Player Matchup

King Arthur
King Arthur
JeTeRegardeSurXH
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,495 Elo+
Party 2
Fenrir
Fenrir
JeTeRegardeSurYT
Fenrir
Level 14
God Stats
8W - 7L
1,376 SR
Queue Stats
12W - 11L
1,362 Elo+
Party 2
Hades
Hades
L00sey_G00sey01
Hades
Level 22
God Stats
6W - 8L
1,257 SR
Queue Stats
54W - 64L
1,388 Elo+
Solo
Hel
Hel
TresorZinker669
Hel
Level 28
God Stats
33W - 18L
1,595 SR
Queue Stats
141W - 132L
1,435 Elo+
Solo
Neith
Neith
UltimeNaru
Neith
Level 9
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Team Averages
Level 16
1,475 SR
1,420 Elo+

VS

Team Averages
Level 21
1,419 SR
1,437 Elo+
Kukulkan
Kukulkan
CAPP_-_CAPP
Kukulkan
Level 25
God Stats
13W - 20L
1,312 SR
Queue Stats
181W - 176L
1,371 Elo+
Solo
King Arthur
King Arthur
Haidrow
King Arthur
Level 17
God Stats
2W - 0L
1,668 SR
Queue Stats
3W - 0L
1,648 Elo+
Solo
Nemesis
Nemesis
Lord Lexiose59
Nemesis
Level 26
God Stats
39W - 42L
1,537 SR
Queue Stats
188W - 226L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
sanity_is_a_myth
Hou Yi
Level 13
God Stats
1W - 0L
1,165 SR
Queue Stats
9W - 15L
1,324 Elo+
Solo
Ymir
Ymir
witchhunter59
Ymir
Level 24
God Stats
11W - 10L
1,413 SR
Queue Stats
125W - 150L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JeTeRegardeSurXH
King Arthur
1
0 / 0 / 0
4,608
192
0
0
0
17
11 / 7 / 1
11,319
472
17,947
23,106
9,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 0 / 1
6,558
273
0
0
0
17
4 / 8 / 4
11,082
462
20,537
24,804
15,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
18
2 / 7 / 2
11,364
474
11,261
12,871
5,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CAPP_-_CAPP
Kukulkan
18
3 / 8 / 6
11,821
493
8,761
13,562
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Haidrow
King Arthur
19
3 / 0 / 4
11,859
494
9,193
14,716
11,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 1 / 3
15,572
649
19,455
18,680
10,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 4
10,475
436
2,509
12,054
4,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 12
12,241
510
4,240
25,951
17,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
17
Kills
21
22
Deaths
17
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CAPP_-_CAPP
Kukulkan
3
8
6
0.75
W
King Arthur
Haidrow
King Arthur
3
0
4
5
L
King Arthur
JeTeRegardeSurXH
King Arthur
0
0
0
0
L
11
7
1
1.64
L
0
0
1
0.5
W
12
1
3
13.5
L
4
8
4
0.75
L
Neith
2
7
2
0.43
W
1
6
4
0.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,745
Damage
44,158
60,781
Taken
84,963
30,600
Mitigated
49,896
14,507
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CAPP_-_CAPP
Kukulkan
8,761
1,302
0
2,293
13,562
5,689
2,767
5,035
8,527
57,190
0
W
King Arthur
Haidrow
King Arthur
9,193
555
0
4,386
14,716
11,174
951
1,725
12,991
0
61,420
L
King Arthur
JeTeRegardeSurXH
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
17,947
4,849
0
2,076
23,106
9,810
0
6,144
16,962
0
61,878
L
0
0
0
0
0
0
0
0
0
0
0
W
19,455
11,480
0
1,154
18,680
10,333
3,428
3,404
15,276
0
141,268
L
20,537
1,297
1,381
9,490
24,804
15,503
854
4,944
19,860
86,049
0
L
Neith
11,261
5,927
0
1,560
12,871
5,287
1,916
1,913
10,958
0
64,105
W
2,509
489
0
2,741
12,054
4,776
3,531
1,567
10,487
0
42,206
W
4,240
617
0
10,947
25,951
17,924
1,382
8,806
17,145
35,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
61,968
328
Minions Killed
540
0
Camps Cleared
0
1,154,804
Distance Traveled
2,227,621
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,821
493
116
5
0
301,644
0
W
King Arthur
11,859
494
115
5
0
471,438
1
L
King Arthur
4,608
192
0
0
0
0
0
L
Fenrir
11,319
472
81
3
0
438,416
2
L
Hades
6,558
273
0
0
0
0
0
W
Nemesis
15,572
649
188
8
0
583,425
3
L
Hel
11,082
462
155
6
0
379,575
0
L
Neith
11,364
474
92
4
0
336,813
4
W
Hou Yi
10,475
436
65
3
0
393,888
4
W
Ymir
12,241
510
56
2
0
477,226
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role