Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PRIDEGOD
Ymir
Level 76
God Stats
0W - 2L
1,633 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 3
Achilles
Achilles
RoyzRolls
Achilles
Level 114
God Stats
10W - 17L
1,462 SR
Queue Stats
844W - 828L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Sensoret
Heimdallr
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 28L
1,443 Elo+
Party 3
Team Averages
Level 85
1,476 SR
1,436 Elo+

VS

Team Averages
Level 108
1,582 SR
1,614 Elo+
Erlang Shen
Erlang Shen
Cinway
Erlang Shen
Level 126
God Stats
3W - 0L
1,520 SR
Queue Stats
24W - 22L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
PinkiePieMadi
Baba Yaga
Level 101
God Stats
1W - 0L
1,731 SR
Queue Stats
47W - 39L
1,713 Elo+
Party 2
Xing Tian
Xing Tian
Rock777
Xing Tian
Level 125
God Stats
1W - 0L
1,582 SR
Queue Stats
11W - 19L
1,313 Elo+
Solo
Apollo
Apollo
Spencerino
Apollo
Level 121
God Stats
4W - 4L
1,577 SR
Queue Stats
62W - 52L
1,635 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSquigmeister
Tsukuyomi
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
38W - 31L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 3
7,004
584
5,334
8,654
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
 
Chang'e
11
1 / 2 / 1
6,333
528
3,710
6,541
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 2 / 1
5,010
418
843
8,457
3,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
RoyzRolls
Achilles
12
4 / 4 / 1
7,100
592
5,352
8,794
4,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Sensoret
Heimdallr
9
0 / 3 / 2
5,503
459
3,670
6,690
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cinway
Erlang Shen
13
2 / 2 / 3
7,356
613
4,144
6,429
4,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
PinkiePieMadi
Baba Yaga
11
1 / 3 / 1
6,353
529
4,087
5,704
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Rock777
Xing Tian
9
1 / 1 / 5
6,035
503
2,036
4,415
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Spencerino
Apollo
12
5 / 1 / 1
7,086
591
8,587
7,106
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
TheSquigmeister
Tsukuyomi
11
4 / 4 / 4
6,871
573
7,929
9,732
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
13
13
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
3
3.25
L
Chang'e
 
Chang'e
1
2
1
0.75
W
Erlang Shen
Cinway
Erlang Shen
2
2
3
1.75
L
Ymir
0
2
1
0.25
W
Baba Yaga
PinkiePieMadi
Baba Yaga
1
3
1
0.5
W
Xing Tian
Rock777
Xing Tian
1
1
5
3.5
L
Achilles
RoyzRolls
Achilles
4
4
1
1.13
L
Heimdallr
Sensoret
Heimdallr
0
3
2
0.33
W
Apollo
Spencerino
Apollo
5
1
1
5.5
W
Tsukuyomi
TheSquigmeister
Tsukuyomi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
26,783
39,136
Taken
33,386
16,927
Mitigated
13,700
7,552
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,334
488
0
2,682
8,654
4,471
0
839
7,815
0
37,083
L
Chang'e
 
Chang'e
3,710
545
0
1,807
6,541
2,029
0
3,255
3,286
35,623
0
W
Erlang Shen
Cinway
Erlang Shen
4,144
1,076
0
2,496
6,429
4,617
360
0
6,429
0
36,541
L
Ymir
843
0
0
500
8,457
3,575
0
1,411
6,906
9,641
0
W
Baba Yaga
PinkiePieMadi
Baba Yaga
4,087
252
0
1,742
5,704
1,777
0
2,378
3,326
37,437
0
W
Xing Tian
Rock777
Xing Tian
2,036
416
0
626
4,415
2,489
0
505
3,910
10,539
0
L
Achilles
RoyzRolls
Achilles
5,352
1,345
0
2,078
8,794
4,993
72
0
8,794
0
35,688
L
Heimdallr
Sensoret
Heimdallr
3,670
1,403
0
485
6,690
1,859
0
397
6,212
0
25,019
W
Apollo
Spencerino
Apollo
8,587
6,340
0
3,257
7,106
1,934
0
1,087
6,019
0
43,125
W
Tsukuyomi
TheSquigmeister
Tsukuyomi
7,929
2,129
0
2,500
9,732
2,883
16
583
9,149
0
33,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
33,701
288
Minions Killed
307
0
Camps Cleared
0
1,078,572
Distance Traveled
1,224,606
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,004
584
70
6
0
241,117
4
L
Chang'e
6,333
528
61
5
0
226,346
3
W
Erlang Shen
7,356
613
81
7
0
240,268
5
L
Ymir
5,010
418
17
1
0
191,679
0
W
Baba Yaga
6,353
529
72
6
0
234,600
7
W
Xing Tian
6,035
503
16
1
0
232,478
1
L
Achilles
7,100
592
88
7
0
210,618
3
L
Heimdallr
5,503
459
52
4
0
208,812
1
W
Apollo
7,086
591
78
7
0
264,192
1
W
Tsukuyomi
6,871
573
60
5
0
253,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role