 SR
Queue Stats
133W - 141L
1,524 Elo+
Party 1
Team Averages
Level 90
1,481 SR
1,437 Elo+

VS

Team Averages
Level 93
1,536 SR
1,441 Elo+
Skadi
Skadi
CarlosLara93
Skadi
Level 109
God Stats
4W - 3L
1,487 SR
Queue Stats
510W - 524L
1,459 Elo+
Solo
Mercury
Mercury
Hi Ling Ling
Mercury
Level 88
God Stats
2W - 1L
1,479 SR
Queue Stats
29W - 30L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxStormHD
Morgan Le Fay
Level 107
God Stats
13W - 14L
1,600 SR
Queue Stats
501W - 518L
1,441 Elo+
Party 2
Bacchus
Bacchus
jeremyaschikilin
Bacchus
Level 61
God Stats
5W - 5L
1,482 SR
Queue Stats
126W - 166L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
taveirus
Sun Wukong
Level 101
God Stats
6W - 8L
1,634 SR
Queue Stats
282W - 293L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 1 / 1
6,920
407
4,585
8,624
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 3
8,063
474
4,476
8,200
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Seleiv
Poseidon
15
6 / 5 / 1
9,230
543
10,986
10,158
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Stremer btw5546
Zhong Kui
10
0 / 2 / 3
7,164
421
5,090
7,340
8,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
harryx66x
Erlang Shen
14
4 / 1 / 2
8,440
496
9,003
10,658
8,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,826
519
5,452
9,848
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Hi Ling Ling
Mercury
12
1 / 2 / 4
7,547
444
5,825
11,691
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
XxStormHD
Morgan Le Fay
13
3 / 7 / 4
8,299
488
9,288
12,070
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 4
7,614
448
2,943
10,368
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
taveirus
Sun Wukong
17
4 / 1 / 0
9,334
549
4,533
9,332
7,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
13
Kills
12
12
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
2
1
1
2.5
L
1
3
3
0.83
W
3
2
2
2
W
Mercury
Hi Ling Ling
Mercury
1
2
4
1.5
L
Poseidon
Seleiv
Poseidon
6
5
1
1.3
L
Zhong Kui
Stremer btw5546
Zhong Kui
0
2
3
0.75
W
Morgan Le Fay
XxStormHD
Morgan Le Fay
3
7
4
0.71
L
Erlang Shen
harryx66x
Erlang Shen
4
1
2
5
W
1
1
4
3
W
Sun Wukong
taveirus
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
28,041
44,980
Taken
53,309
27,194
Mitigated
25,856
10,264
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,585
285
0
1,503
8,624
4,044
0
1,569
7,005
13,030
0
L
4,476
2,668
0
1,440
8,200
2,680
567
1,254
6,924
74
43,398
W
5,452
2,217
0
3,206
9,848
2,883
32
2,415
7,433
0
60,888
W
Mercury
Hi Ling Ling
Mercury
5,825
3,020
0
3,971
11,691
4,080
0
3,134
8,557
0
35,181
L
Poseidon
Seleiv
Poseidon
10,986
678
0
750
10,158
3,625
0
4,657
5,133
69,249
0
L
Zhong Kui
Stremer btw5546
Zhong Kui
5,090
1,060
0
3,152
7,340
8,730
0
828
6,450
33,649
0
W
Morgan Le Fay
XxStormHD
Morgan Le Fay
9,288
1,052
0
2,080
12,070
4,136
616
5,811
6,259
43,848
0
L
Erlang Shen
harryx66x
Erlang Shen
9,003
3,733
0
3,419
10,658
8,115
446
3,234
7,237
0
58,890
W
2,943
327
123
2,057
10,368
7,575
0
5,863
4,505
14,402
0
W
Sun Wukong
taveirus
Sun Wukong
4,533
1,667
0
2,910
9,332
7,182
0
3,512
5,820
0
52,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
41,620
416
Minions Killed
403
0
Camps Cleared
0
1,449,204
Distance Traveled
1,596,177
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,920
407
15
1
0
248,073
2
L
Izanami
8,063
474
94
6
0
310,815
3
W
Skadi
8,826
519
116
7
0
287,054
4
W
Mercury
7,547
444
58
3
0
384,999
0
L
Poseidon
9,230
543
140
8
0
308,352
3
L
Zhong Kui
7,164
421
73
4
0
201,566
2
W
Morgan Le Fay
8,299
488
82
5
0
269,483
1
L
Erlang Shen
8,440
496
94
6
0
380,398
4
W
Bacchus
7,614
448
23
1
0
327,659
2
W
Sun Wukong
9,334
549
124
7
0
326,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role