Player Matchup

Sun Wukong
Sun Wukong
Liferyx
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,687 Elo+
Party 3
He Bo
He Bo
Mehmet26
He Bo
Level 63
God Stats
33W - 23L
1,661 SR
Queue Stats
387W - 400L
1,514 Elo+
Party 3
Artemis
Artemis
Reptyze
Artemis
Level 16
God Stats
2W - 0L
1,753 SR
Queue Stats
58W - 53L
1,394 Elo+
Party 1
Ares
Ares
Rynamo
Ares
Level 5
God Stats
2W - 1L
1,787 SR
Queue Stats
7W - 6L
1,406 Elo+
Party 3
Arachne
Arachne
Tryyndamere
Arachne
Level 20
God Stats
13W - 4L
1,580 SR
Queue Stats
33W - 27L
1,436 Elo+
Party 1
Team Averages
Level 22
1,656 SR
1,487 Elo+

VS

Team Averages
Level 12
1,619 SR
1,546 Elo+
Hel
Hel
Eqizyan
Hel
Level 23
God Stats
0W - 2L
1,742 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Serqet
Serqet
RolandJv1080
Serqet
Level 26
God Stats
4W - 5L
1,488 SR
Queue Stats
74W - 58L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Zekuul
Kukulkan
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 4L
1,323 Elo+
Solo
Medusa
Medusa
eMoksuq
Medusa
Level 6
God Stats
2W - 1L
1,679 SR
Queue Stats
2W - 4L
1,705 Elo+
Party 2
Fenrir
Fenrir
euroZaGodzine
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Liferyx
Sun Wukong
17
3 / 4 / 7
11,897
496
9,594
15,389
15,028
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Mehmet26
He Bo
20
14 / 1 / 5
14,008
584
26,876
18,484
15,926
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Reptyze
Artemis
19
15 / 4 / 7
14,195
591
25,886
13,125
5,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Rynamo
Ares
17
2 / 4 / 21
12,513
521
10,151
20,091
19,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Tryyndamere
Arachne
20
10 / 0 / 1
15,142
631
10,392
22,419
13,066
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 10 / 4
8,064
336
3,169
15,557
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
5 / 3 / 1
10,291
429
12,513
33,215
25,286
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Zekuul
Kukulkan
13
0 / 11 / 1
8,602
358
13,116
17,038
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
eMoksuq
Medusa
16
5 / 13 / 3
10,920
455
9,251
20,813
8,047
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 8 / 5
10,168
424
6,159
15,928
7,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
44
Kills
13
13
Deaths
45
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
0
10
4
0.2
W
Sun Wukong
Liferyx
Sun Wukong
3
4
7
1.63
W
He Bo
Mehmet26
He Bo
14
1
5
16.5
W
Artemis
Reptyze
Artemis
15
4
7
4.63
L
Serqet
5
3
1
1.83
W
Ares
Rynamo
Ares
2
4
21
3.13
W
Arachne
Tryyndamere
Arachne
10
0
1
10.5
L
Kukulkan
Zekuul
Kukulkan
0
11
1
0.05
L
Medusa
eMoksuq
Medusa
5
13
3
0.5
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,899
Damage
44,208
89,508
Taken
102,551
68,719
Mitigated
55,110
28,803
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
3,169
819
4,322
2,699
15,557
7,628
0
7,054
8,503
22,890
0
W
Sun Wukong
Liferyx
Sun Wukong
9,594
2,013
0
767
15,389
15,028
711
4,305
10,602
0
54,019
W
He Bo
Mehmet26
He Bo
26,876
630
0
7,661
18,484
15,926
2,032
4,468
12,782
108,302
0
W
Artemis
Reptyze
Artemis
25,886
14,107
0
3,641
13,125
5,235
4,430
1,195
11,140
0
96,715
L
Serqet
12,513
1,942
0
11,267
33,215
25,286
0
14,686
18,529
191
40,502
W
Ares
Rynamo
Ares
10,151
771
0
2,620
20,091
19,464
924
5,193
14,898
36,574
0
W
Arachne
Tryyndamere
Arachne
10,392
6,628
0
14,114
22,419
13,066
4,928
1,651
20,768
0
181,440
L
Kukulkan
Zekuul
Kukulkan
13,116
1,681
0
666
17,038
6,586
0
6,431
10,607
62,241
0
L
Medusa
eMoksuq
Medusa
9,251
4,388
0
1,232
20,813
8,047
1,067
4,517
16,296
0
61,594
L
6,159
1,545
0
2,029
15,928
7,563
1,338
4,400
11,528
0
33,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,755
Gold Earned
48,045
654
Minions Killed
346
0
Camps Cleared
0
2,340,734
Distance Traveled
1,807,880
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,064
336
39
2
0
362,958
1
W
Sun Wukong
11,897
496
106
4
0
483,276
1
W
He Bo
14,008
584
157
7
0
437,512
3
W
Artemis
14,195
591
124
5
0
425,052
2
L
Serqet
10,291
429
60
3
0
372,055
2
W
Ares
12,513
521
43
2
0
457,885
2
W
Arachne
15,142
631
224
9
0
537,009
1
L
Kukulkan
8,602
358
91
4
0
306,110
2
L
Medusa
10,920
455
103
4
0
357,176
1
L
Fenrir
10,168
424
53
2
0
409,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role