Player Matchup

Cerberus
Cerberus
FREEZ_MaFMaF
Cerberus
Level 5
God Stats
1W - 0L
1,175 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KingHerttaa
Izanami
Level 19
God Stats
7W - 12L
1,543 SR
Queue Stats
63W - 68L
1,408 Elo+
Party 2
Merlin
Merlin
Md_Jacobson
Merlin
Level 102
God Stats
1W - 4L
1,492 SR
Queue Stats
37W - 36L
1,378 Elo+
Party 2
Artemis
Artemis
Odens_Mane
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Hera
Hera
jeanette6601
Hera
Level 13
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 1
Team Averages
Level 28
1,487 SR
1,448 Elo+

VS

Team Averages
Level 10
1,510 SR
1,436 Elo+
Neith
Neith
ErguenG76
Neith
Level 20
God Stats
6W - 2L
1,873 SR
Queue Stats
48W - 36L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
TG-LightOfGod
Baron Samedi
Level 6
God Stats
0W - 4L
1,178 SR
Queue Stats
52W - 44L
1,450 Elo+
Party 3
Cerberus
Cerberus
TG-Ragnarok
Cerberus
Level 2
God Stats
13W - 7L
1,500 SR
Queue Stats
42W - 34L
1,500 Elo+
Party 3
Merlin
Merlin
Zammeeh
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,376 Elo+
Solo
Ra
Ra
sociable-lift3
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FREEZ_MaFMaF
Cerberus
20
0 / 9 / 20
12,797
984
9,131
23,069
28,589
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KingHerttaa
Izanami
20
20 / 5 / 7
16,030
1,233
33,453
22,002
9,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
8 / 2 / 12
13,979
1,075
20,836
12,025
5,137
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Odens_Mane
Artemis
19
6 / 8 / 14
12,093
930
22,282
17,127
8,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 10 / 11
11,927
917
8,803
17,914
9,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ErguenG76
Neith
20
24 / 4 / 5
17,733
1,364
43,596
21,989
8,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TG-LightOfGod
Baron Samedi
20
6 / 2 / 17
13,898
1,069
14,920
16,433
14,219
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
TG-Ragnarok
Cerberus
20
3 / 7 / 20
13,211
1,016
11,752
26,072
18,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Zammeeh
Merlin
19
1 / 14 / 14
12,323
948
11,477
22,496
7,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 10 / 4
10,446
804
2,248
14,999
5,598
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
94
37
Kills
34
34
Deaths
37
64
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
ErguenG76
Neith
24
4
5
6.63
W
Cerberus
FREEZ_MaFMaF
Cerberus
0
9
20
1.11
W
Izanami
KingHerttaa
Izanami
20
5
7
4.7
W
Merlin
8
2
12
7
W
Artemis
Odens_Mane
Artemis
6
8
14
1.63
L
Baron Samedi
TG-LightOfGod
Baron Samedi
6
2
17
7.25
L
Cerberus
TG-Ragnarok
Cerberus
3
7
20
1.86
L
Merlin
Zammeeh
Merlin
1
14
14
0.57
W
3
10
11
0.85
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,505
Damage
83,993
92,137
Taken
101,989
60,981
Mitigated
54,912
12,448
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ErguenG76
Neith
43,596
26,847
72
6,537
21,989
8,628
0
6,468
15,521
0
73,350
W
Cerberus
FREEZ_MaFMaF
Cerberus
9,131
756
0
2,460
23,069
28,589
0
13,421
9,648
30,276
0
W
Izanami
KingHerttaa
Izanami
33,453
21,782
83
4,321
22,002
9,591
0
11,186
10,816
0
61,952
W
Merlin
20,836
241
0
1,101
12,025
5,137
0
5,730
6,295
68,031
0
W
Artemis
Odens_Mane
Artemis
22,282
14,925
0
3,508
17,127
8,235
0
4,708
12,419
0
35,230
L
Baron Samedi
TG-LightOfGod
Baron Samedi
14,920
1,915
2,040
3,408
16,433
14,219
0
9,032
7,401
38,334
0
L
Cerberus
TG-Ragnarok
Cerberus
11,752
681
0
2,416
26,072
18,674
0
8,608
17,464
37,560
0
L
Merlin
Zammeeh
Merlin
11,477
1,293
192
875
22,496
7,793
0
7,577
14,919
36,926
0
W
8,803
4,097
0
975
17,914
9,429
0
5,352
12,562
24,434
0
L
2,248
718
101
0
14,999
5,598
0
7,085
7,914
10,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
67,611
294
Minions Killed
247
10
Camps Cleared
4
984,800
Distance Traveled
1,010,008
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,733
1,364
43
3
3
231,545
4
W
Cerberus
12,797
984
75
6
0
195,769
3
W
Izanami
16,030
1,233
62
5
9
223,975
0
W
Merlin
13,979
1,075
116
9
0
240,140
0
W
Artemis
12,093
930
21
2
0
153,115
0
L
Baron Samedi
13,898
1,069
66
5
1
207,445
0
L
Cerberus
13,211
1,016
66
5
0
196,559
3
L
Merlin
12,323
948
61
5
0
187,667
0
W
Hera
11,927
917
20
2
1
171,801
1
L
Ra
10,446
804
11
1
0
186,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role