Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SmiteWaifu
Scylla
Level 147
God Stats
2W - 2L
1,511 SR
Queue Stats
74W - 51L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
VisionsvR
Sylvanus
Level 160
God Stats
6W - 2L
1,970 SR
Queue Stats
336W - 80L
1,901 Elo+
Party 1
Team Averages
Level 156
1,660 SR
1,677 Elo+

VS

Team Averages
Level 133
1,510 SR
1,514 Elo+
Hercules
Hercules
JayKure
Hercules
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 82L
1,547 Elo+
Party 2
Mercury
Mercury
LocoMosquito8X
Mercury
Level 106
God Stats
6W - 15L
1,539 SR
Queue Stats
153W - 160L
1,435 Elo+
Party 2
Janus
Janus
UngodlyRuin
Janus
Level 138
God Stats
3W - 9L
1,491 SR
Queue Stats
33W - 41L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
8 / 2 / 7
8,617
862
10,247
7,236
2,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SmiteWaifu
Scylla
12
4 / 0 / 8
7,691
769
5,919
2,409
1,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
VisionsvR
Sylvanus
12
4 / 2 / 10
8,223
822
5,364
8,949
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JayKure
Hercules
11
4 / 3 / 0
7,707
771
2,991
9,237
7,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 7 / 3
6,191
619
2,048
8,735
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 3
6,302
630
3,742
6,657
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
7
5.75
L
Hercules
JayKure
Hercules
4
3
0
1.33
L
0
7
3
0.21
W
Scylla
SmiteWaifu
Scylla
4
0
8
8
L
0
6
3
0.25
W
Sylvanus
VisionsvR
Sylvanus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
8,781
18,594
Taken
24,629
14,327
Mitigated
11,876
6,166
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,247
6,888
0
1,653
7,236
2,908
1,450
1,144
5,934
0
32,811
L
Hercules
JayKure
Hercules
2,991
758
0
1,469
9,237
7,820
0
4,156
5,081
0
8,979
L
2,048
1,039
0
1,492
8,735
2,428
0
4,560
4,175
0
8,493
W
Scylla
SmiteWaifu
Scylla
5,919
335
0
680
2,409
1,044
500
559
1,790
26,224
0
L
3,742
72
0
375
6,657
1,628
0
2,567
4,090
22,261
0
W
Sylvanus
VisionsvR
Sylvanus
5,364
895
1,177
2,656
8,949
10,375
52
1,589
7,128
12,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
20,200
111
Minions Killed
82
0
Camps Cleared
0
488,957
Distance Traveled
525,699
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,617
862
51
5
0
164,314
4
L
Hercules
7,707
771
19
2
0
188,082
0
L
Mercury
6,191
619
22
2
0
162,616
0
W
Scylla
7,691
769
47
5
0
175,064
0
L
Janus
6,302
630
41
4
0
175,001
2
W
Sylvanus
8,223
822
13
1
0
149,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role