Player Matchup

Osiris
Osiris
Fleshking1
Osiris
Level 20
God Stats
1W - 3L
1,274 SR
Queue Stats
236W - 259L
1,315 Elo+
Party 2
Zhong Kui
Zhong Kui
Punky0
Zhong Kui
Level 27
God Stats
3W - 2L
1,614 SR
Queue Stats
107W - 110L
1,451 Elo+
Solo
Neith
Neith
abdullah225sh
Neith
Level 29
God Stats
41W - 39L
1,501 SR
Queue Stats
188W - 196L
1,438 Elo+
Solo
Hercules
Hercules
fleshking1
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 79L
1,418 Elo+
Party 2
Susano
Susano
lOAKlOdysseus
Susano
Level 2
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,377 Elo+

VS

Team Averages
Level 23
1,569 SR
1,455 Elo+
Rama
Rama
Ezcool7
Rama
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
28W - 22L
1,501 Elo+
Party 1
Athena
Athena
JCDPeter
Athena
Level 26
God Stats
4W - 0L
1,706 SR
Queue Stats
13W - 9L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
Kintzel
Ratatoskr
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 80L
1,433 Elo+
Solo
Sol
Sol
RayTeKFR
Sol
Level 18
God Stats
2W - 1L
1,241 SR
Queue Stats
37W - 25L
1,359 Elo+
Solo
Ra
Ra
noproblemCZ
Ra
Level 20
God Stats
3W - 1L
1,696 SR
Queue Stats
27W - 20L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fleshking1
Osiris
6
1 / 1 / 0
3,996
571
2,009
3,962
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Punky0
Zhong Kui
8
2 / 1 / 0
4,386
627
3,774
4,426
3,124
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 0
3,481
497
2,087
4,479
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
fleshking1
Hercules
1
0 / 0 / 0
1,293
185
0
0
0
4
0 / 5 / 0
3,171
453
1,838
5,145
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ezcool7
Rama
7
4 / 1 / 0
4,707
672
3,593
3,852
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
JCDPeter
Athena
7
0 / 0 / 5
4,239
606
560
4,752
1,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Kintzel
Ratatoskr
6
3 / 1 / 2
4,580
654
1,320
2,742
701
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
4,970
710
3,354
3,691
1,273
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 3
5,072
725
3,163
2,800
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
11
11
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
Ezcool7
Rama
4
1
0
4
L
Osiris
Fleshking1
Osiris
1
1
0
1
W
Athena
JCDPeter
Athena
0
0
5
2.5
W
Ratatoskr
Kintzel
Ratatoskr
3
1
2
4
L
Zhong Kui
Punky0
Zhong Kui
2
1
0
2
W
2
1
0
2
L
0
4
0
0
L
Hercules
fleshking1
Hercules
0
0
0
0
L
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,708
Damage
11,990
18,012
Taken
17,837
6,744
Mitigated
5,092
3,079
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ezcool7
Rama
3,593
3,056
0
822
3,852
974
703
0
3,852
0
14,318
L
Osiris
Fleshking1
Osiris
2,009
462
0
357
3,962
1,412
0
1,218
2,668
0
12,596
W
Athena
JCDPeter
Athena
560
235
0
1,000
4,752
1,435
176
478
4,274
12,455
0
W
Ratatoskr
Kintzel
Ratatoskr
1,320
530
0
261
2,742
701
0
795
1,947
0
13,687
L
Zhong Kui
Punky0
Zhong Kui
3,774
920
0
1,782
4,426
3,124
0
3,094
1,332
18,205
0
W
3,354
1,695
0
1,593
3,691
1,273
624
2,501
1,190
25,238
0
L
2,087
711
0
608
4,479
917
0
418
4,061
0
9,224
L
Hercules
fleshking1
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
1,838
730
0
332
5,145
1,291
0
2,128
2,874
0
7,509
W
3,163
810
0
1,240
2,800
709
608
0
2,800
18,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,327
Gold Earned
23,568
100
Minions Killed
176
0
Camps Cleared
0
493,133
Distance Traveled
656,351
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,707
672
31
4
0
123,828
1
L
Osiris
3,996
571
25
4
0
146,782
2
W
Athena
4,239
606
18
3
0
129,720
1
W
Ratatoskr
4,580
654
32
5
0
148,052
2
L
Zhong Kui
4,386
627
43
6
0
116,969
1
W
Sol
4,970
710
52
7
0
117,968
0
L
Neith
3,481
497
24
3
0
107,913
0
L
Hercules
1,293
185
0
0
0
0
0
L
Susano
3,171
453
8
1
0
121,469
2
W
Ra
5,072
725
43
6
0
136,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role