Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BN51Raven
Serqet
Level 68
God Stats
6W - 5L
1,801 SR
Queue Stats
347W - 370L
1,407 Elo+
Solo
Agni
Agni
Diegod99
Agni
Level 144
God Stats
4W - 7L
1,375 SR
Queue Stats
143W - 133L
1,523 Elo+
Solo
Osiris
Osiris
GipparhMao
Osiris
Level 156
God Stats
4W - 3L
1,518 SR
Queue Stats
442W - 423L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Sennarios
Cthulhu
Level 78
God Stats
45W - 40L
1,587 SR
Queue Stats
146W - 179L
1,433 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,464 Elo+

VS

Team Averages
Level 73
1,483 SR
1,339 Elo+
Hou Yi
Hou Yi
CrazyKat6639
Hou Yi
Level 144
God Stats
3W - 1L
1,617 SR
Queue Stats
382W - 344L
1,524 Elo+
Solo
Chang'e
Chang'e
DarkRTZ
Chang'e
Level 61
God Stats
6W - 7L
1,403 SR
Queue Stats
211W - 259L
1,399 Elo+
Solo
Ymir
Ymir
GodlikeDSC
Ymir
Level 51
God Stats
8W - 9L
1,503 SR
Queue Stats
332W - 441L
1,267 Elo+
Party 1
Set
Set
RicardoDilos999
Set
Level 41
God Stats
3W - 4L
1,618 SR
Queue Stats
212W - 303L
1,256 Elo+
Party 1
Hel
Hel
aleks0126
Hel
Level 67
God Stats
4W - 6L
1,276 SR
Queue Stats
5W - 7L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 2
5,649
565
3,156
3,937
1,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
BN51Raven
Serqet
10
1 / 0 / 4
6,086
609
1,671
5,241
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
12
7 / 0 / 3
7,428
743
5,437
2,852
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
GipparhMao
Osiris
11
3 / 0 / 2
6,430
643
5,233
5,117
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Sennarios
Cthulhu
9
2 / 0 / 2
5,932
593
1,476
4,989
2,614
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
2 / 3 / 0
5,241
524
4,762
5,026
1,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DarkRTZ
Chang'e
8
0 / 5 / 0
4,506
451
1,075
5,680
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,513
451
596
4,224
1,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
4,903
490
1,218
6,461
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 0
4,414
441
1,608
4,647
4,422
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
2
2
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
W
Serqet
BN51Raven
Serqet
1
0
4
3
L
Hou Yi
2
3
0
0.67
L
Chang'e
DarkRTZ
Chang'e
0
5
0
0
W
Agni
7
0
3
8.5
W
Osiris
GipparhMao
Osiris
3
0
2
4
L
0
1
0
0
L
0
4
0
0
W
Cthulhu
Sennarios
Cthulhu
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
9,259
22,136
Taken
26,038
9,475
Mitigated
10,860
5,592
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,156
1,933
0
868
3,937
1,112
211
129
3,808
0
35,039
W
Serqet
BN51Raven
Serqet
1,671
544
0
500
5,241
1,533
60
194
5,047
0
37,354
L
Hou Yi
4,762
2,571
0
1,082
5,026
1,244
0
1,337
3,677
0
30,045
L
Chang'e
DarkRTZ
Chang'e
1,075
76
0
1,207
5,680
1,537
0
2,907
2,587
20,317
0
W
Agni
5,437
1,159
0
651
2,852
936
225
1,075
1,777
44,854
0
W
Osiris
GipparhMao
Osiris
5,233
1,952
0
1,969
5,117
3,280
0
1,709
3,408
0
31,747
L
596
138
0
915
4,224
1,693
125
297
3,759
11,525
0
L
1,218
791
0
96
6,461
1,964
0
1,838
4,423
0
23,918
W
Cthulhu
Sennarios
Cthulhu
1,476
190
241
1,363
4,989
2,614
174
172
4,817
12,043
0
L
1,608
168
200
1,695
4,647
4,422
180
214
4,419
18,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
23,577
353
Minions Killed
197
0
Camps Cleared
0
995,748
Distance Traveled
811,894
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,649
565
85
9
0
162,841
3
W
Serqet
6,086
609
84
8
0
211,579
4
L
Hou Yi
5,241
524
53
5
0
165,516
2
L
Chang'e
4,506
451
35
4
0
157,576
0
W
Agni
7,428
743
92
9
0
196,501
3
W
Osiris
6,430
643
70
7
0
222,523
4
L
Ymir
4,513
451
28
3
0
136,701
0
L
Set
4,903
490
59
6
0
195,920
0
W
Cthulhu
5,932
593
22
2
0
202,304
1
L
Hel
4,414
441
22
2
0
156,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role