Player Matchup

Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlmaZaVR
Hades
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
37W - 35L
1,372 Elo+
Party 2
Nemesis
Nemesis
Danrogers
Nemesis
Level 9
God Stats
2W - 2L
1,598 SR
Queue Stats
30W - 31L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Danrogers418
Tsukuyomi
Level 5
God Stats
3W - 5L
1,483 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 3
Ymir
Ymir
Ruseke
Ymir
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 34L
1,479 Elo+
Party 2
Team Averages
Level 11
1,516 SR
1,447 Elo+

VS

Team Averages
Level 18
1,589 SR
1,457 Elo+
Ganesha
Ganesha
Literacola
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,361 Elo+
Party 1
Serqet
Serqet
Nath929
Serqet
Level 4
God Stats
3W - 1L
1,484 SR
Queue Stats
9W - 7L
1,432 Elo+
Party 1
Thanatos
Thanatos
PenguinPan
Thanatos
Level 29
God Stats
3W - 0L
1,762 SR
Queue Stats
29W - 21L
1,472 Elo+
Solo
Hel
Hel
Saoridana
Hel
Level 22
God Stats
13W - 9L
1,697 SR
Queue Stats
77W - 71L
1,595 Elo+
Solo
Xbalanque
Xbalanque
yoloswag6994
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
8 / 4 / 13
13,849
1,065
9,390
10,720
2,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
AlmaZaVR
Hades
20
2 / 11 / 19
12,539
965
21,684
29,033
12,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Danrogers
Nemesis
19
3 / 9 / 15
13,245
1,019
10,788
23,894
6,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Danrogers418
Tsukuyomi
20
11 / 12 / 10
14,116
1,086
20,888
25,302
12,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Ruseke
Ymir
20
2 / 5 / 21
12,829
987
14,513
24,058
25,654
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Literacola
Ganesha
20
0 / 3 / 33
13,641
1,049
16,975
20,237
26,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Nath929
Serqet
20
10 / 8 / 20
14,163
1,089
20,504
18,946
9,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
PenguinPan
Thanatos
20
17 / 3 / 12
15,971
1,229
28,671
12,756
5,824
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 20
14,822
1,140
15,130
14,748
10,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
yoloswag6994
Xbalanque
20
6 / 11 / 22
13,420
1,032
25,891
19,502
10,204
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
148
26
Kills
41
41
Deaths
27
78
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
4
13
3.63
L
Hades
AlmaZaVR
Hades
2
11
19
1.05
L
Nemesis
Danrogers
Nemesis
3
9
15
1.17
L
Tsukuyomi
Danrogers418
Tsukuyomi
11
12
10
1.33
W
Ganesha
Literacola
Ganesha
0
3
33
5.5
W
Serqet
Nath929
Serqet
10
8
20
2.5
W
Thanatos
PenguinPan
Thanatos
17
3
12
7.67
L
Ymir
Ruseke
Ymir
2
5
21
2.5
W
8
2
20
9
W
Xbalanque
yoloswag6994
Xbalanque
6
11
22
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,263
Damage
107,171
113,007
Taken
86,189
59,512
Mitigated
62,566
7,075
Healing
33,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,390
1,588
0
277
10,720
2,490
0
2,952
7,768
0
32,068
L
Hades
AlmaZaVR
Hades
21,684
3,041
435
4,570
29,033
12,316
0
6,782
21,534
46,328
0
L
Nemesis
Danrogers
Nemesis
10,788
4,347
0
1,738
23,894
6,898
0
4,628
18,294
0
38,706
L
Tsukuyomi
Danrogers418
Tsukuyomi
20,888
5,726
0
55
25,302
12,154
0
8,738
16,468
0
27,751
W
Ganesha
Literacola
Ganesha
16,975
1,487
0
0
20,237
26,050
0
9,426
10,811
29,124
0
W
Serqet
Nath929
Serqet
20,504
5,571
0
0
18,946
9,524
0
8,572
9,598
0
28,207
W
Thanatos
PenguinPan
Thanatos
28,671
6,788
0
11,742
12,756
5,824
0
4,259
8,497
0
36,446
L
Ymir
Ruseke
Ymir
14,513
2,067
0
0
24,058
25,654
0
7,657
14,874
31,433
0
W
15,130
356
13,962
7,506
14,748
10,964
0
3,953
10,795
66,075
0
W
Xbalanque
yoloswag6994
Xbalanque
25,891
15,857
0
0
19,502
10,204
0
9,987
9,515
0
45,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,578
Gold Earned
72,017
210
Minions Killed
251
10
Camps Cleared
7
1,234,521
Distance Traveled
1,212,870
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,849
1,065
43
3
1
275,261
1
L
Hades
12,539
965
73
6
1
229,327
1
L
Nemesis
13,245
1,019
42
3
6
270,868
0
L
Tsukuyomi
14,116
1,086
18
1
1
256,475
0
W
Ganesha
13,641
1,049
7
1
0
233,682
0
W
Serqet
14,163
1,089
23
2
1
239,063
1
W
Thanatos
15,971
1,229
24
2
4
284,828
0
L
Ymir
12,829
987
34
3
1
202,590
1
W
Hel
14,822
1,140
147
11
1
260,746
0
W
Xbalanque
13,420
1,032
50
4
1
194,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role