Player Matchup

Thanatos
Thanatos
Arquero77
Thanatos
Level 13
God Stats
4W - 6L
1,288 SR
Queue Stats
15W - 18L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
MitKisaUndTuta
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 105L
1,386 Elo+
Solo
Terra
Terra
NomNomBaby
Terra
Level 14
God Stats
4W - 9L
1,414 SR
Queue Stats
42W - 35L
1,396 Elo+
Solo
Heimdallr
Heimdallr
VilRH
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,253 Elo+
Solo
Hades
Hades
joosee_sc
Hades
Level 5
God Stats
1W - 3L
1,288 SR
Queue Stats
14W - 20L
1,252 Elo+
Party 1
Team Averages
Level 9
1,398 SR
1,336 Elo+

VS

Team Averages
Level 13
1,469 SR
1,343 Elo+
Fenrir
Fenrir
IPegaZusI
Fenrir
Level 24
God Stats
2W - 2L
1,103 SR
Queue Stats
5W - 6L
1,393 Elo+
Solo
Scylla
Scylla
ImposingCarp2000
Scylla
Level 15
God Stats
3W - 1L
1,595 SR
Queue Stats
16W - 14L
1,343 Elo+
Party 2
Neith
Neith
TanksplittGER
Neith
Level 6
God Stats
1W - 0L
1,859 SR
Queue Stats
5W - 4L
1,145 Elo+
Solo
Khepri
Khepri
Ugglaa
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 93L
1,500 Elo+
Solo
Bellona
Bellona
pablituch
Bellona
Level 13
God Stats
2W - 1L
1,290 SR
Queue Stats
15W - 14L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arquero77
Thanatos
16
7 / 9 / 2
11,038
502
9,563
21,646
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 6 / 2
9,791
445
3,676
17,559
13,861
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
16
2 / 4 / 2
9,906
450
7,378
17,784
11,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
VilRH
Heimdallr
16
3 / 9 / 4
10,008
455
13,653
17,763
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
joosee_sc
Hades
14
2 / 10 / 3
8,814
401
10,294
19,105
8,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IPegaZusI
Fenrir
17
6 / 6 / 4
11,608
528
9,223
19,757
8,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
12 / 1 / 6
12,889
586
26,771
14,022
6,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 14
11,827
538
16,274
17,319
7,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Ugglaa
Khepri
17
8 / 5 / 7
11,506
523
9,317
16,509
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
pablituch
Bellona
20
6 / 2 / 6
12,651
575
8,113
11,938
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
16
Kills
38
38
Deaths
16
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arquero77
Thanatos
7
9
2
0.89
W
Fenrir
IPegaZusI
Fenrir
6
6
4
1.33
W
12
1
6
15
L
2
6
2
0.5
L
Terra
2
4
2
0.75
W
6
2
14
6.5
W
Khepri
Ugglaa
Khepri
8
5
7
2.3
L
Heimdallr
VilRH
Heimdallr
3
9
4
0.56
L
Hades
joosee_sc
Hades
2
10
3
0.35
W
Bellona
pablituch
Bellona
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,564
Damage
69,698
93,857
Taken
79,545
46,546
Mitigated
48,540
25,967
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arquero77
Thanatos
9,563
3,062
0
13,155
21,646
6,989
0
6,751
14,728
0
63,140
W
Fenrir
IPegaZusI
Fenrir
9,223
4,170
0
3,070
19,757
8,145
200
2,582
17,175
0
86,316
W
26,771
3,575
240
5,693
14,022
6,152
2,272
4,071
9,951
96,640
0
L
3,676
538
85
2,801
17,559
13,861
0
4,992
11,869
0
49,233
L
Terra
7,378
423
612
2,015
17,784
11,749
0
5,889
11,895
56,443
0
W
16,274
8,587
0
7,257
17,319
7,083
2,926
4,810
12,509
0
81,607
W
Khepri
Ugglaa
Khepri
9,317
2,861
0
2,873
16,509
15,555
802
5,910
10,599
35,100
0
L
Heimdallr
VilRH
Heimdallr
13,653
8,424
0
2,233
17,763
5,864
0
7,461
10,247
0
55,671
L
Hades
joosee_sc
Hades
10,294
2,415
155
4,911
19,105
8,083
769
10,995
8,004
38,242
0
W
Bellona
pablituch
Bellona
8,113
2,095
0
2,474
11,938
11,605
1,962
1,131
10,807
0
65,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,557
Gold Earned
60,481
444
Minions Killed
543
0
Camps Cleared
0
1,885,862
Distance Traveled
1,986,544
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,038
502
91
4
0
349,425
0
W
Fenrir
11,608
528
119
5
0
392,299
3
W
Scylla
12,889
586
139
6
0
449,763
4
L
Guan Yu
9,791
445
90
4
0
426,138
3
L
Terra
9,906
450
110
5
0
404,022
0
W
Neith
11,827
538
114
5
0
318,452
3
W
Khepri
11,506
523
38
2
0
407,642
5
L
Heimdallr
10,008
455
87
4
0
364,410
0
L
Hades
8,814
401
66
3
0
341,867
0
W
Bellona
12,651
575
133
6
0
418,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role