Player Matchup

Tiamat
Tiamat
Afurodi
Tiamat
Level 29
God Stats
6W - 12L
1,405 SR
Queue Stats
112W - 130L
1,405 Elo+
Solo
Set
Set
HchMobb
Set
Level 18
God Stats
75W - 82L
1,339 SR
Queue Stats
143W - 186L
1,246 Elo+
Solo
Hel
Hel
Mamoune
Hel
Level 27
God Stats
6W - 5L
1,523 SR
Queue Stats
44W - 32L
1,392 Elo+
Solo
Artemis
Artemis
hubercik25
Artemis
Level 9
God Stats
6W - 6L
1,400 SR
Queue Stats
9W - 22L
1,216 Elo+
Solo
Gilgamesh
Gilgamesh
massiveweaboo420
Gilgamesh
Level 29
God Stats
18W - 8L
1,680 SR
Queue Stats
115W - 108L
1,464 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,345 Elo+

VS

Team Averages
Level 9
1,548 SR
1,424 Elo+
Loki
Loki
Ju4mpe 9z
Loki
Level 15
God Stats
6W - 11L
1,416 SR
Queue Stats
14W - 31L
1,207 Elo+
Solo
Tiamat
Tiamat
MrWhiteye
Tiamat
Level 15
God Stats
2W - 2L
1,765 SR
Queue Stats
17W - 26L
1,412 Elo+
Solo
Fenrir
Fenrir
Stailer31
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
alex_tane
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
armagon285
Ymir
Level 8
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Afurodi
Tiamat
15
2 / 3 / 6
9,236
513
7,609
9,169
4,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Set
17
3 / 0 / 9
10,416
579
5,469
10,781
3,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
10
0 / 1 / 3
6,813
379
1,532
3,168
1,028
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
hubercik25
Artemis
15
6 / 3 / 2
9,360
520
7,240
15,347
10,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
17
20 / 1 / 4
11,236
624
17,943
13,091
11,489
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 1
7,549
419
3,677
10,660
2,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
MrWhiteye
Tiamat
14
3 / 5 / 2
8,635
480
15,528
15,919
11,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Stailer31
Fenrir
12
2 / 7 / 1
7,971
443
2,651
14,940
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
alex_tane
Neith
9
0 / 9 / 0
6,623
368
2,421
9,593
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 0
8,560
476
4,780
15,446
17,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
31
Kills
8
8
Deaths
32
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Afurodi
Tiamat
2
3
6
1.67
W
Set
3
0
9
7.5
L
Loki
1
3
1
0.5
W
Hel
0
1
3
1.5
L
Tiamat
MrWhiteye
Tiamat
3
5
2
0.8
L
Fenrir
Stailer31
Fenrir
2
7
1
0.36
L
Neith
alex_tane
Neith
0
9
0
0
L
2
8
0
0.25
W
Artemis
hubercik25
Artemis
6
3
2
2.33
W
Gilgamesh
20
1
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
29,057
51,556
Taken
66,558
31,451
Mitigated
39,212
18,274
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Afurodi
Tiamat
7,609
841
0
1,880
9,169
4,726
618
4,606
4,563
57,205
0
W
Set
5,469
2,951
0
3,086
10,781
3,873
0
2,670
8,111
0
68,564
L
Loki
3,677
1,103
0
1,668
10,660
2,698
0
1,725
8,884
0
37,107
W
Hel
1,532
0
2,274
1,023
3,168
1,028
205
2,474
694
12,120
0
L
Tiamat
MrWhiteye
Tiamat
15,528
2,106
0
4,332
15,919
11,082
0
4,279
11,386
66,083
0
L
Fenrir
Stailer31
Fenrir
2,651
265
0
4,454
14,940
5,124
0
769
14,123
0
49,932
L
Neith
alex_tane
Neith
2,421
730
0
472
9,593
2,568
846
2,291
7,066
0
22,691
L
4,780
793
0
975
15,446
17,740
514
2,278
12,504
35,655
0
W
Artemis
hubercik25
Artemis
7,240
3,633
0
5,439
15,347
10,335
539
5,038
10,309
0
52,372
W
Gilgamesh
17,943
4,635
0
4,572
13,091
11,489
0
5,836
7,255
8,482
47,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
39,338
432
Minions Killed
343
0
Camps Cleared
0
1,559,473
Distance Traveled
1,466,495
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,236
513
113
6
0
296,059
0
W
Set
10,416
579
138
8
0
387,895
2
L
Loki
7,549
419
62
3
0
344,128
6
W
Hel
6,813
379
17
1
0
214,120
0
L
Tiamat
8,635
480
94
5
0
308,403
0
L
Fenrir
7,971
443
80
4
0
316,433
1
L
Neith
6,623
368
44
2
0
212,428
1
L
Ymir
8,560
476
63
4
0
285,103
2
W
Artemis
9,360
520
74
4
0
256,896
3
W
Gilgamesh
11,236
624
90
5
0
404,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role