Player Matchup

Cthulhu
Cthulhu
HSenapi
Cthulhu
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 2
Scylla
Scylla
Luckerds11
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,146 Elo+
Party 2
Xbalanque
Xbalanque
TotemBeaver
Xbalanque
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,154 Elo+
Party 2
Team Averages
Level 18
1,423 SR
1,148 Elo+

VS

Team Averages
Level 28
1,515 SR
1,286 Elo+
Kumbhakarna
Kumbhakarna
Fooskito
Kumbhakarna
Level 17
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 4L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
Skarcha
Cthulhu
Level 30
God Stats
3W - 2L
1,556 SR
Queue Stats
5W - 5L
1,249 Elo+
Party 1
Mulan
Mulan
theliberator745
Mulan
Level 37
God Stats
2W - 0L
1,270 SR
Queue Stats
2W - 2L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HSenapi
Cthulhu
14
2 / 6 / 6
11,202
590
10,017
23,295
21,034
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Luckerds11
Scylla
15
3 / 11 / 5
11,304
595
13,277
14,001
5,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TotemBeaver
Xbalanque
16
5 / 9 / 4
13,129
691
17,215
18,124
6,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fooskito
Kumbhakarna
16
8 / 3 / 12
12,595
663
11,002
24,296
34,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Skarcha
Cthulhu
18
10 / 3 / 13
13,774
725
24,025
20,009
19,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 4 / 10
12,673
667
10,615
17,868
16,740
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
26
26
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Fooskito
Kumbhakarna
8
3
12
4.67
L
Cthulhu
HSenapi
Cthulhu
2
6
6
0.83
L
Scylla
Luckerds11
Scylla
3
11
5
0.5
W
Cthulhu
Skarcha
Cthulhu
10
3
13
5.5
L
Xbalanque
TotemBeaver
Xbalanque
5
9
4
0.78
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,509
Damage
45,642
55,420
Taken
62,173
32,577
Mitigated
70,280
7,477
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Fooskito
Kumbhakarna
11,002
1,081
0
170
24,296
34,075
44
6,479
17,817
25,822
0
L
Cthulhu
HSenapi
Cthulhu
10,017
1,695
340
2,794
23,295
21,034
0
14,177
9,118
25,366
0
L
Scylla
Luckerds11
Scylla
13,277
1,130
0
1,236
14,001
5,166
0
9,081
4,920
40,848
0
W
Cthulhu
Skarcha
Cthulhu
24,025
2,713
820
1,750
20,009
19,465
1,045
8,190
11,819
73,214
0
L
Xbalanque
TotemBeaver
Xbalanque
17,215
13,107
0
3,107
18,124
6,377
624
11,769
6,355
0
47,267
W
10,615
1,701
0
1,177
17,868
16,740
1,080
8,625
9,243
0
40,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
39,042
143
Minions Killed
163
0
Camps Cleared
0
834,699
Distance Traveled
967,671
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,595
663
21
1
0
299,961
2
L
Cthulhu
11,202
590
26
1
0
311,491
0
L
Scylla
11,304
595
50
3
0
244,117
0
W
Cthulhu
13,774
725
105
6
0
337,313
0
L
Xbalanque
13,129
691
67
4
0
279,091
0
W
Mulan
12,673
667
37
2
0
330,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role