Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GrandFromage947
Poseidon
Level 66
God Stats
33W - 29L
1,631 SR
Queue Stats
226W - 223L
1,433 Elo+
Solo
Serqet
Serqet
QCnadbro420
Serqet
Level 67
God Stats
0W - 1L
1,710 SR
Queue Stats
116W - 141L
1,433 Elo+
Solo
Neith
Neith
joaosantarosa1
Neith
Level 59
God Stats
3W - 7L
1,339 SR
Queue Stats
6W - 10L
1,272 Elo+
Solo
Hel
Hel
mandrecast
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,432 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,414 Elo+

VS

Team Averages
Level 100
1,520 SR
1,389 Elo+
Chiron
Chiron
BNG 056
Chiron
Level 97
God Stats
99W - 66L
1,490 SR
Queue Stats
476W - 438L
1,336 Elo+
Solo
Mulan
Mulan
Happy Caffe
Mulan
Level 106
God Stats
19W - 14L
1,669 SR
Queue Stats
527W - 510L
1,360 Elo+
Solo
Ah Puch
Ah Puch
JAYGO CAKE
Ah Puch
Level 127
God Stats
4W - 13L
1,254 SR
Queue Stats
344W - 371L
1,346 Elo+
Solo
Arachne
Arachne
Jays2744
Arachne
Level 64
God Stats
17W - 7L
1,686 SR
Queue Stats
165W - 195L
1,438 Elo+
Solo
Terra
Terra
TheThinMintOG
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 3 / 0
5,850
585
6,193
8,570
5,849
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
10
1 / 4 / 1
5,330
533
3,151
5,039
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
7
1 / 5 / 2
5,142
514
1,840
7,683
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 3 / 1
4,647
465
4,258
6,137
1,874
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 2
5,080
508
4,072
7,327
3,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BNG 056
Chiron
10
2 / 1 / 1
5,668
567
5,287
4,864
1,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 3
6,570
657
7,329
7,963
4,992
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
JAYGO CAKE
Ah Puch
11
6 / 1 / 1
6,609
661
6,979
6,283
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jays2744
Arachne
9
5 / 2 / 0
6,074
607
5,112
5,874
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 1 / 2
4,851
485
1,416
5,101
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
16
16
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
0
1
W
Chiron
BNG 056
Chiron
2
1
1
2.5
L
Poseidon
1
4
1
0.38
W
3
2
3
2.25
W
Ah Puch
JAYGO CAKE
Ah Puch
6
1
1
6.5
W
Arachne
Jays2744
Arachne
5
2
0
2.5
L
Serqet
1
5
2
0.4
W
0
1
2
1
L
1
3
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
26,123
34,756
Taken
30,085
15,471
Mitigated
14,094
9,236
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,193
1,945
0
1,178
8,570
5,849
0
539
8,031
0
26,806
W
Chiron
BNG 056
Chiron
5,287
1,877
675
1,410
4,864
1,374
492
1,325
3,523
0
39,005
L
Poseidon
3,151
100
0
686
5,039
1,664
0
3,817
1,222
25,707
0
W
7,329
1,790
0
2,766
7,963
4,992
41
0
7,963
0
36,040
W
Ah Puch
JAYGO CAKE
Ah Puch
6,979
53
0
2,927
6,283
1,881
0
1,791
4,008
34,168
0
W
Arachne
Jays2744
Arachne
5,112
3,298
457
2,060
5,874
2,616
105
1,739
4,101
0
19,820
L
Serqet
1,840
721
175
1,219
7,683
2,172
0
432
7,251
0
18,551
W
1,416
321
265
418
5,101
3,231
26
1,952
3,093
10,352
0
L
4,258
1,401
0
1,097
6,137
1,874
298
1,407
4,730
0
21,877
L
4,072
226
1,807
3,074
7,327
3,912
255
2,200
5,127
20,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
29,772
224
Minions Killed
261
0
Camps Cleared
0
955,257
Distance Traveled
997,388
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,850
585
45
5
0
190,141
2
W
Chiron
5,668
567
79
8
0
196,873
3
L
Poseidon
5,330
533
52
5
0
178,356
3
W
Mulan
6,570
657
77
8
0
194,402
1
W
Ah Puch
6,609
661
52
5
0
190,186
2
W
Arachne
6,074
607
34
3
0
214,297
0
L
Serqet
5,142
514
41
4
0
186,469
4
W
Terra
4,851
485
19
2
0
201,630
1
L
Neith
4,647
465
40
4
0
184,286
0
L
Hel
5,080
508
46
5
0
216,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role