Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fachigod
Morgan Le Fay
Level 18
God Stats
19W - 2L
1,853 SR
Queue Stats
34W - 8L
1,723 Elo+
Solo
Set
Set
Screhzyyy
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,474 Elo+
Solo
Chang'e
Chang'e
kizilix
Chang'e
Level 28
God Stats
10W - 4L
1,781 SR
Queue Stats
12W - 10L
1,668 Elo+
Solo
Zeus
Zeus
zSatanic
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
1,365 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,546 Elo+

VS

Team Averages
Level 21
1,611 SR
1,466 Elo+
Fafnir
Fafnir
AtomRotciv
Fafnir
Level 28
God Stats
0W - 1L
1,838 SR
Queue Stats
56W - 51L
1,537 Elo+
Party 1
Neith
Neith
ClaudioBear
Neith
Level 17
God Stats
12W - 19L
1,494 SR
Queue Stats
375W - 430L
1,414 Elo+
Solo
Merlin
Merlin
Flavirux
Merlin
Level 23
God Stats
30W - 36L
1,463 SR
Queue Stats
59W - 68L
1,441 Elo+
Solo
Nemesis
Nemesis
tupono
Nemesis
Level 14
God Stats
2W - 2L
1,762 SR
Queue Stats
32W - 31L
1,492 Elo+
Solo
Apollo
Apollo
zLumiere
Apollo
Level 25
God Stats
15W - 11L
1,498 SR
Queue Stats
25W - 26L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 3 / 24
10,952
1,217
16,847
8,253
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Fachigod
Morgan Le Fay
18
15 / 0 / 17
12,700
1,411
36,184
13,304
5,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 2 / 14
11,703
1,300
15,332
9,337
5,848
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Chang'e
kizilix
Chang'e
17
4 / 1 / 15
10,222
1,136
7,003
6,676
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
16
2 / 4 / 15
9,420
1,047
5,623
7,030
1,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AtomRotciv
Fafnir
15
1 / 8 / 8
9,199
1,022
5,079
18,355
19,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 8 / 4
8,905
989
8,295
20,079
6,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Flavirux
Merlin
14
2 / 5 / 5
8,948
994
7,748
16,109
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
tupono
Nemesis
15
4 / 5 / 3
9,649
1,072
10,718
17,615
6,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
zLumiere
Apollo
15
2 / 10 / 5
8,968
996
7,106
16,207
5,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
35
36
Kills
10
10
Deaths
36
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
24
5.33
L
Fafnir
AtomRotciv
Fafnir
1
8
8
0.63
L
1
8
4
0.38
W
Morgan Le Fay
Fachigod
Morgan Le Fay
15
0
17
23.5
L
Merlin
Flavirux
Merlin
2
5
5
0.9
W
11
2
14
9
W
Chang'e
kizilix
Chang'e
4
1
15
11.5
L
Nemesis
tupono
Nemesis
4
5
3
1.1
L
Apollo
zLumiere
Apollo
2
10
5
0.45
W
Zeus
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,989
Damage
38,946
44,600
Taken
88,365
18,357
Mitigated
43,660
15,590
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,847
2,581
0
688
8,253
3,026
0
2,809
5,444
30,713
0
L
Fafnir
AtomRotciv
Fafnir
5,079
1,254
0
1,288
18,355
19,682
0
14,599
3,756
14,515
0
L
8,295
2,766
0
1,245
20,079
6,751
0
16,148
3,931
0
24,856
W
Morgan Le Fay
Fachigod
Morgan Le Fay
36,184
3,871
204
7,851
13,304
5,627
0
4,024
9,280
49,655
0
L
Merlin
Flavirux
Merlin
7,748
935
0
93
16,109
5,445
0
11,551
4,558
19,731
0
W
15,332
7,521
0
618
9,337
5,848
0
1,645
7,692
0
27,714
W
Chang'e
kizilix
Chang'e
7,003
239
3,684
2,545
6,676
1,951
0
1,395
5,281
40,942
0
L
Nemesis
tupono
Nemesis
10,718
3,085
0
1,280
17,615
6,138
0
10,869
6,746
0
22,341
L
Apollo
zLumiere
Apollo
7,106
3,697
85
646
16,207
5,644
0
12,490
3,717
0
18,184
W
Zeus
5,623
1,264
0
0
7,030
1,905
0
2,954
4,076
14,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,997
Gold Earned
45,669
190
Minions Killed
157
10
Camps Cleared
4
885,521
Distance Traveled
819,804
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,952
1,217
29
3
2
158,421
0
L
Fafnir
9,199
1,022
23
3
0
171,118
0
L
Neith
8,905
989
45
5
3
141,446
0
W
Morgan Le Fay
12,700
1,411
25
3
3
199,129
1
L
Merlin
8,948
994
30
3
1
171,885
0
W
Set
11,703
1,300
28
3
2
197,913
0
W
Chang'e
10,222
1,136
97
11
2
179,775
0
L
Nemesis
9,649
1,072
29
3
0
190,812
0
L
Apollo
8,968
996
30
3
0
144,543
0
W
Zeus
9,420
1,047
11
1
1
150,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role