Player Matchup

Ao Kuang
Ao Kuang
BigE040601
Ao Kuang
Level 25
God Stats
52W - 49L
1,527 SR
Queue Stats
144W - 123L
1,494 Elo+
Solo
Izanami
Izanami
ChewyRatMilk
Izanami
Level 19
God Stats
109W - 107L
1,518 SR
Queue Stats
126W - 117L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Criptonyte03
Baron Samedi
Level 28
God Stats
62W - 35L
1,537 SR
Queue Stats
62W - 35L
1,491 Elo+
Solo
Skadi
Skadi
FuzzyAsp6623337
Skadi
Level 29
God Stats
1W - 0L
1,249 SR
Queue Stats
105W - 119L
1,374 Elo+
Solo
Cthulhu
Cthulhu
H_P_CTHULHU
Cthulhu
Level 21
God Stats
33W - 43L
1,401 SR
Queue Stats
65W - 88L
1,295 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,416 Elo+

VS

Team Averages
Level 15
1,345 SR
1,427 Elo+
Zeus
Zeus
Brandonn9367
Zeus
Level 28
God Stats
39W - 39L
1,522 SR
Queue Stats
41W - 46L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Champ_Envy
Kukulkan
Level 17
God Stats
4W - 10L
1,198 SR
Queue Stats
9W - 20L
1,108 Elo+
Solo
Bellona
Bellona
CoPiE265
Bellona
Level 18
God Stats
24W - 22L
1,228 SR
Queue Stats
165W - 128L
1,483 Elo+
Party 1
Izanami
Izanami
KINGdotsN
Izanami
Level 4
God Stats
2W - 3L
1,280 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WahrerShadowmedy
Sylvanus
Level 7
God Stats
17W - 7L
1,500 SR
Queue Stats
90W - 47L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigE040601
Ao Kuang
18
16 / 4 / 2
13,850
1,259
24,967
15,308
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ChewyRatMilk
Izanami
17
4 / 4 / 5
10,947
995
15,612
14,828
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Criptonyte03
Baron Samedi
18
4 / 3 / 7
11,743
1,068
12,418
16,208
9,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 5 / 8
10,777
980
9,400
13,982
4,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
H_P_CTHULHU
Cthulhu
18
0 / 1 / 13
11,039
1,004
7,957
16,434
13,545
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

189

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 7
12,763
1,160
32,393
14,913
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Champ_Envy
Kukulkan
16
2 / 4 / 5
10,070
915
6,025
9,082
4,136
Bellona
CoPiE265
Bellona
17
2 / 3 / 10
10,805
982
9,266
18,752
19,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
KINGdotsN
Izanami
17
1 / 9 / 10
10,351
941
10,695
18,970
8,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 2 / 10
11,974
1,089
12,421
12,614
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
25
Kills
17
17
Deaths
25
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BigE040601
Ao Kuang
16
4
2
4.25
L
9
7
7
1.79
L
Kukulkan
Champ_Envy
Kukulkan
2
4
5
1.13
W
Izanami
ChewyRatMilk
Izanami
4
4
5
1.63
L
Bellona
CoPiE265
Bellona
2
3
10
2.33
W
Baron Samedi
Criptonyte03
Baron Samedi
4
3
7
2.5
W
1
5
8
1
W
Cthulhu
H_P_CTHULHU
Cthulhu
0
1
13
6.5
L
Izanami
KINGdotsN
Izanami
1
9
10
0.67
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,354
Damage
70,800
76,760
Taken
74,331
39,851
Mitigated
49,458
10,668
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BigE040601
Ao Kuang
24,967
7,382
0
4,500
15,308
6,263
0
6,492
8,308
28,121
2,476
L
32,393
3,040
0
10
14,913
6,674
0
9,942
4,818
61,903
0
L
Kukulkan
Champ_Envy
Kukulkan
6,025
363
0
0
9,082
4,136
0
4,741
4,335
22,364
0
W
Izanami
ChewyRatMilk
Izanami
15,612
8,534
0
851
14,828
5,304
0
9,530
5,063
0
43,799
L
Bellona
CoPiE265
Bellona
9,266
1,107
184
1,863
18,752
19,796
0
9,431
9,091
0
20,219
W
Baron Samedi
Criptonyte03
Baron Samedi
12,418
1,277
1,606
2,311
16,208
9,983
0
12,762
3,302
35,969
0
W
9,400
4,441
0
0
13,982
4,756
0
9,940
3,898
0
19,457
W
Cthulhu
H_P_CTHULHU
Cthulhu
7,957
0
0
1,400
16,434
13,545
0
12,115
4,149
34,333
0
L
Izanami
KINGdotsN
Izanami
10,695
6,225
0
1,052
18,970
8,483
0
10,192
8,544
0
38,421
L
12,421
4,218
5,030
5,137
12,614
10,369
0
8,620
3,649
22,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,356
Gold Earned
55,963
217
Minions Killed
206
6
Camps Cleared
2
1,042,637
Distance Traveled
1,033,005
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,850
1,259
8
1
2
231,428
0
L
Zeus
12,763
1,160
47
4
1
205,059
0
L
Kukulkan
10,070
915
43
4
1
197,196
1
W
Izanami
10,947
995
77
7
4
200,647
1
L
Bellona
10,805
982
35
3
0
249,954
0
W
Baron Samedi
11,743
1,068
61
6
0
188,629
0
W
Skadi
10,777
980
23
2
0
188,297
2
W
Cthulhu
11,039
1,004
48
4
0
233,636
3
L
Izanami
10,351
941
59
5
0
182,595
0
L
Sylvanus
11,974
1,089
22
2
0
198,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role