Player Matchup

Hercules
Hercules
DatPolloGuy
Hercules
Level 121
God Stats
52W - 52L
1,505 SR
Queue Stats
272W - 299L
1,493 Elo+
Party 2
Artemis
Artemis
Divine Prod
Artemis
Level 122
God Stats
54W - 34L
1,595 SR
Queue Stats
120W - 132L
1,504 Elo+
Party 2
Tiamat
Tiamat
LordPuddin
Tiamat
Level 72
God Stats
6W - 5L
1,422 SR
Queue Stats
68W - 101L
1,403 Elo+
Party 2
Team Averages
Level 105
1,507 SR
1,466 Elo+

VS

Team Averages
Level 85
1,654 SR
1,539 Elo+
Chaac
Chaac
Cornello22199
Chaac
Level 143
God Stats
1W - 1L
1,876 SR
Queue Stats
107W - 99L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
CosbyConcotion
Kukulkan
Level 47
God Stats
13W - 11L
1,511 SR
Queue Stats
74W - 76L
1,467 Elo+
Solo
Fenrir
Fenrir
SolOnFire
Fenrir
Level 66
God Stats
9W - 12L
1,575 SR
Queue Stats
123W - 136L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DatPolloGuy
Hercules
17
4 / 5 / 13
12,503
695
12,563
25,945
31,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Divine Prod
Artemis
18
7 / 3 / 6
13,225
735
19,718
8,184
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
LordPuddin
Tiamat
16
6 / 5 / 8
12,596
700
14,083
13,722
8,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
11,729
652
15,706
27,386
26,930
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
17
6 / 8 / 4
12,239
680
10,534
13,253
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SolOnFire
Fenrir
13
4 / 7 / 4
10,893
605
7,128
15,771
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
17
Kills
13
13
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
10
4
L
Kukulkan
6
8
4
1
W
Hercules
DatPolloGuy
Hercules
4
5
13
2.1
W
Artemis
Divine Prod
Artemis
7
3
6
3.33
W
Tiamat
LordPuddin
Tiamat
6
5
8
2
L
Fenrir
SolOnFire
Fenrir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
33,368
47,851
Taken
56,410
43,994
Mitigated
44,693
12,444
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,706
1,760
0
9,737
27,386
26,930
238
8,930
17,755
0
48,922
L
Kukulkan
10,534
143
0
622
13,253
6,046
0
1,040
12,161
68,074
0
W
Hercules
DatPolloGuy
Hercules
12,563
2,624
0
10,256
25,945
31,862
240
6,563
18,603
0
26,269
W
Artemis
Divine Prod
Artemis
19,718
8,226
0
0
8,184
3,298
2,450
422
7,676
0
71,384
W
Tiamat
LordPuddin
Tiamat
14,083
1,503
0
2,188
13,722
8,834
423
3,786
9,936
44,515
0
L
Fenrir
SolOnFire
Fenrir
7,128
716
0
554
15,771
11,717
376
3,182
12,411
307
9,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
34,861
194
Minions Killed
193
0
Camps Cleared
0
966,644
Distance Traveled
968,238
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,729
652
67
4
0
346,211
0
L
Kukulkan
12,239
680
117
7
0
311,022
1
W
Hercules
12,503
695
29
2
0
344,506
2
W
Artemis
13,225
735
107
6
0
324,194
8
W
Tiamat
12,596
700
58
3
0
297,944
2
L
Fenrir
10,893
605
9
1
0
311,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role