Player Matchup

Hou Yi
Hou Yi
AkaTxnny
Hou Yi
Level 26
God Stats
22W - 25L
1,486 SR
Queue Stats
65W - 74L
1,311 Elo+
Solo
Arachne
Arachne
ChicoGodzilla
Arachne
Level 8
God Stats
23W - 24L
1,366 SR
Queue Stats
119W - 103L
1,279 Elo+
Solo
Fenrir
Fenrir
Square Devil 86
Fenrir
Level 29
God Stats
2W - 2L
1,465 SR
Queue Stats
17W - 44L
1,325 Elo+
Solo
Khepri
Khepri
Winstead21
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,384 Elo+
Solo
Guan Yu
Guan Yu
tony19961
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,459 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,352 Elo+

VS

Team Averages
Level 21
1,488 SR
1,354 Elo+
Loki
Loki
Dain113
Loki
Level 27
God Stats
31W - 33L
1,537 SR
Queue Stats
210W - 228L
1,321 Elo+
Solo
Ra
Ra
Matusz624
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Theodesius
Agni
Level 29
God Stats
6W - 6L
1,636 SR
Queue Stats
173W - 182L
1,468 Elo+
Solo
Izanami
Izanami
el____greco84
Izanami
Level 19
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 28L
1,213 Elo+
Solo
Neith
Neith
lucky_luke2079
Neith
Level 26
God Stats
31W - 38L
1,465 SR
Queue Stats
83W - 136L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AkaTxnny
Hou Yi
20
8 / 2 / 7
13,526
541
15,314
18,308
9,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
19
17 / 3 / 7
13,296
532
19,848
20,582
14,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 8 / 9
12,121
485
7,215
19,856
10,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
Winstead21
Khepri
15
3 / 1 / 15
11,242
450
9,558
22,168
29,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
tony19961
Guan Yu
16
9 / 3 / 12
11,615
465
11,213
19,816
26,290
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dain113
Loki
17
2 / 8 / 1
10,792
432
5,195
17,576
8,030
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 11 / 4
11,382
455
6,822
15,538
11,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 11 / 3
11,670
467
13,899
23,479
10,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
18
9 / 9 / 2
13,398
536
22,127
17,983
6,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 3
10,255
410
13,369
14,402
4,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
44
Kills
17
17
Deaths
44
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AkaTxnny
Hou Yi
8
2
7
5.75
W
Arachne
17
3
7
6.83
L
Loki
Dain113
Loki
2
8
1
0.31
L
2
11
4
0.36
W
7
8
9
1.44
L
4
11
3
0.5
W
Khepri
Winstead21
Khepri
3
1
15
10.5
L
Izanami
9
9
2
1.11
L
0
5
3
0.3
W
Guan Yu
tony19961
Guan Yu
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,148
Damage
61,412
100,730
Taken
88,978
89,559
Mitigated
40,993
32,034
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AkaTxnny
Hou Yi
15,314
10,054
0
9,416
18,308
9,091
3,093
3,799
14,509
0
102,891
W
Arachne
19,848
13,731
0
5,744
20,582
14,059
3,264
4,521
16,061
0
74,527
L
Loki
Dain113
Loki
5,195
1,144
0
4,448
17,576
8,030
4,121
1,548
15,922
0
52,098
L
6,822
1,175
793
1,946
15,538
11,132
1,341
2,238
13,232
56,814
0
W
7,215
1,632
20
4,756
19,856
10,458
1,498
2,326
17,530
0
59,200
L
13,899
1,277
0
8,716
23,479
10,284
0
2,118
21,361
69,017
0
W
Khepri
Winstead21
Khepri
9,558
1,484
153
4,378
22,168
29,661
388
5,237
16,931
37,556
0
L
Izanami
22,127
12,806
0
2,249
17,983
6,883
2,292
1,775
16,193
0
74,265
L
13,369
7,645
0
1,571
14,402
4,664
3,948
2,158
12,224
0
55,308
W
Guan Yu
tony19961
Guan Yu
11,213
1,484
925
6,642
19,816
26,290
380
5,310
14,506
303
42,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,800
Gold Earned
57,497
435
Minions Killed
486
0
Camps Cleared
0
2,272,702
Distance Traveled
1,884,914
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,526
541
144
6
0
401,708
6
W
Arachne
13,296
532
93
4
0
487,731
0
L
Loki
10,792
432
83
3
0
449,842
0
L
Ra
11,382
455
99
4
0
363,858
0
W
Fenrir
12,121
485
91
4
0
407,346
1
L
Agni
11,670
467
93
4
0
336,718
0
W
Khepri
11,242
450
48
2
0
489,496
0
L
Izanami
13,398
536
115
5
0
324,034
0
L
Neith
10,255
410
96
4
0
410,462
0
W
Guan Yu
11,615
465
59
2
0
486,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role