Player Matchup

Sun Wukong
Sun Wukong
Gaps1131
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
PaladinIII
Ymir
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 72L
1,224 Elo+
Party 1
Hades
Hades
WaytikWayka
Hades
Level 15
God Stats
4W - 2L
1,732 SR
Queue Stats
88W - 86L
1,309 Elo+
Solo
Medusa
Medusa
o0viking0o
Medusa
Level 14
God Stats
4W - 10L
1,089 SR
Queue Stats
65W - 62L
1,125 Elo+
Party 1
Ra
Ra
tgykpr
Ra
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 29L
963 Elo+
Party 2
Team Averages
Level 9
1,464 SR
1,224 Elo+

VS

Team Averages
Level 8
1,478 SR
1,393 Elo+
Gilgamesh
Gilgamesh
Avi3leaves
Gilgamesh
Level 21
God Stats
3W - 5L
1,471 SR
Queue Stats
148W - 155L
1,413 Elo+
Solo
Ra
Ra
Tima2172
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 3
Thor
Thor
mrflaymikan
Thor
Level 0
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
obtimus22
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,157 Elo+
Solo
Kukulkan
Kukulkan
xiaohuajiang
Kukulkan
Level 10
God Stats
1W - 3L
1,418 SR
Queue Stats
12W - 16L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaps1131
Sun Wukong
11
0 / 3 / 3
7,020
439
2,288
10,220
7,056
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 0 / 5
7,399
462
3,974
7,771
4,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 0
8,163
510
4,592
3,490
2,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
o0viking0o
Medusa
13
7 / 1 / 1
8,194
512
7,292
8,035
3,091
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
10
1 / 4 / 3
6,726
420
4,716
7,815
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avi3leaves
Gilgamesh
13
1 / 3 / 0
7,345
459
2,050
10,863
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 5 / 2
6,495
406
5,631
6,636
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
4,515
282
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
obtimus22
Xing Tian
10
1 / 3 / 3
6,398
400
1,398
8,774
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
xiaohuajiang
Kukulkan
13
4 / 3 / 0
8,301
519
8,501
6,376
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
8
8
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Avi3leaves
Gilgamesh
1
3
0
0.33
W
Sun Wukong
Gaps1131
Sun Wukong
0
3
3
0.5
W
2
0
5
4.5
L
2
5
2
0.6
W
3
0
0
3
L
0
0
0
0
W
Medusa
o0viking0o
Medusa
7
1
1
7.5
L
Xing Tian
obtimus22
Xing Tian
1
3
3
0.83
W
Ra
1
4
3
0.63
L
Kukulkan
xiaohuajiang
Kukulkan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
17,580
37,331
Taken
32,649
19,690
Mitigated
14,291
7,818
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Avi3leaves
Gilgamesh
2,050
337
0
3,064
10,863
3,710
0
3,977
6,886
0
47,815
W
Sun Wukong
Gaps1131
Sun Wukong
2,288
376
0
803
10,220
7,056
1,082
3,416
6,666
0
27,670
W
3,974
1,036
0
2,582
7,771
4,619
489
3,204
4,433
16,345
0
L
5,631
1,385
1,087
1,053
6,636
2,201
27
2,946
3,690
21,679
0
W
4,592
1,114
184
1,911
3,490
2,437
1,329
1,271
2,139
38,901
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
o0viking0o
Medusa
7,292
2,970
0
1,119
8,035
3,091
1,708
2,050
5,985
0
42,287
L
Xing Tian
obtimus22
Xing Tian
1,398
69
0
1,382
8,774
5,901
0
3,444
5,330
7,496
0
W
Ra
4,716
926
515
704
7,815
2,487
680
5,151
2,578
23,788
0
L
Kukulkan
xiaohuajiang
Kukulkan
8,501
991
0
383
6,376
2,479
224
2,915
3,461
49,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
33,054
292
Minions Killed
218
0
Camps Cleared
0
1,299,479
Distance Traveled
1,086,291
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,345
459
81
5
0
282,036
4
W
Sun Wukong
7,020
439
56
4
0
206,729
0
W
Ymir
7,399
462
20
1
0
286,173
2
L
Ra
6,495
406
36
2
0
279,406
0
W
Hades
8,163
510
100
6
0
290,976
4
L
Thor
4,515
282
0
0
0
0
0
W
Medusa
8,194
512
70
4
0
264,149
0
L
Xing Tian
6,398
400
10
1
0
254,247
2
W
Ra
6,726
420
46
3
0
251,452
0
L
Kukulkan
8,301
519
91
6
0
270,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role