Player Matchup

Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Blitzkov
Mercury
Masters
Level 160
God Stats
26W - 17L
1,670 SR
Queue Stats
562W - 521L
2,374 MMR
Solo
Achilles
Achilles
Diamond I
InimiGod
Achilles
Diamond I
Level 138
God Stats
33W - 34L
1,835 SR
Queue Stats
547W - 480L
2,364 MMR
Solo
Hera
Hera
Masters
MidIsBad
Hera
Masters
Level 160
God Stats
3W - 3L
1,794 SR
Queue Stats
244W - 230L
2,435 MMR
Solo
Heimdallr
Heimdallr
Diamond II
sBananaJ
Heimdallr
Diamond II
Level 127
God Stats
4W - 4L
1,516 SR
Queue Stats
141W - 126L
2,401 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,663 SR
2,215 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,772 SR
2,163 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
AgincourtGmg
Ganesha
Diamond III
Level 149
God Stats
3W - 1L
1,938 SR
Queue Stats
200W - 183L
2,265 MMR
Solo
Ravana
Ravana
Masters
Chintock
Ravana
Masters
Level 127
God Stats
1W - 2L
1,662 SR
Queue Stats
417W - 418L
2,274 MMR
Solo
Hun Batz
Hun Batz
Diamond III
ItzScoobs
Hun Batz
Diamond III
Level 149
God Stats
16W - 13L
1,824 SR
Queue Stats
496W - 479L
2,241 MMR
Solo
Rama
Rama
Masters
Togaaa
Rama
Masters
Level 128
God Stats
4W - 1L
1,937 SR
Queue Stats
14W - 5L
2,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 6
7,105
474
2,482
7,607
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Blitzkov
Mercury
14
7 / 2 / 3
8,687
579
6,822
9,444
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
InimiGod
Achilles
15
6 / 1 / 4
9,094
606
8,371
9,024
9,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
15
4 / 1 / 4
8,770
585
10,036
7,308
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
sBananaJ
Heimdallr
15
4 / 2 / 3
8,572
571
8,858
8,749
3,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaMorgan Le FayOdinGilgameshOsiris

VS

Bans
TiamatYmirYemojaKaliGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 0
7,204
480
4,387
7,053
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
AgincourtGmg
Ganesha
8
0 / 2 / 1
5,929
395
3,344
8,332
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Chintock
Ravana
12
0 / 5 / 2
7,229
482
3,372
10,859
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ItzScoobs
Hun Batz
12
3 / 6 / 1
7,666
511
5,229
10,655
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Togaaa
Rama
12
4 / 5 / 0
7,393
493
10,027
10,912
3,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
7
7
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
6
3
L
Janus
 
Janus
0
3
0
0
L
Ganesha
AgincourtGmg
Ganesha
0
2
1
0.25
W
Mercury
Blitzkov
Mercury
7
2
3
4.25
L
Ravana
Chintock
Ravana
0
5
2
0.2
W
Achilles
InimiGod
Achilles
6
1
4
8
L
Hun Batz
ItzScoobs
Hun Batz
3
6
1
0.58
W
Hera
4
1
4
6
L
Rama
Togaaa
Rama
4
5
0
0.8
W
Heimdallr
sBananaJ
Heimdallr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
26,359
42,132
Taken
47,811
26,205
Mitigated
23,414
10,399
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,482
307
0
1,835
7,607
6,033
0
3,053
4,402
10,545
0
L
Janus
 
Janus
4,387
327
0
602
7,053
2,428
0
4,731
2,322
57,934
0
L
Ganesha
AgincourtGmg
Ganesha
3,344
312
0
2,073
8,332
4,965
0
2,520
5,812
10,534
0
W
Mercury
Blitzkov
Mercury
6,822
3,991
0
500
9,444
3,983
394
1,039
8,316
0
55,127
L
Ravana
Chintock
Ravana
3,372
1,010
0
3,736
10,859
8,833
0
1,707
9,152
0
38,143
W
Achilles
InimiGod
Achilles
8,371
3,183
0
3,059
9,024
9,380
31
105
8,535
9,677
39,774
L
Hun Batz
ItzScoobs
Hun Batz
5,229
1,828
0
280
10,655
3,835
0
3,097
7,558
0
50,026
W
Hera
10,036
2,574
0
1,970
7,308
3,663
848
1,839
5,365
70,748
0
L
Rama
Togaaa
Rama
10,027
7,232
0
2,995
10,912
3,353
31
1,902
8,967
0
53,789
W
Heimdallr
sBananaJ
Heimdallr
8,858
6,288
0
3,035
8,749
3,146
0
1,456
7,293
0
59,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
35,421
457
Minions Killed
395
0
Camps Cleared
0
1,501,166
Distance Traveled
1,327,339
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,105
474
17
1
0
290,827
4
L
Janus
7,204
480
118
8
0
307,288
5
L
Ganesha
5,929
395
4
0
0
218,744
4
W
Mercury
8,687
579
107
7
0
334,165
4
L
Ravana
7,229
482
80
5
0
258,354
3
W
Achilles
9,094
606
91
6
0
320,539
5
L
Hun Batz
7,666
511
95
6
0
297,643
1
W
Hera
8,770
585
130
9
0
283,498
1
L
Rama
7,393
493
98
7
0
245,310
3
W
Heimdallr
8,572
571
112
7
0
272,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role