Player Matchup

Gilgamesh
Gilgamesh
AceScorpion9311
Gilgamesh
Level 25
God Stats
24W - 23L
1,625 SR
Queue Stats
225W - 269L
1,444 Elo+
Solo
Izanami
Izanami
Bigfudge97
Izanami
Level 22
God Stats
2W - 3L
1,356 SR
Queue Stats
4W - 6L
1,749 Elo+
Solo
Serqet
Serqet
DasD BL4K TP
Serqet
Level 29
God Stats
3W - 1L
1,748 SR
Queue Stats
11W - 13L
1,453 Elo+
Solo
Yemoja
Yemoja
Slavquesadilla0
Yemoja
Level 27
God Stats
3W - 1L
1,682 SR
Queue Stats
144W - 168L
1,517 Elo+
Solo
Olorun
Olorun
lPalacios21l
Olorun
Level 29
God Stats
15W - 12L
1,535 SR
Queue Stats
26W - 30L
1,372 Elo+
Solo
Team Averages
Level 26
1,589 SR
1,507 Elo+

VS

Team Averages
Level 23
1,420 SR
1,493 Elo+
Chaac
Chaac
IamBjerg01
Chaac
Level 25
God Stats
0W - 2L
1,249 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
Anhur
Anhur
NotoriousLR
Anhur
Level 25
God Stats
3W - 6L
1,612 SR
Queue Stats
164W - 153L
1,495 Elo+
Solo
Thor
Thor
Omarxxx2020
Thor
Level 28
God Stats
3W - 2L
1,570 SR
Queue Stats
13W - 10L
1,672 Elo+
Solo
Fenrir
Fenrir
hellviselvis
Fenrir
Level 28
God Stats
5W - 9L
1,324 SR
Queue Stats
25W - 46L
1,336 Elo+
Solo
Ra
Ra
xZ0mb1Ek1Ll4x
Ra
Level 8
God Stats
3W - 3L
1,344 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceScorpion9311
Gilgamesh
13
0 / 2 / 2
8,269
517
5,415
8,856
6,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Bigfudge97
Izanami
12
2 / 7 / 4
7,694
481
5,694
11,296
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
16
11 / 0 / 3
10,538
659
7,000
10,566
5,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 9
8,563
535
4,409
9,915
5,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
14
2 / 3 / 2
8,856
554
3,564
7,693
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
1
0 / 0 / 0
4,570
286
0
0
0
14
10 / 4 / 0
8,959
560
11,115
9,207
2,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 0
8,289
518
6,439
11,696
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
0 / 5 / 8
6,718
420
5,427
15,350
5,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 6 / 1
6,675
417
1,796
7,464
3,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
17
Kills
14
15
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceScorpion9311
Gilgamesh
0
2
2
0.5
W
Izanami
Bigfudge97
Izanami
2
7
4
0.57
W
Serqet
11
0
3
12.5
L
Chaac
0
0
0
0
L
10
4
0
2.5
L
4
3
0
1.33
W
2
3
9
2.17
L
Fenrir
0
5
8
0.8
W
Olorun
2
3
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
24,777
48,326
Taken
43,717
23,355
Mitigated
15,056
11,352
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceScorpion9311
Gilgamesh
5,415
958
0
681
8,856
6,102
2,598
0
8,856
0
40,591
W
Izanami
Bigfudge97
Izanami
5,694
3,380
0
1,334
11,296
2,663
3,072
0
11,296
0
43,332
W
Serqet
7,000
1,850
0
3,044
10,566
5,488
0
185
10,381
123
64,832
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
11,115
5,021
0
2,056
9,207
2,731
877
1,731
7,341
0
62,592
L
6,439
730
0
3,913
11,696
3,965
0
358
11,233
0
50,975
W
4,409
1,641
2,186
1,266
9,915
5,164
644
965
8,894
20,936
0
L
Fenrir
5,427
905
0
4,076
15,350
5,322
167
3,668
11,268
0
21,244
W
Olorun
3,564
2,265
232
2,609
7,693
3,938
1,085
626
7,037
45,207
7,177
L
1,796
273
0
1,554
7,464
3,038
317
1,778
5,303
31,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
35,211
423
Minions Killed
289
0
Camps Cleared
0
1,448,768
Distance Traveled
1,077,356
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,269
517
94
6
0
291,804
2
W
Izanami
7,694
481
80
5
0
278,003
1
W
Serqet
10,538
659
112
7
0
360,343
3
L
Chaac
4,570
286
0
0
0
0
0
L
Anhur
8,959
560
97
6
0
261,302
3
L
Thor
8,289
518
105
7
0
262,013
2
W
Yemoja
8,563
535
31
2
0
279,057
1
L
Fenrir
6,718
420
27
2
0
286,688
0
W
Olorun
8,856
554
106
7
0
239,561
3
L
Ra
6,675
417
60
4
0
267,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role