Player Matchup

Sol
Sol
BigPoppa2247
Sol
Level 24
God Stats
7W - 2L
1,903 SR
Queue Stats
59W - 30L
1,627 Elo+
Solo
Loki
Loki
Dreamurs
Loki
Level 21
God Stats
19W - 9L
1,682 SR
Queue Stats
180W - 102L
1,670 Elo+
Solo
Neith
Neith
Logic2499
Neith
Level 8
God Stats
6W - 1L
1,674 SR
Queue Stats
43W - 28L
1,721 Elo+
Solo
Nemesis
Nemesis
Lunarci
Nemesis
Level 22
God Stats
4W - 5L
1,555 SR
Queue Stats
100W - 75L
1,668 Elo+
Solo
Ares
Ares
possiblytoxic
Ares
Level 18
God Stats
11W - 7L
1,663 SR
Queue Stats
71W - 65L
1,573 Elo+
Solo
Team Averages
Level 19
1,695 SR
1,652 Elo+

VS

Team Averages
Level 22
1,583 SR
1,584 Elo+
Rama
Rama
Darendex
Rama
Level 20
God Stats
5W - 4L
1,559 SR
Queue Stats
59W - 42L
1,592 Elo+
Solo
Janus
Janus
PainFL
Janus
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 156L
1,477 Elo+
Party 1
Ymir
Ymir
frxco
Ymir
Level 23
God Stats
2W - 5L
1,731 SR
Queue Stats
116W - 115L
1,659 Elo+
Solo
Erlang Shen
Erlang Shen
xDatPrestox
Erlang Shen
Level 16
God Stats
6W - 4L
1,624 SR
Queue Stats
104W - 69L
1,693 Elo+
Solo
King Arthur
King Arthur
zachburst
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 149L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
9,824
702
11,239
10,150
4,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
5 / 0 / 6
9,112
651
6,284
7,449
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Logic2499
Neith
15
4 / 1 / 3
8,690
621
6,963
6,859
2,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Lunarci
Nemesis
14
4 / 2 / 1
8,645
618
7,581
10,642
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

4
0 / 1 / 0
5,314
380
228
1,513
253
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 2 / 1
7,468
533
2,804
6,814
1,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
PainFL
Janus
11
0 / 8 / 0
6,617
473
4,829
8,308
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
frxco
Ymir
11
0 / 3 / 1
6,591
471
3,100
9,954
5,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
xDatPrestox
Erlang Shen
12
1 / 5 / 1
7,008
501
4,387
9,360
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
zachburst
King Arthur
13
2 / 3 / 0
7,492
535
4,932
14,444
6,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Rama
1
2
1
0.75
W
Loki
5
0
6
8
W
Neith
Logic2499
Neith
4
1
3
5.5
W
Nemesis
Lunarci
Nemesis
4
2
1
2.25
L
Janus
PainFL
Janus
0
8
0
0
L
Ymir
frxco
Ymir
0
3
1
0.17
W
0
1
0
0
L
Erlang Shen
xDatPrestox
Erlang Shen
1
5
1
0.3
L
King Arthur
zachburst
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,295
Damage
20,052
36,613
Taken
48,880
14,976
Mitigated
20,448
17,679
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,239
5,477
0
7,656
10,150
4,093
2,642
3,807
6,151
68,201
0
L
Rama
2,804
2,096
0
2,282
6,814
1,711
0
2,125
4,689
0
47,520
W
Loki
6,284
2,527
0
3,882
7,449
2,500
0
1,101
6,300
0
49,748
W
Neith
Logic2499
Neith
6,963
3,633
0
2,776
6,859
2,011
1,472
1,184
5,627
0
58,227
W
Nemesis
Lunarci
Nemesis
7,581
2,020
0
2,955
10,642
6,119
631
1,161
9,437
0
41,146
L
Janus
PainFL
Janus
4,829
623
0
0
8,308
1,888
273
3,965
4,343
37,102
0
L
Ymir
frxco
Ymir
3,100
407
105
1,435
9,954
5,469
93
2,703
7,156
32,454
0
W
228
66
0
410
1,513
253
0
344
1,169
1,353
0
L
Erlang Shen
xDatPrestox
Erlang Shen
4,387
997
0
2,623
9,360
4,408
361
2,446
6,826
0
40,267
L
King Arthur
zachburst
King Arthur
4,932
771
0
4,532
14,444
6,972
275
228
13,505
0
42,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
35,176
383
Minions Killed
424
0
Camps Cleared
0
1,187,337
Distance Traveled
1,343,645
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,824
702
110
8
0
279,292
5
L
Rama
7,468
533
108
8
0
251,612
6
W
Loki
9,112
651
101
7
0
323,885
2
W
Neith
8,690
621
95
7
0
253,597
2
W
Nemesis
8,645
618
74
5
0
305,167
2
L
Janus
6,617
473
85
6
0
239,240
1
L
Ymir
6,591
471
68
5
0
260,343
6
W
Ares
5,314
380
3
0
0
25,396
0
L
Erlang Shen
7,008
501
73
5
0
309,746
6
L
King Arthur
7,492
535
90
6
0
282,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role