Player Matchup

Baron Samedi
Baron Samedi
BunnyRambo
Baron Samedi
Level 126
God Stats
6W - 2L
1,789 SR
Queue Stats
249W - 143L
1,742 Elo+
Party 1
Gilgamesh
Gilgamesh
NinjaSnurtle
Gilgamesh
Level 111
God Stats
36W - 19L
1,670 SR
Queue Stats
455W - 347L
1,669 Elo+
Party 1
Arachne
Arachne
oxy1233
Arachne
Level 29
God Stats
2W - 1L
1,351 SR
Queue Stats
222W - 54L
1,767 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,726 Elo+

VS

Team Averages
Level 32
1,461 SR
1,434 Elo+
Agni
Agni
Clenzer
Agni
Level 59
God Stats
8W - 10L
1,581 SR
Queue Stats
30W - 28L
1,473 Elo+
Party 2
Chaac
Chaac
Hulqz
Chaac
Level 18
God Stats
40W - 42L
1,128 SR
Queue Stats
356W - 386L
1,356 Elo+
Solo
Medusa
Medusa
PartyTrain
Medusa
Level 18
God Stats
21W - 14L
1,673 SR
Queue Stats
30W - 28L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunnyRambo
Baron Samedi
15
4 / 1 / 9
10,016
715
6,321
7,198
4,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
NinjaSnurtle
Gilgamesh
14
8 / 1 / 10
10,736
767
8,467
12,455
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
oxy1233
Arachne
14
9 / 5 / 11
10,887
778
11,927
17,645
13,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Clenzer
Agni
12
3 / 6 / 4
9,691
692
8,816
7,700
2,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Hulqz
Chaac
11
1 / 7 / 3
8,042
574
5,868
9,294
4,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
PartyTrain
Medusa
11
2 / 8 / 5
8,908
636
7,044
12,515
4,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
6
7
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BunnyRambo
Baron Samedi
4
1
9
8.5
L
Agni
Clenzer
Agni
3
6
4
0.83
L
Chaac
Hulqz
Chaac
1
7
3
0.36
W
Gilgamesh
NinjaSnurtle
Gilgamesh
8
1
10
13
L
Medusa
PartyTrain
Medusa
2
8
5
0.56
W
Arachne
oxy1233
Arachne
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,715
Damage
21,728
37,298
Taken
29,509
28,693
Mitigated
11,730
13,104
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BunnyRambo
Baron Samedi
6,321
982
1,098
3,130
7,198
4,626
920
1,527
5,671
42,502
0
L
Agni
Clenzer
Agni
8,816
781
0
398
7,700
2,822
0
725
6,757
23,575
0
L
Chaac
Hulqz
Chaac
5,868
1,163
0
1,537
9,294
4,894
0
2,640
6,363
0
16,213
W
Gilgamesh
NinjaSnurtle
Gilgamesh
8,467
2,054
461
3,149
12,455
10,970
791
2,805
9,650
0
22,703
L
Medusa
PartyTrain
Medusa
7,044
3,866
180
1,021
12,515
4,014
0
2,956
9,310
0
23,889
W
Arachne
oxy1233
Arachne
11,927
7,683
0
5,266
17,645
13,097
638
4,484
12,216
0
27,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
26,641
140
Minions Killed
99
0
Camps Cleared
0
770,499
Distance Traveled
766,829
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,016
715
87
6
0
248,238
1
L
Agni
9,691
692
35
3
0
245,279
0
L
Chaac
8,042
574
28
2
0
272,115
0
W
Gilgamesh
10,736
767
24
2
0
267,678
2
L
Medusa
8,908
636
36
3
0
249,435
0
W
Arachne
10,887
778
29
2
0
254,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role