Player Matchup

Scylla
Scylla
BloxSennin
Scylla
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,578 Elo+
Solo
Mercury
Mercury
Boofyn
Mercury
Level 26
God Stats
14W - 11L
1,500 SR
Queue Stats
272W - 293L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
TheFelipinpin
Cthulhu
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 35L
1,503 Elo+
Solo
Jing Wei
Jing Wei
TriodiT
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
cptrexsex
Sun Wukong
Level 23
God Stats
17W - 23L
1,151 SR
Queue Stats
294W - 330L
1,448 Elo+
Party 1
Team Averages
Level 17
1,430 SR
1,486 Elo+

VS

Team Averages
Level 25
1,596 SR
1,397 Elo+
Xing Tian
Xing Tian
Cherry
Xing Tian
Level 27
God Stats
2W - 1L
1,734 SR
Queue Stats
32W - 34L
1,507 Elo+
Solo
Chaac
Chaac
Fuse921
Chaac
Level 28
God Stats
5W - 8L
1,563 SR
Queue Stats
95W - 128L
1,357 Elo+
Party 2
Hades
Hades
Leeds89
Hades
Level 26
God Stats
9W - 8L
1,609 SR
Queue Stats
57W - 69L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Nao e o Sky
Heimdallr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,334 Elo+
Solo
Mercury
Mercury
killndi3
Mercury
Level 27
God Stats
6W - 1L
1,577 SR
Queue Stats
309W - 352L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BloxSennin
Scylla
11
3 / 3 / 2
6,609
551
7,491
5,923
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Boofyn
Mercury
8
2 / 2 / 4
5,902
492
5,434
8,064
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
8
3 / 2 / 2
5,628
469
6,208
10,601
6,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
TriodiT
Jing Wei
9
0 / 6 / 2
5,643
470
3,788
6,883
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
cptrexsex
Sun Wukong
9
2 / 4 / 2
5,901
492
5,233
8,272
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cherry
Xing Tian
9
5 / 0 / 4
6,562
547
5,371
8,835
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Fuse921
Chaac
11
4 / 2 / 1
6,718
560
6,351
8,702
3,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Leeds89
Hades
12
5 / 2 / 1
7,713
643
7,946
10,367
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Nao e o Sky
Heimdallr
8
0 / 4 / 8
5,465
455
3,972
6,015
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
killndi3
Mercury
11
3 / 2 / 1
6,774
565
3,947
9,292
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
17
17
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
BloxSennin
Scylla
3
3
2
1.33
L
Mercury
Boofyn
Mercury
2
2
4
2
W
Xing Tian
Cherry
Xing Tian
5
0
4
7
W
Chaac
Fuse921
Chaac
4
2
1
2.25
W
Hades
Leeds89
Hades
5
2
1
2.75
W
Heimdallr
Nao e o Sky
Heimdallr
0
4
8
1
L
Cthulhu
3
2
2
2
L
Jing Wei
TriodiT
Jing Wei
0
6
2
0.17
L
Sun Wukong
cptrexsex
Sun Wukong
2
4
2
0.75
W
Mercury
killndi3
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
27,587
39,743
Taken
43,211
17,201
Mitigated
19,902
8,571
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BloxSennin
Scylla
7,491
1,030
0
1,447
5,923
2,117
0
3,504
2,419
33,487
0
L
Mercury
Boofyn
Mercury
5,434
3,309
0
1,308
8,064
2,462
0
2,512
5,552
0
23,128
W
Xing Tian
Cherry
Xing Tian
5,371
1,128
0
1,996
8,835
7,280
216
2,845
5,990
14,140
0
W
Chaac
Fuse921
Chaac
6,351
1,942
0
3,333
8,702
3,422
697
1,832
6,870
0
29,185
W
Hades
Leeds89
Hades
7,946
1,712
238
5,269
10,367
4,495
434
5,500
4,867
39,390
0
W
Heimdallr
Nao e o Sky
Heimdallr
3,972
1,644
0
187
6,015
1,957
168
2,464
3,551
0
10,855
L
Cthulhu
6,208
740
136
3,390
10,601
6,382
231
3,844
6,757
19,333
0
L
Jing Wei
TriodiT
Jing Wei
3,788
2,619
0
596
6,883
2,079
1,188
1,731
5,152
0
25,193
L
Sun Wukong
cptrexsex
Sun Wukong
5,233
2,048
0
1,694
8,272
4,161
274
1,726
6,546
0
18,968
W
Mercury
killndi3
Mercury
3,947
1,981
0
2,041
9,292
2,748
302
1,295
7,997
0
41,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
33,232
198
Minions Killed
252
0
Camps Cleared
0
1,218,701
Distance Traveled
1,154,724
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,609
551
62
5
0
207,680
5
L
Mercury
5,902
492
34
3
0
256,810
1
W
Xing Tian
6,562
547
10
1
0
219,712
9
W
Chaac
6,718
560
56
5
0
242,708
3
W
Hades
7,713
643
81
7
0
219,631
3
W
Heimdallr
5,465
455
16
1
0
231,597
0
L
Cthulhu
5,628
469
26
2
0
263,204
1
L
Jing Wei
5,643
470
44
4
0
250,701
2
L
Sun Wukong
5,901
492
32
3
0
240,306
1
W
Mercury
6,774
565
89
7
0
241,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role