Player Matchup

Discordia
Discordia
FancierRug47
Discordia
Level 12
God Stats
1W - 3L
1,491 SR
Queue Stats
3W - 10L
1,103 Elo+
Solo
Cthulhu
Cthulhu
Ilia8058
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Olorun
Olorun
hafs1070
Olorun
Level 4
God Stats
1W - 6L
1,721 SR
Queue Stats
2W - 10L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
iliasel117
Sun Wukong
Level 10
God Stats
8W - 12L
1,653 SR
Queue Stats
20W - 30L
1,444 Elo+
Party 1
Merlin
Merlin
tedz_10k
Merlin
Level 3
God Stats
2W - 5L
1,700 SR
Queue Stats
2W - 6L
1,665 Elo+
Party 1
Team Averages
Level 7
1,613 SR
1,405 Elo+

VS

Team Averages
Level 14
1,468 SR
1,459 Elo+
Janus
Janus
Aonos-Kuang
Janus
Level 25
God Stats
6W - 15L
1,379 SR
Queue Stats
299W - 285L
1,445 Elo+
Solo
Neith
Neith
Hypz420
Neith
Level 18
God Stats
29W - 31L
1,479 SR
Queue Stats
57W - 74L
1,422 Elo+
Solo
Da Ji
Da Ji
OG_Alessandro
Da Ji
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Nike
Nike
SwiiTcHBacK
Nike
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 14L
1,476 Elo+
Solo
Olorun
Olorun
l-_-xXKAINZXx-_-
Olorun
Level 13
God Stats
2W - 2L
1,484 SR
Queue Stats
5W - 4L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FancierRug47
Discordia
16
0 / 10 / 5
9,675
880
11,066
13,162
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ilia8058
Cthulhu
15
0 / 7 / 3
9,010
819
5,741
13,256
14,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
hafs1070
Olorun
16
5 / 9 / 3
11,451
1,041
12,184
20,086
8,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
iliasel117
Sun Wukong
16
3 / 5 / 5
10,774
979
13,409
19,620
16,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
tedz_10k
Merlin
16
1 / 11 / 6
10,121
920
11,073
15,411
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

62

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 16
13,383
1,217
20,570
8,371
3,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hypz420
Neith
19
5 / 2 / 25
12,185
1,108
20,135
12,645
7,123
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
7 / 3 / 16
11,305
1,028
9,624
11,462
5,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 1 / 19
11,832
1,076
12,941
13,872
15,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 1 / 13
11,874
1,079
7,965
11,622
6,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
131
9
Kills
42
42
Deaths
9
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
15
2
16
11.5
L
Discordia
FancierRug47
Discordia
0
10
5
0.25
W
Neith
Hypz420
Neith
5
2
25
8.75
L
Cthulhu
Ilia8058
Cthulhu
0
7
3
0.21
W
7
3
16
5
W
9
1
19
18.5
L
Olorun
hafs1070
Olorun
5
9
3
0.72
L
Sun Wukong
iliasel117
Sun Wukong
3
5
5
1.1
W
6
1
13
12.5
L
Merlin
tedz_10k
Merlin
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,473
Damage
71,235
81,535
Taken
57,972
50,494
Mitigated
38,022
7,152
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,570
934
0
695
8,371
3,578
0
5,479
2,892
48,245
0
L
Discordia
FancierRug47
Discordia
11,066
1,804
0
0
13,162
5,342
0
5,463
7,699
28,818
0
W
Neith
Hypz420
Neith
20,135
12,951
0
858
12,645
7,123
0
10,098
2,547
0
26,724
L
Cthulhu
Ilia8058
Cthulhu
5,741
423
0
0
13,256
14,233
0
3,308
9,948
17,881
0
W
9,624
2,113
0
137
11,462
5,230
0
5,753
5,709
0
20,663
W
12,941
2,218
0
0
13,872
15,187
0
10,462
3,410
0
16,368
L
Olorun
hafs1070
Olorun
12,184
7,383
1,238
3,885
20,086
8,170
0
7,202
12,884
30,808
0
L
Sun Wukong
iliasel117
Sun Wukong
13,409
3,317
0
1,293
19,620
16,705
0
5,606
13,126
0
26,095
W
7,965
4,739
1,291
4,826
11,622
6,904
0
8,272
3,350
29,651
0
L
Merlin
tedz_10k
Merlin
11,073
781
108
628
15,411
6,044
0
6,956
8,455
32,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
60,579
148
Minions Killed
179
2
Camps Cleared
5
961,055
Distance Traveled
1,061,333
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,383
1,217
70
6
1
213,542
0
L
Discordia
9,675
880
39
4
0
180,159
0
W
Neith
12,185
1,108
22
2
1
215,238
2
L
Cthulhu
9,010
819
15
1
0
158,793
0
W
Da Ji
11,305
1,028
21
2
2
237,132
0
W
Nike
11,832
1,076
4
0
1
190,068
0
L
Olorun
11,451
1,041
24
2
1
193,682
1
L
Sun Wukong
10,774
979
25
2
1
238,476
0
W
Olorun
11,874
1,079
62
6
0
205,353
2
L
Merlin
10,121
920
45
4
0
189,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role