Player Matchup

Nemesis
Nemesis
Eczou
Nemesis
Level 17
God Stats
0W - 1L
1,785 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1
Odin
Odin
HailKaido
Odin
Level 18
God Stats
6W - 5L
1,744 SR
Queue Stats
7W - 7L
1,593 Elo+
Party 1
Pele
Pele
Shoto Beni
Pele
Level 125
God Stats
0W - 1L
1,418 SR
Queue Stats
30W - 23L
1,451 Elo+
Party 1
Eset
Eset
Simplylonely
Eset
Level 156
God Stats
0W - 1L
1,937 SR
Queue Stats
26W - 20L
1,526 Elo+
Party 1
Merlin
Merlin
younghaz3l
Merlin
Level 49
God Stats
3W - 1L
1,669 SR
Queue Stats
21W - 14L
1,562 Elo+
Party 1
Team Averages
Level 73
1,711 SR
1,522 Elo+

VS

Team Averages
Level 124
1,540 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AZachOfTheClones
Danzaburou
Level 115
God Stats
1W - 2L
1,527 SR
Queue Stats
36W - 27L
1,592 Elo+
Solo
Khepri
Khepri
II Da0oX II
Khepri
Level 129
God Stats
2W - 1L
1,641 SR
Queue Stats
131W - 125L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
Sinisist
Ratatoskr
Level 123
God Stats
6W - 3L
1,604 SR
Queue Stats
479W - 498L
1,459 Elo+
Solo
Kukulkan
Kukulkan
raph0217
Kukulkan
Level 146
God Stats
4W - 4L
1,430 SR
Queue Stats
393W - 388L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eczou
Nemesis
13
2 / 4 / 5
7,749
775
3,961
11,071
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
11
0 / 5 / 4
6,118
612
2,758
14,655
13,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 0
7,043
704
3,743
10,979
7,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 6
7,624
762
10,452
9,614
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
younghaz3l
Merlin
13
2 / 5 / 3
7,057
706
6,792
9,050
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 6
8,726
873
7,816
5,767
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
AZachOfTheClones
Danzaburou
18
14 / 0 / 5
11,367
1,137
18,722
7,803
3,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
13
1 / 3 / 9
7,750
775
3,217
9,965
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Sinisist
Ratatoskr
12
2 / 3 / 4
7,256
726
6,100
10,232
8,517
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
raph0217
Kukulkan
17
2 / 0 / 11
8,984
898
8,880
4,034
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
7
Kills
23
24
Deaths
7
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
6
7
W
Danzaburou
AZachOfTheClones
Danzaburou
14
0
5
16.5
L
Nemesis
Eczou
Nemesis
2
4
5
1.13
L
Odin
0
5
4
0.4
W
Khepri
1
3
9
1.83
L
2
5
0
0.4
L
1
5
6
0.8
W
Ratatoskr
Sinisist
Ratatoskr
2
3
4
1.33
W
Kukulkan
raph0217
Kukulkan
2
0
11
7.5
L
Merlin
younghaz3l
Merlin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
44,735
55,369
Taken
37,801
32,963
Mitigated
28,249
6,139
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,816
196
0
490
5,767
3,128
343
2,633
3,045
27,756
0
W
Danzaburou
AZachOfTheClones
Danzaburou
18,722
12,550
0
3,493
7,803
3,309
135
2,915
4,724
0
47,727
L
Nemesis
Eczou
Nemesis
3,961
1,786
0
1,069
11,071
4,769
118
4,795
6,056
0
9,329
L
Odin
2,758
189
247
1,252
14,655
13,607
15
4,154
10,112
0
6,496
W
Khepri
3,217
116
0
804
9,965
11,236
437
5,344
4,452
6,332
0
L
3,743
474
0
498
10,979
7,062
1
3,357
7,404
3,866
15,481
L
10,452
547
1,173
1,676
9,614
3,941
0
3,058
6,362
38,709
0
W
Ratatoskr
Sinisist
Ratatoskr
6,100
550
63
912
10,232
8,517
738
4,754
5,348
0
14,638
W
Kukulkan
raph0217
Kukulkan
8,880
742
0
1,853
4,034
2,059
404
2,514
1,520
38,330
0
L
Merlin
younghaz3l
Merlin
6,792
317
0
224
9,050
3,584
1
3,469
5,379
20,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
44,083
176
Minions Killed
252
3
Camps Cleared
13
942,422
Distance Traveled
987,941
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,726
873
53
5
6
170,641
2
W
Danzaburou
11,367
1,137
73
7
3
212,087
3
L
Nemesis
7,749
775
17
2
0
196,171
1
L
Odin
6,118
612
6
1
0
194,718
0
W
Khepri
7,750
775
5
1
0
182,197
0
L
Pele
7,043
704
27
3
2
193,202
0
L
Eset
7,624
762
82
8
1
188,238
2
W
Ratatoskr
7,256
726
19
2
2
216,146
1
W
Kukulkan
8,984
898
102
10
2
206,870
3
L
Merlin
7,057
706
44
4
0
170,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role