Player Matchup

Ullr
Ullr
BAacRH4NK
Ullr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,455 Elo+
Solo
Merlin
Merlin
JowTergs
Merlin
Level 7
God Stats
3W - 0L
1,747 SR
Queue Stats
19W - 21L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Slippy_Cheese58
Guan Yu
Level 29
God Stats
3W - 2L
1,528 SR
Queue Stats
97W - 115L
1,428 Elo+
Solo
Fenrir
Fenrir
TAPIAPF
Fenrir
Level 124
God Stats
5W - 8L
1,666 SR
Queue Stats
318W - 298L
1,538 Elo+
Party 2
Ares
Ares
xCrtsGoDeath
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,461 Elo+
Party 2
Team Averages
Level 36
1,588 SR
1,497 Elo+

VS

Team Averages
Level 23
1,472 SR
1,498 Elo+
Artemis
Artemis
ILikeYourAzZBr0
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
Pedrobkdasilva
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,525 Elo+
Solo
Athena
Athena
itsRefIexz
Athena
Level 56
God Stats
37W - 34L
1,396 SR
Queue Stats
258W - 258L
1,523 Elo+
Party 1
Mercury
Mercury
mychapryme
Mercury
Level 23
God Stats
6W - 3L
1,726 SR
Queue Stats
31W - 25L
1,527 Elo+
Solo
Zeus
Zeus
zlipzinnnNNN
Zeus
Level 28
God Stats
0W - 5L
1,238 SR
Queue Stats
51W - 93L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
1 / 2 / 1
4,668
467
1,117
5,072
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JowTergs
Merlin
11
6 / 1 / 3
6,663
666
5,061
5,307
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,533
653
2,081
3,046
2,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
TAPIAPF
Fenrir
10
8 / 3 / 5
6,890
689
7,710
6,461
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 1
4,839
484
2,254
6,021
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
4,952
495
3,552
3,693
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Pedrobkdasilva
Sun Wukong
4
0 / 6 / 0
3,784
378
585
5,591
2,075
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
itsRefIexz
Athena
8
4 / 1 / 0
5,361
536
2,615
6,766
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
mychapryme
Mercury
8
0 / 5 / 2
4,744
474
1,710
7,382
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
2 / 6 / 1
5,051
505
2,196
6,255
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
19
Kills
6
7
Deaths
20
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
1
0.75
L
0
2
4
1
W
Merlin
JowTergs
Merlin
6
1
3
7.5
L
Sun Wukong
Pedrobkdasilva
Sun Wukong
0
6
0
0
W
3
0
0
3
W
Fenrir
TAPIAPF
Fenrir
8
3
5
3.5
L
Athena
itsRefIexz
Athena
4
1
0
4
L
Mercury
mychapryme
Mercury
0
5
2
0.2
W
1
1
1
1.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
10,658
25,907
Taken
29,687
10,398
Mitigated
10,193
6,703
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
1,117
305
114
853
5,072
1,054
0
840
4,207
0
12,941
L
3,552
1,967
0
454
3,693
1,019
0
1,218
2,475
0
17,436
W
Merlin
JowTergs
Merlin
5,061
157
60
2,500
5,307
1,405
774
1,311
3,718
34,174
0
L
Sun Wukong
Pedrobkdasilva
Sun Wukong
585
331
0
250
5,591
2,075
0
638
4,839
0
8,850
W
2,081
291
0
938
3,046
2,517
222
0
3,046
8,166
29,836
W
Fenrir
TAPIAPF
Fenrir
7,710
2,210
0
1,006
6,461
2,675
0
746
5,645
0
32,357
L
Athena
itsRefIexz
Athena
2,615
1,120
0
1,548
6,766
3,725
0
1,036
5,730
18,288
0
L
Mercury
mychapryme
Mercury
1,710
581
0
1,176
7,382
1,795
0
2,161
5,177
0
20,548
W
2,254
299
0
1,232
6,021
2,747
0
1,451
4,480
9,868
0
L
2,196
175
0
793
6,255
1,579
0
2,713
3,542
15,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
23,892
240
Minions Killed
162
0
Camps Cleared
0
875,492
Distance Traveled
842,369
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,668
467
23
2
0
163,343
0
L
Artemis
4,952
495
28
3
0
154,225
0
W
Merlin
6,663
666
64
6
0
160,336
3
L
Sun Wukong
3,784
378
17
2
0
171,289
0
W
Guan Yu
6,533
653
93
9
0
183,408
0
W
Fenrir
6,890
689
48
5
0
203,053
1
L
Athena
5,361
536
34
3
0
174,172
3
L
Mercury
4,744
474
44
4
0
183,068
0
W
Ares
4,839
484
12
1
0
165,352
0
L
Zeus
5,051
505
39
4
0
159,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role