Player Matchup

Skadi
Skadi
HowlStarz
Skadi
Level 33
God Stats
67W - 56L
1,531 SR
Queue Stats
149W - 125L
1,484 Elo+
Party 2
Arachne
Arachne
JohnIsGreat92
Arachne
Level 38
God Stats
7W - 9L
1,552 SR
Queue Stats
90W - 87L
1,441 Elo+
Party 1
Freya
Freya
MobJack-
Freya
Level 152
God Stats
3W - 4L
1,473 SR
Queue Stats
772W - 759L
1,431 Elo+
Solo
Athena
Athena
iMoB ProDIIGY
Athena
Level 117
God Stats
2W - 6L
1,514 SR
Queue Stats
350W - 327L
1,551 Elo+
Party 2
Hercules
Hercules
iPorge
Hercules
Level 24
God Stats
1W - 1L
1,697 SR
Queue Stats
53W - 51L
1,404 Elo+
Party 1
Team Averages
Level 73
1,553 SR
1,462 Elo+

VS

Team Averages
Level 48
1,585 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DroppinBodies3
Ymir
Level 40
God Stats
15W - 11L
1,778 SR
Queue Stats
359W - 372L
1,497 Elo+
Solo
Achilles
Achilles
Led ZeppelinVII
Achilles
Level 47
God Stats
42W - 53L
1,550 SR
Queue Stats
104W - 113L
1,474 Elo+
Solo
Fenrir
Fenrir
SplatGee
Fenrir
Level 49
God Stats
14W - 32L
1,355 SR
Queue Stats
68W - 93L
1,380 Elo+
Solo
Anubis
Anubis
WumboOfWumbology
Anubis
Level 57
God Stats
14W - 5L
1,741 SR
Queue Stats
285W - 206L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HowlStarz
Skadi
8
1 / 4 / 1
5,007
501
1,991
5,229
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
8
1 / 5 / 0
4,950
495
3,392
8,092
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
MobJack-
Freya
9
0 / 4 / 0
5,021
502
2,350
7,739
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 5 / 0
5,435
544
5,636
9,054
5,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
iPorge
Hercules
8
0 / 3 / 1
4,478
448
911
5,217
3,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 1 / 2
6,896
690
6,639
4,151
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 7
6,210
621
3,077
3,369
2,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
11
1 / 1 / 6
6,307
631
4,744
7,215
5,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
SplatGee
Fenrir
12
8 / 1 / 0
7,242
724
4,712
7,072
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 2
6,783
678
4,514
4,458
2,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
21
21
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
2
8
W
2
0
7
5.5
L
Skadi
HowlStarz
Skadi
1
4
1
0.38
L
Arachne
1
5
0
0.2
W
Achilles
1
1
6
4
L
Freya
MobJack-
Freya
0
4
0
0
W
Fenrir
SplatGee
Fenrir
8
1
0
8
W
3
0
2
4
L
1
5
0
0.2
L
Hercules
iPorge
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,280
Damage
23,686
35,331
Taken
26,265
15,377
Mitigated
13,678
6,594
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,639
3,000
0
1,513
4,151
1,560
2,073
406
3,745
0
41,241
W
3,077
1,087
0
328
3,369
2,194
275
421
2,860
18,793
0
L
Skadi
HowlStarz
Skadi
1,991
547
0
270
5,229
1,279
0
1,032
4,197
0
25,228
L
Arachne
3,392
1,851
0
1,955
8,092
3,008
0
1,446
6,618
0
26,286
W
Achilles
4,744
1,957
0
2,642
7,215
5,310
0
2,886
4,074
0
25,161
L
Freya
MobJack-
Freya
2,350
848
0
2,377
7,739
1,898
0
2,623
5,116
25,163
0
W
Fenrir
SplatGee
Fenrir
4,712
1,150
0
2,563
7,072
2,501
752
1,765
5,118
0
34,308
W
4,514
468
0
3,042
4,458
2,113
0
2,042
2,108
41,300
0
L
5,636
897
0
1,728
9,054
5,282
0
1,582
7,472
24,087
0
L
Hercules
iPorge
Hercules
911
245
0
264
5,217
3,910
0
880
4,337
4,027
8,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
33,438
226
Minions Killed
363
0
Camps Cleared
0
924,646
Distance Traveled
963,375
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,896
690
94
9
0
180,290
3
W
Ymir
6,210
621
39
4
0
196,919
0
L
Skadi
5,007
501
47
5
0
187,450
2
L
Arachne
4,950
495
57
6
0
199,555
0
W
Achilles
6,307
631
67
7
0
181,395
2
L
Freya
5,021
502
41
4
0
167,955
1
W
Fenrir
7,242
724
81
8
0
214,584
0
W
Anubis
6,783
678
82
8
0
190,187
4
L
Athena
5,435
544
57
6
0
164,474
1
L
Hercules
4,478
448
24
2
0
205,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role