Player Matchup

Neith
Neith
ArchielGrimm
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
RCStreet
Xing Tian
Level 100
God Stats
14W - 22L
1,475 SR
Queue Stats
136W - 149L
1,552 Elo+
Solo
Chang'e
Chang'e
Sessharu
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,285 Elo+
Party 1
Team Averages
Level 78
1,492 SR
1,457 Elo+

VS

Team Averages
Level 52
1,583 SR
1,434 Elo+
Merlin
Merlin
Gomenzky
Merlin
Level 17
God Stats
3W - 2L
1,422 SR
Queue Stats
4W - 5L
1,336 Elo+
Solo
Hou Yi
Hou Yi
Gustavokiller321
Hou Yi
Level 28
God Stats
5W - 6L
1,817 SR
Queue Stats
135W - 178L
1,438 Elo+
Solo
Hercules
Hercules
Lemonnyx
Hercules
Level 112
God Stats
16W - 16L
1,512 SR
Queue Stats
76W - 85L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
8,897
523
4,695
12,305
4,523
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
RCStreet
Xing Tian
15
6 / 3 / 3
10,792
635
7,911
22,458
27,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Sessharu
Chang'e
15
5 / 6 / 4
10,790
635
12,576
17,261
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gomenzky
Merlin
16
5 / 6 / 9
11,895
700
15,636
13,031
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 5 / 6
11,289
664
11,885
12,020
6,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Lemonnyx
Hercules
16
5 / 0 / 9
12,380
728
12,853
20,954
21,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
15
15
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Merlin
Gomenzky
Merlin
5
6
9
1.58
W
5
5
6
1.6
W
Hercules
Lemonnyx
Hercules
5
0
9
9.5
L
Xing Tian
RCStreet
Xing Tian
6
3
3
2.5
L
Chang'e
Sessharu
Chang'e
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
40,374
52,024
Taken
46,005
38,847
Mitigated
32,352
8,381
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,695
1,876
0
779
12,305
4,523
0
2,499
9,806
0
16,276
W
Merlin
Gomenzky
Merlin
15,636
776
0
134
13,031
4,564
339
7,357
5,674
51,782
0
W
11,885
5,833
0
10
12,020
6,084
1,947
6,231
5,789
0
49,072
W
Hercules
Lemonnyx
Hercules
12,853
5,502
0
13,050
20,954
21,704
218
6,899
14,055
0
27,228
L
Xing Tian
RCStreet
Xing Tian
7,911
992
61
82
22,458
27,622
0
5,921
16,537
23,230
0
L
Chang'e
Sessharu
Chang'e
12,576
405
2,635
4,824
17,261
6,702
0
7,216
10,045
45,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
35,564
120
Minions Killed
166
0
Camps Cleared
0
841,766
Distance Traveled
825,424
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,897
523
22
1
0
218,852
0
W
Merlin
11,895
700
83
5
0
264,835
0
W
Hou Yi
11,289
664
54
3
0
241,710
2
W
Hercules
12,380
728
29
2
0
318,879
7
L
Xing Tian
10,792
635
19
1
0
340,249
3
L
Chang'e
10,790
635
79
5
0
282,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role