Player Matchup

Ao Kuang
Ao Kuang
Blvckbeard02
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,663 Elo+
Party 1
Ares
Ares
MariuszToSarius
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,663 Elo+
Party 1
Izanami
Izanami
TurtleAlex
Izanami
Level 7
God Stats
2W - 2L
1,684 SR
Queue Stats
12W - 9L
1,459 Elo+
Party 1
Da Ji
Da Ji
turtleSilux
Da Ji
Level 7
God Stats
6W - 3L
1,980 SR
Queue Stats
17W - 11L
1,520 Elo+
Party 1
Cerberus
Cerberus
turtleplecello42
Cerberus
Level 7
God Stats
1W - 1L
1,792 SR
Queue Stats
14W - 12L
1,369 Elo+
Party 1
Team Averages
Level 5
1,691 SR
1,535 Elo+

VS

Team Averages
Level 16
1,555 SR
1,549 Elo+
Cu Chulainn
Cu Chulainn
Runthetrain
Cu Chulainn
Level 5
God Stats
33W - 22L
1,410 SR
Queue Stats
55W - 44L
1,435 Elo+
Solo
Ymir
Ymir
Xicuzin
Ymir
Level 14
God Stats
5W - 4L
1,472 SR
Queue Stats
22W - 33L
1,389 Elo+
Solo
Artemis
Artemis
possiblytoxic
Artemis
Level 18
God Stats
19W - 6L
1,805 SR
Queue Stats
71W - 65L
1,564 Elo+
Solo
Fenrir
Fenrir
xDatPrestox
Fenrir
Level 16
God Stats
5W - 4L
1,588 SR
Queue Stats
104W - 69L
1,686 Elo+
Solo
Eset
Eset
Вest
Eset
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 118L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blvckbeard02
Ao Kuang
8
1 / 6 / 0
4,928
493
952
5,686
1,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 6 / 0
4,448
445
1,345
8,511
2,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
TurtleAlex
Izanami
6
0 / 5 / 1
4,416
442
2,455
7,964
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 4 / 0
5,237
524
3,064
7,872
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
4,926
493
1,911
4,947
2,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Runthetrain
Cu Chulainn
12
2 / 0 / 1
6,592
659
2,842
3,434
1,383
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Xicuzin
Ymir
6
0 / 1 / 1
4,395
440
275
3,119
1,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
13
8 / 1 / 3
7,619
762
8,425
5,365
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
8 / 0 / 5
6,732
673
6,915
5,857
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Вest
Eset
11
5 / 1 / 3
7,123
712
6,066
4,169
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
23
23
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blvckbeard02
Ao Kuang
1
6
0
0.17
L
0
6
0
0
W
Cu Chulainn
Runthetrain
Cu Chulainn
2
0
1
2.5
L
Izanami
TurtleAlex
Izanami
0
5
1
0.1
W
Ymir
Xicuzin
Ymir
0
1
1
0.5
W
Artemis
8
1
3
9.5
L
2
4
0
0.5
L
0
2
2
0.5
W
Fenrir
8
0
5
10.5
W
Eset
Вest
Eset
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,727
Damage
24,523
34,980
Taken
21,944
10,404
Mitigated
7,937
6,325
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blvckbeard02
Ao Kuang
952
218
0
848
5,686
1,621
0
3,686
2,000
9,035
0
L
1,345
41
0
350
8,511
2,496
0
106
8,405
7,015
0
W
Cu Chulainn
Runthetrain
Cu Chulainn
2,842
1,047
0
1,641
3,434
1,383
12
585
2,849
0
42,823
L
Izanami
TurtleAlex
Izanami
2,455
1,725
0
1,521
7,964
1,437
19
1,023
6,941
0
19,819
W
Ymir
Xicuzin
Ymir
275
0
0
438
3,119
1,695
172
1,006
2,113
3,949
0
W
Artemis
8,425
4,014
0
2,322
5,365
1,670
1,110
749
4,616
0
50,945
L
3,064
881
0
1,966
7,872
1,983
0
1,311
6,561
0
23,302
L
1,911
190
0
1,640
4,947
2,867
0
215
4,732
17,235
0
W
Fenrir
6,915
1,854
0
1,346
5,857
1,844
0
1,430
4,427
0
34,181
W
Eset
Вest
Eset
6,066
905
0
957
4,169
1,345
440
438
3,731
38,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
32,461
173
Minions Killed
342
0
Camps Cleared
0
919,063
Distance Traveled
969,453
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,928
493
24
2
0
173,544
1
L
Ares
4,448
445
15
2
0
168,403
0
W
Cu Chulainn
6,592
659
105
11
0
224,434
3
L
Izanami
4,416
442
38
4
0
159,739
0
W
Ymir
4,395
440
4
0
0
159,843
0
W
Artemis
7,619
762
96
10
0
184,887
0
L
Da Ji
5,237
524
48
5
0
222,285
2
L
Cerberus
4,926
493
48
5
0
195,092
1
W
Fenrir
6,732
673
57
6
0
216,560
3
W
Eset
7,123
712
80
8
0
183,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role