Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gan7
Scylla
Level 155
God Stats
1W - 0L
1,585 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Welord
Cerberus
Level 129
God Stats
4W - 3L
1,716 SR
Queue Stats
52W - 30L
1,688 Elo+
Party 1
Team Averages
Level 147
1,600 SR
1,563 Elo+

VS

Team Averages
Level 93
1,515 SR
1,513 Elo+
Horus
Horus
KainDeMirho
Horus
Level 69
God Stats
13W - 11L
1,467 SR
Queue Stats
20W - 19L
1,460 Elo+
Party 2
Hel
Hel
Lagiacrus1
Hel
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 115L
1,495 Elo+
Party 2
Janus
Janus
S4UC1SS0N
Janus
Level 106
God Stats
135W - 134L
1,579 SR
Queue Stats
147W - 150L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 2 / 8
10,711
765
13,084
10,106
3,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Gan7
Scylla
14
5 / 3 / 10
9,829
702
14,412
7,790
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Welord
Cerberus
14
4 / 3 / 11
10,621
759
6,302
14,307
16,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,928
566
5,243
13,839
6,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 6 / 4
8,081
577
3,459
14,280
4,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
S4UC1SS0N
Janus
14
6 / 6 / 1
10,408
743
9,938
11,163
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
7
8
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
8
6
W
Scylla
Gan7
Scylla
5
3
10
3.33
L
1
5
3
0.5
L
0
6
4
0.33
L
Janus
S4UC1SS0N
Janus
6
6
1
1.08
W
Cerberus
Welord
Cerberus
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,798
Damage
18,640
32,203
Taken
39,282
22,937
Mitigated
14,118
8,077
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,084
3,672
0
2,977
10,106
3,781
1,712
3,510
6,596
0
54,695
W
Scylla
Gan7
Scylla
14,412
851
0
1,000
7,790
2,822
647
4,696
3,094
40,318
0
L
5,243
2,033
554
991
13,839
6,210
208
6,592
6,965
0
11,464
L
3,459
0
4,234
4,946
14,280
4,730
252
8,193
5,757
23,079
0
L
Janus
S4UC1SS0N
Janus
9,938
550
0
0
11,163
3,178
115
5,091
5,846
40,262
0
W
Cerberus
Welord
Cerberus
6,302
145
0
4,100
14,307
16,334
0
5,191
9,116
13,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
26,417
157
Minions Killed
110
0
Camps Cleared
0
706,447
Distance Traveled
693,764
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,711
765
89
6
0
245,921
3
W
Scylla
9,829
702
45
3
0
226,904
2
L
Horus
7,928
566
19
1
0
226,010
0
L
Hel
8,081
577
29
2
0
244,623
2
L
Janus
10,408
743
62
4
0
223,131
4
W
Cerberus
10,621
759
23
2
0
233,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role