Player Matchup

Scylla
Scylla
DevilHaZe
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 169L
1,478 Elo+
Solo
Apollo
Apollo
ishi100000
Apollo
Level 57
God Stats
33W - 41L
1,425 SR
Queue Stats
184W - 174L
1,494 Elo+
Party 1
Artio
Artio
timmink97
Artio
Level 24
God Stats
1W - 2L
1,813 SR
Queue Stats
250W - 219L
1,531 Elo+
Party 1
Hel
Hel
ЛАПИС
Hel
Level 22
God Stats
1W - 1L
1,728 SR
Queue Stats
25W - 35L
1,213 Elo+
Party 2
Loki
Loki
Шинобу
Loki
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 59L
1,307 Elo+
Party 2
Team Averages
Level 43
1,593 SR
1,404 Elo+

VS

Team Averages
Level 43
1,536 SR
1,396 Elo+
Ao Kuang
Ao Kuang
Adricrack02
Ao Kuang
Level 49
God Stats
6W - 2L
1,843 SR
Queue Stats
29W - 27L
1,383 Elo+
Party 4
Heimdallr
Heimdallr
KaMeGaming
Heimdallr
Level 31
God Stats
100W - 101L
1,540 SR
Queue Stats
126W - 148L
1,420 Elo+
Party 3
Anubis
Anubis
S4SCHM4SCH
Anubis
Level 41
God Stats
23W - 28L
1,476 SR
Queue Stats
177W - 220L
1,396 Elo+
Party 3
Hercules
Hercules
bmoed
Hercules
Level 69
God Stats
5W - 5L
1,323 SR
Queue Stats
110W - 100L
1,453 Elo+
Solo
King Arthur
King Arthur
edux99
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,327 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DevilHaZe
Scylla
13
1 / 6 / 1
8,684
434
6,998
10,457
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
ishi100000
Apollo
17
2 / 2 / 3
10,245
512
15,645
17,701
5,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
timmink97
Artio
13
2 / 7 / 3
9,262
463
6,951
21,912
17,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 3
8,043
402
5,791
11,422
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 8 / 2
8,612
431
5,409
15,240
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adricrack02
Ao Kuang
19
16 / 5 / 4
13,003
650
19,661
22,236
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
KaMeGaming
Heimdallr
16
4 / 2 / 4
10,471
524
10,861
12,733
5,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
S4SCHM4SCH
Anubis
20
8 / 1 / 4
12,741
637
19,075
15,133
9,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
bmoed
Hercules
15
1 / 1 / 7
9,983
499
3,989
14,764
11,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
edux99
King Arthur
15
0 / 2 / 10
9,722
486
4,723
8,494
5,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
29
29
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adricrack02
Ao Kuang
16
5
4
3.6
L
Scylla
DevilHaZe
Scylla
1
6
1
0.25
W
Heimdallr
KaMeGaming
Heimdallr
4
2
4
3
W
Anubis
S4SCHM4SCH
Anubis
8
1
4
10
W
Hercules
bmoed
Hercules
1
1
7
4.5
W
King Arthur
edux99
King Arthur
0
2
10
2.5
L
Apollo
ishi100000
Apollo
2
2
3
1.75
L
Artio
timmink97
Artio
2
7
3
0.5
L
1
6
3
0.42
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
58,309
76,732
Taken
73,360
36,619
Mitigated
43,189
20,197
Healing
29,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adricrack02
Ao Kuang
19,661
4,737
0
10,269
22,236
11,228
1,697
5,147
16,963
93,693
14,320
L
Scylla
DevilHaZe
Scylla
6,998
1,474
0
878
10,457
3,421
114
5,850
4,607
38,708
0
W
Heimdallr
KaMeGaming
Heimdallr
10,861
5,616
0
4,882
12,733
5,453
1,863
2,721
10,006
0
84,136
W
Anubis
S4SCHM4SCH
Anubis
19,075
260
0
11,077
15,133
9,361
282
6,078
8,812
106,847
0
W
Hercules
bmoed
Hercules
3,989
620
0
3,471
14,764
11,524
152
2,739
11,945
0
29,350
W
King Arthur
edux99
King Arthur
4,723
335
0
0
8,494
5,623
258
2,647
5,840
0
35,235
L
Apollo
ishi100000
Apollo
15,645
9,422
0
5,442
17,701
5,664
245
5,310
12,391
0
90,670
L
Artio
timmink97
Artio
6,951
186
330
3,147
21,912
17,572
399
13,578
8,334
42,813
0
L
5,791
1,102
2,507
2,855
11,422
4,848
0
6,711
4,711
18,094
0
L
5,409
1,035
0
5,038
15,240
5,114
0
6,447
8,793
0
36,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
55,920
401
Minions Killed
569
0
Camps Cleared
0
2,020,723
Distance Traveled
1,911,105
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,003
650
133
7
0
389,384
0
L
Scylla
8,684
434
67
3
0
378,728
3
W
Heimdallr
10,471
524
124
6
0
362,830
2
W
Anubis
12,741
637
201
10
0
359,966
1
W
Hercules
9,983
499
37
2
0
422,348
10
W
King Arthur
9,722
486
74
4
0
376,577
1
L
Apollo
10,245
512
160
8
0
473,111
3
L
Artio
9,262
463
85
4
0
388,864
2
L
Hel
8,043
402
28
1
0
379,816
4
L
Loki
8,612
431
61
3
0
400,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role