Player Matchup

Izanami
Izanami
Brine619
Izanami
Level 67
God Stats
3W - 6L
1,383 SR
Queue Stats
120W - 100L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Craist
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,495 Elo+
Solo
Merlin
Merlin
ShizyoDono
Merlin
Level 48
God Stats
20W - 13L
1,560 SR
Queue Stats
114W - 116L
1,459 Elo+
Solo
Sol
Sol
mati1977
Sol
Level 95
God Stats
3W - 3L
1,724 SR
Queue Stats
13W - 12L
1,680 Elo+
Solo
Awilix
Awilix
我的大宝剑呢
Awilix
Level 98
God Stats
14W - 23L
1,389 SR
Queue Stats
712W - 705L
1,487 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,521 Elo+

VS

Team Averages
Level 76
1,556 SR
1,474 Elo+
Ganesha
Ganesha
 
Ganesha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FootballRUS
Discordia
Level 108
God Stats
300W - 294L
1,578 SR
Queue Stats
394W - 399L
1,483 Elo+
Solo
Anhur
Anhur
IAmIdris
Anhur
Level 100
God Stats
9W - 13L
1,450 SR
Queue Stats
477W - 503L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Sorrowx
Hun Batz
Level 60
God Stats
1W - 1L
1,753 SR
Queue Stats
43W - 56L
1,442 Elo+
Solo
Sol
Sol
idontknowit
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 197L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brine619
Izanami
18
6 / 0 / 14
11,597
1,160
12,487
10,233
3,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Craist
Gilgamesh
17
6 / 2 / 15
11,041
1,104
14,207
16,179
13,980
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
ShizyoDono
Merlin
17
2 / 0 / 13
9,814
981
11,452
5,344
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
16 / 3 / 11
12,985
1,299
32,362
18,101
5,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 2 / 16
9,654
965
5,800
9,110
4,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

262

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 6 / 7
10,761
1,076
7,916
23,060
26,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
FootballRUS
Discordia
16
1 / 6 / 5
9,554
955
11,374
15,054
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
IAmIdris
Anhur
16
2 / 4 / 5
10,256
1,026
8,286
13,506
5,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Sorrowx
Hun Batz
15
1 / 9 / 3
8,693
869
10,118
15,341
7,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 1
9,612
961
13,586
14,680
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
31
Kills
7
7
Deaths
31
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
7
0.58
W
Izanami
Brine619
Izanami
6
0
14
13
W
Gilgamesh
Craist
Gilgamesh
6
2
15
6.75
L
Discordia
FootballRUS
Discordia
1
6
5
0.58
L
Anhur
IAmIdris
Anhur
2
4
5
1.13
W
Merlin
ShizyoDono
Merlin
2
0
13
8.5
L
Hun Batz
Sorrowx
Hun Batz
1
9
3
0.28
L
3
6
1
0.58
W
16
3
11
7.17
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,308
Damage
51,280
58,967
Taken
81,641
29,541
Mitigated
52,507
16,417
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,916
627
0
1,830
23,060
26,909
0
13,798
9,262
16,500
0
W
Izanami
Brine619
Izanami
12,487
6,080
0
1,249
10,233
3,916
0
6,413
3,820
0
50,243
W
Gilgamesh
Craist
Gilgamesh
14,207
2,110
0
2,108
16,179
13,980
0
5,999
9,372
9,345
16,903
L
Discordia
FootballRUS
Discordia
11,374
342
0
0
15,054
7,235
0
7,852
7,202
40,345
0
L
Anhur
IAmIdris
Anhur
8,286
4,388
0
1,450
13,506
5,344
0
8,604
4,902
0
27,081
W
Merlin
ShizyoDono
Merlin
11,452
422
0
0
5,344
2,080
0
3,703
1,641
20,002
0
L
Hun Batz
Sorrowx
Hun Batz
10,118
3,823
71
109
15,341
7,453
0
7,117
8,224
0
22,167
L
13,586
4,710
0
3,997
14,680
5,566
0
10,175
4,505
35,505
0
W
32,362
14,706
0
12,970
18,101
5,440
0
11,055
7,046
50,416
0
W
5,800
1,958
0
90
9,110
4,125
0
5,706
3,404
0
14,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,091
Gold Earned
48,876
207
Minions Killed
188
10
Camps Cleared
3
931,109
Distance Traveled
883,342
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,761
1,076
0
0
0
197,291
0
W
Izanami
11,597
1,160
111
11
4
194,019
0
W
Gilgamesh
11,041
1,104
15
2
1
178,385
0
L
Discordia
9,554
955
65
7
0
204,527
0
L
Anhur
10,256
1,026
43
4
0
168,410
2
W
Merlin
9,814
981
21
2
0
191,349
0
L
Hun Batz
8,693
869
23
2
1
144,645
0
L
Sol
9,612
961
57
6
2
168,469
0
W
Sol
12,985
1,299
49
5
1
172,917
0
W
Awilix
9,654
965
11
1
4
194,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role