Player Matchup

Olorun
Olorun
Rozoom
Olorun
Level 5
God Stats
3W - 1L
1,720 SR
Queue Stats
3W - 4L
1,156 Elo+
Party 2
Loki
Loki
TheEvillFox
Loki
Level 11
God Stats
3W - 1L
1,667 SR
Queue Stats
6W - 8L
1,261 Elo+
Party 2
Sun Wukong
Sun Wukong
englandopolando
Sun Wukong
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
igor7721
Ymir
Level 17
God Stats
5W - 5L
1,535 SR
Queue Stats
6W - 9L
1,229 Elo+
Party 2
Artemis
Artemis
xRudy123x
Artemis
Level 21
God Stats
6W - 9L
1,401 SR
Queue Stats
6W - 9L
1,229 Elo+
Party 2
Team Averages
Level 11
1,565 SR
1,275 Elo+

VS

Team Averages
Level 6
1,410 SR
1,267 Elo+
Mercury
Mercury
JOSSSEXD
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 1
Baba Yaga
Baba Yaga
JaskaXD
Baba Yaga
Level 8
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Artemis
Artemis
Kissanmetku
Artemis
Level 10
God Stats
0W - 1L
1,228 SR
Queue Stats
2W - 7L
1,249 Elo+
Party 1
Khepri
Khepri
MustaNeekeriXD
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Ra
Ra
wonennidie
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Rozoom
Olorun
10
8 / 0 / 4
6,520
652
3,633
2,667
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
4 / 1 / 4
5,702
570
3,426
3,719
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
englandopolando
Sun Wukong
9
2 / 1 / 4
5,298
530
2,271
4,231
2,314
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
2 / 0 / 1
5,367
537
2,182
4,067
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
xRudy123x
Artemis
9
4 / 1 / 4
5,717
572
4,442
4,511
1,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JOSSSEXD
Mercury
5
0 / 4 / 1
4,305
431
952
6,224
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
JaskaXD
Baba Yaga
6
1 / 5 / 1
4,425
443
2,356
4,908
1,299
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Kissanmetku
Artemis
7
0 / 6 / 1
4,499
450
2,091
5,605
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,116
412
904
5,499
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 4 / 1
5,126
513
1,442
3,731
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
2
3
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
JOSSSEXD
Mercury
0
4
1
0.13
L
Baba Yaga
JaskaXD
Baba Yaga
1
5
1
0.3
L
Artemis
Kissanmetku
Artemis
0
6
1
0.08
L
0
3
0
0
W
Olorun
Rozoom
Olorun
8
0
4
10
W
4
1
4
6
W
Sun Wukong
englandopolando
Sun Wukong
2
1
4
4
W
Ymir
2
0
1
2.5
L
1
4
1
0.38
W
Artemis
xRudy123x
Artemis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,954
Damage
7,745
19,195
Taken
25,967
8,320
Mitigated
8,647
6,304
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
JOSSSEXD
Mercury
952
599
0
2,330
6,224
1,642
0
1,604
4,620
0
10,955
L
Baba Yaga
JaskaXD
Baba Yaga
2,356
203
0
688
4,908
1,299
358
251
4,657
8,878
0
L
Artemis
Kissanmetku
Artemis
2,091
1,596
0
291
5,605
1,415
712
1,218
4,387
0
16,193
L
904
139
0
1,227
5,499
3,264
0
905
3,781
12,386
0
W
Olorun
Rozoom
Olorun
3,633
1,861
130
1,004
2,667
984
2,207
409
2,128
22,784
3,401
W
3,426
922
0
2,188
3,719
883
455
288
3,391
0
22,989
W
Sun Wukong
englandopolando
Sun Wukong
2,271
482
0
250
4,231
2,314
616
1,560
2,591
0
15,507
W
Ymir
2,182
597
0
1,070
4,067
2,822
397
850
3,177
13,109
0
L
1,442
77
18
26
3,731
1,027
93
1,514
2,217
14,477
0
W
Artemis
xRudy123x
Artemis
4,442
2,151
0
1,662
4,511
1,317
1,650
1,305
3,206
0
20,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
22,471
204
Minions Killed
132
0
Camps Cleared
0
929,631
Distance Traveled
837,105
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,305
431
32
3
0
177,376
2
L
Baba Yaga
4,425
443
12
1
0
148,637
1
L
Artemis
4,499
450
32
3
0
147,568
1
L
Khepri
4,116
412
18
2
0
159,728
2
W
Olorun
6,520
652
48
5
0
187,578
2
W
Loki
5,702
570
44
4
0
206,812
4
W
Sun Wukong
5,298
530
29
3
0
182,208
0
W
Ymir
5,367
537
32
3
0
176,177
1
L
Ra
5,126
513
38
4
0
203,796
1
W
Artemis
5,717
572
51
5
0
176,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role