Player Matchup

Loki
Loki
CNB_MortalDragon
Loki
Level 88
God Stats
99W - 94L
1,496 SR
Queue Stats
243W - 244L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
DCrowny
Danzaburou
Level 109
God Stats
6W - 15L
1,328 SR
Queue Stats
269W - 262L
1,523 Elo+
Solo
Ymir
Ymir
Devdik
Ymir
Level 62
God Stats
0W - 2L
1,254 SR
Queue Stats
7W - 5L
1,519 Elo+
Solo
Fenrir
Fenrir
Nuker7501
Fenrir
Level 80
God Stats
8W - 5L
1,514 SR
Queue Stats
197W - 185L
1,473 Elo+
Solo
Chronos
Chronos
esgoto-seletivo
Chronos
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 66L
1,553 Elo+
Party 1
Team Averages
Level 80
1,418 SR
1,512 Elo+

VS

Team Averages
Level 123
1,542 SR
1,483 Elo+
Scylla
Scylla
Cronust
Scylla
Level 156
God Stats
7W - 3L
1,455 SR
Queue Stats
217W - 232L
1,492 Elo+
Solo
Fafnir
Fafnir
DinkleBergTheGod
Fafnir
Level 67
God Stats
21W - 10L
1,469 SR
Queue Stats
189W - 196L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
Sur Affliction
Erlang Shen
Level 96
God Stats
39W - 31L
1,625 SR
Queue Stats
293W - 276L
1,494 Elo+
Solo
Mulan
Mulan
brahmin_noodles
Mulan
Level 152
God Stats
4W - 7L
1,661 SR
Queue Stats
271W - 252L
1,557 Elo+
Solo
Anhur
Anhur
leobinho20
Anhur
Level 143
God Stats
5W - 2L
1,498 SR
Queue Stats
174W - 154L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,118
480
9,397
14,396
8,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DCrowny
Danzaburou
18
8 / 4 / 1
11,296
595
9,764
11,702
3,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Devdik
Ymir
9
0 / 6 / 1
6,876
362
1,058
11,137
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Nuker7501
Fenrir
5
0 / 3 / 0
5,984
315
506
4,146
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 0
10,085
531
7,901
9,802
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cronust
Scylla
16
4 / 5 / 7
11,236
591
9,991
10,665
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 2 / 5
9,654
508
2,066
12,021
10,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Sur Affliction
Erlang Shen
18
5 / 1 / 1
11,680
615
8,582
14,746
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 4 / 6
11,540
607
8,349
12,868
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
17
6 / 3 / 3
10,914
574
9,949
12,598
4,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
14
Kills
21
21
Deaths
15
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Scylla
Cronust
Scylla
4
5
7
1.5
L
Danzaburou
DCrowny
Danzaburou
8
4
1
2.13
L
Ymir
Devdik
Ymir
0
6
1
0.08
W
0
2
5
1.25
L
Fenrir
Nuker7501
Fenrir
0
3
0
0
W
Erlang Shen
Sur Affliction
Erlang Shen
5
1
1
5.5
W
6
4
6
2.25
L
5
2
0
2.5
W
Anhur
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
38,937
51,183
Taken
62,898
19,964
Mitigated
36,391
11,192
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,397
2,159
0
2,831
14,396
8,663
0
3,860
9,911
0
48,708
W
Scylla
Cronust
Scylla
9,991
862
0
946
10,665
3,905
1,320
1,112
9,503
63,366
0
L
Danzaburou
DCrowny
Danzaburou
9,764
5,477
0
4,150
11,702
3,390
910
1,845
9,710
0
71,036
L
Ymir
Devdik
Ymir
1,058
67
0
240
11,137
3,843
0
2,870
8,225
11,168
0
W
2,066
314
763
2,255
12,021
10,870
880
1,632
10,313
20,249
0
L
Fenrir
Nuker7501
Fenrir
506
94
0
577
4,146
838
0
267
3,864
0
13,517
W
Erlang Shen
Sur Affliction
Erlang Shen
8,582
4,605
96
6,425
14,746
11,147
575
3,020
11,628
0
82,231
W
8,349
2,691
0
1,593
12,868
6,164
1,232
1,440
11,356
0
78,331
L
7,901
1,741
0
3,394
9,802
3,230
0
3,215
6,358
63,738
0
W
Anhur
9,949
5,320
0
2,649
12,598
4,305
2,709
1,819
10,730
0
82,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
55,024
406
Minions Killed
535
0
Camps Cleared
0
1,354,978
Distance Traveled
1,768,443
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,118
480
113
6
0
339,237
0
W
Scylla
11,236
591
116
6
0
355,774
8
L
Danzaburou
11,296
595
129
7
0
361,077
4
L
Ymir
6,876
362
14
1
0
170,430
0
W
Fafnir
9,654
508
38
2
0
346,233
4
L
Fenrir
5,984
315
32
2
0
127,400
2
W
Erlang Shen
11,680
615
124
7
0
381,351
0
W
Mulan
11,540
607
128
7
0
373,948
0
L
Chronos
10,085
531
118
6
0
356,834
0
W
Anhur
10,914
574
129
7
0
311,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role