Player Matchup

Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cthulhu of Bile
Nu Wa
Level 157
God Stats
18W - 8L
1,547 SR
Queue Stats
496W - 504L
1,549 Elo+
Solo
Set
Set
PapiiiGringo
Set
Level 156
God Stats
0W - 2L
1,289 SR
Queue Stats
377W - 375L
1,596 Elo+
Solo
Team Averages
Level 134
1,467 SR
1,529 Elo+

VS

Team Averages
Level 100
1,564 SR
1,551 Elo+
Ullr
Ullr
Bitsnpieces
Ullr
Level 128
God Stats
1W - 3L
1,183 SR
Queue Stats
130W - 109L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
BustedNyoDaD
Ah Puch
Level 140
God Stats
4W - 1L
1,668 SR
Queue Stats
102W - 66L
1,654 Elo+
Solo
Rama
Rama
Hawkitus
Rama
Level 49
God Stats
3W - 0L
1,713 SR
Queue Stats
66W - 55L
1,546 Elo+
Party 1
Olorun
Olorun
MadHatter3283
Olorun
Level 103
God Stats
5W - 1L
1,756 SR
Queue Stats
254W - 239L
1,464 Elo+
Solo
Bellona
Bellona
Zanir
Bellona
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
3 / 4 / 7
10,990
785
13,639
11,482
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
 
Zeus
18
1 / 4 / 6
10,260
733
16,094
9,913
4,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
15
1 / 6 / 9
9,329
666
5,232
12,922
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 5 / 4
8,650
618
7,666
9,066
3,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 3
9,202
657
7,521
10,744
3,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 14
11,418
816
14,160
15,307
7,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
BustedNyoDaD
Ah Puch
18
6 / 2 / 11
11,002
786
18,261
14,600
6,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
20
6 / 2 / 11
11,715
837
8,108
10,394
5,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 2 / 6
10,003
715
3,329
10,471
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Zanir
Bellona
16
2 / 5 / 9
9,546
682
6,379
18,947
23,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
12
Kills
24
24
Deaths
14
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
7
1.63
L
Zeus
 
Zeus
1
4
6
1
L
Freya
 
Freya
1
6
9
0.92
W
8
3
14
5
W
Ah Puch
BustedNyoDaD
Ah Puch
6
2
11
5.75
L
2
5
4
0.8
W
Rama
6
2
11
5.75
W
2
2
6
2.5
L
5
5
3
1.3
W
Bellona
Zanir
Bellona
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
50,237
54,127
Taken
69,719
23,532
Mitigated
46,588
14,494
Healing
32,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,639
2,634
2,169
3,248
11,482
4,457
0
4,974
6,508
0
27,790
L
Zeus
 
Zeus
16,094
517
963
1,311
9,913
4,694
558
4,225
5,688
38,888
0
L
Freya
 
Freya
5,232
1,447
849
2,549
12,922
6,983
425
3,616
9,306
13,926
0
W
14,160
5,040
2,257
4,475
15,307
7,250
1,709
7,609
7,374
0
38,376
W
Ah Puch
BustedNyoDaD
Ah Puch
18,261
0
1,083
7,673
14,600
6,408
318
3,981
10,532
33,626
0
L
7,666
1,294
1,277
688
9,066
3,415
24
2,666
6,400
18,551
0
W
Rama
8,108
3,017
1,209
1,894
10,394
5,030
524
4,241
6,072
0
38,409
W
3,329
1,030
4,603
4,702
10,471
4,579
3,688
4,956
5,472
20,944
0
L
7,521
2,296
1,125
315
10,744
3,983
42
6,109
4,635
0
10,635
W
Bellona
Zanir
Bellona
6,379
814
712
3,551
18,947
23,321
20
7,357
11,277
0
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
53,684
153
Minions Killed
190
0
Camps Cleared
0
1,215,559
Distance Traveled
1,402,977
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,990
785
43
3
0
261,392
4
L
Zeus
10,260
733
57
4
0
260,505
0
L
Freya
9,329
666
20
1
0
196,012
0
W
Ullr
11,418
816
50
4
0
263,158
0
W
Ah Puch
11,002
786
23
2
0
312,148
0
L
Nu Wa
8,650
618
26
2
0
226,490
5
W
Rama
11,715
837
75
5
0
282,335
3
W
Olorun
10,003
715
38
3
0
263,821
0
L
Set
9,202
657
7
1
0
271,160
0
W
Bellona
9,546
682
4
0
0
281,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role