Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fresh1Limon
Kukulkan
Level 117
God Stats
4W - 0L
1,755 SR
Queue Stats
59W - 52L
1,488 Elo+
Party 1
Neith
Neith
Steffanh94
Neith
Level 46
God Stats
13W - 3L
1,900 SR
Queue Stats
131W - 149L
1,454 Elo+
Party 2
Pele
Pele
TheTangoNinja
Pele
Level 35
God Stats
36W - 37L
1,482 SR
Queue Stats
76W - 81L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
ЫГКЩЛ
Cthulhu
Level 98
God Stats
17W - 12L
1,530 SR
Queue Stats
54W - 48L
1,494 Elo+
Party 1
Team Averages
Level 90
1,633 SR
1,466 Elo+

VS

Team Averages
Level 70
1,405 SR
1,410 Elo+
Discordia
Discordia
Gnorts
Discordia
Level 106
God Stats
9W - 13L
1,354 SR
Queue Stats
320W - 314L
1,428 Elo+
Party 3
Fafnir
Fafnir
Linkjee
Fafnir
Level 77
God Stats
5W - 5L
1,737 SR
Queue Stats
526W - 537L
1,501 Elo+
Solo
Mercury
Mercury
McArska50
Mercury
Level 65
God Stats
1W - 6L
1,332 SR
Queue Stats
316W - 302L
1,469 Elo+
Party 3
Tyr
Tyr
PRIDEGOD
Tyr
Level 76
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 6L
1,227 Elo+
Party 4
Chernobog
Chernobog
Sensoret
Chernobog
Level 28
God Stats
2W - 2L
1,420 SR
Queue Stats
30W - 28L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 1
6,157
560
2,496
4,619
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Fresh1Limon
Kukulkan
13
3 / 0 / 2
7,347
668
4,726
4,324
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
0 / 1 / 0
5,446
495
3,123
2,660
906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 0
6,893
627
7,113
5,719
1,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ЫГКЩЛ
Cthulhu
8
1 / 1 / 0
5,161
469
2,665
6,923
2,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gnorts
Discordia
10
1 / 3 / 1
5,952
541
2,395
5,298
1,974
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Linkjee
Fafnir
8
0 / 0 / 1
5,186
471
1,852
6,301
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
McArska50
Mercury
9
3 / 3 / 1
5,830
530
2,384
7,472
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 0
4,720
429
2,112
8,512
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
Sensoret
Chernobog
7
0 / 0 / 1
4,713
428
3,145
4,904
1,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
10
Kills
4
4
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
1
2.5
W
Kukulkan
Fresh1Limon
Kukulkan
3
0
2
4
L
Discordia
Gnorts
Discordia
1
3
1
0.5
L
Fafnir
Linkjee
Fafnir
0
0
1
0.5
L
Mercury
McArska50
Mercury
3
3
1
1.17
L
0
4
0
0
L
Chernobog
Sensoret
Chernobog
0
0
1
0.5
W
Neith
0
1
0
0
W
4
1
0
4
W
Cthulhu
ЫГКЩЛ
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
11,888
24,245
Taken
32,487
9,998
Mitigated
16,152
6,284
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,496
678
19
1,514
4,619
2,690
200
310
4,309
0
37,155
W
Kukulkan
Fresh1Limon
Kukulkan
4,726
413
0
1,160
4,324
1,634
576
1,180
3,144
50,036
0
L
Discordia
Gnorts
Discordia
2,395
324
0
1,272
5,298
1,974
0
3,683
1,615
31,368
0
L
Fafnir
Linkjee
Fafnir
1,852
308
0
780
6,301
5,069
0
1,312
4,989
19,290
0
L
Mercury
McArska50
Mercury
2,384
707
0
500
7,472
2,416
0
1,316
6,156
0
26,518
L
2,112
476
0
1,259
8,512
5,371
0
0
8,512
0
17,330
L
Chernobog
Sensoret
Chernobog
3,145
1,491
0
0
4,904
1,322
0
1,080
3,824
0
23,121
W
Neith
3,123
1,339
0
804
2,660
906
0
1,266
1,394
0
27,560
W
7,113
1,675
0
2,037
5,719
1,846
1,360
0
5,719
0
42,449
W
Cthulhu
ЫГКЩЛ
Cthulhu
2,665
65
0
750
6,923
2,922
78
1,491
5,432
14,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
26,401
354
Minions Killed
227
0
Camps Cleared
0
1,018,737
Distance Traveled
1,039,512
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,157
560
72
7
0
193,920
1
W
Kukulkan
7,347
668
105
10
0
200,517
2
L
Discordia
5,952
541
74
7
0
192,216
3
L
Fafnir
5,186
471
25
2
0
183,584
4
L
Mercury
5,830
530
45
4
0
241,146
4
L
Tyr
4,720
429
34
3
0
225,465
0
L
Chernobog
4,713
428
49
4
0
197,101
1
W
Neith
5,446
495
63
6
0
193,234
2
W
Pele
6,893
627
93
8
0
227,539
0
W
Cthulhu
5,161
469
21
2
0
203,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role